Learning from Takemiya

    Keywords: MiddleGame

This page is supposed to give an example of how to use the "fall back and secure" technique, which was descibed in Cosmic Game. It is taken from one of my own weak games, so there might be lots of mistakes. Feel free to name any!

Black: Klaus (4kyu) White: Atreides (3kyu) Komi: 6,5; played at the Dragon Go Server

Initial position (move 48 marked)  

Black wants to ensure his massive moyo on the right. Note, there is plenty of bad aji at a, which might be exploited later.

attack and escape: moves 49 and 50  
moves 51-60  

Black treats the black+circle stones lightly, in order to settle the lower left corner in sente.

SnotNose: I recently learned that the shape in the lower right can turn ko with a black move at a instead of B9. See Joseki-related life-and-death example 3.

corner squence  

moves 69 and 70  

After ensuring some more territory with B9, Black decided to play a submarine move at a, using the aji of black+circle and the threat to connect somewhere around f.

With the presence of B9 and inside of Black's territory (there is no need to call it a moyo anymore!), the cut starting with a white move at b is not frightening.

Learning from Takemiya last edited by ProtoDeuteric on July 23, 2006 - 20:35
RecentChanges · StartingPoints · About
Edit page ·Search · Related · Page info · Latest diff
[Welcome to Sensei's Library!]
Search position
Page history
Latest page diff
Partner sites:
Go Teaching Ladder
Login / Prefs
Sensei's Library