# Get strong at the endgame / Errata

This errata refers to 'First Printing April 1997'.

p3-9, page titles
Wrong: Answers to Problems 1 to 42
Right: Problems 1 to 42

p105, problem 190
Problem 190
The problem is missing the marked black stone. It shows up in the solution diagrams.

p158, solution 18.
Problem 18
The book says: If White 2 at 3, Black plays a, White b, Black 5, capturing five stones.
Problem 18
White doesn't necessarily lose five stones: if she plays 4 here (Black can't descend), she captures a stone but loses 1 point of territory - and Black plays a and gains sente in comparison to the correct solution. This is the main line of White 2 and the real reason why White 2 is inferior.

p168, second paragraph.
Wrong: Matthew Macfadyen found an alternate answer which, instead of a being draw as was analyzed by Kano and given in his book, enables Black is able to win by one point. In Kano's original version, Black play 3 at 33, but Macfadyen showed that ...
Right: Matthew Macfadyen found an alternate answer which, instead of being a draw, as was analyzed by Kano and given in his book, enables Black to win by one point. In Kano's original version, Black plays 3 at 33, but Macfadyen showed that ...

Get strong at the endgame / Errata last edited by 178.165.130.189 on June 14, 2018 - 06:43
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