Keywords: Software

"Computer Vision" generally refers to the whole set of study, algorithms, and actual hardware and software needed to get a machine to usefully interpret visual data.

For go, this usually means being able to recognize a go board and stones, in spite of perspective, uneven lighting, obscured parts of the board, and sometimes intervening objects like people's hands, and then to produce data (typically SGF) representing a board position, or even a record of a whole game. Data usually comes from still images, and some projects aim to string the logic together to record a game from live or recorded video (sometimes considered an easier problem, since this starts from an empty board).

Programs and libraries that are specific to computer vision for go are:

ComputerVision last edited by JbBell on February 10, 2010 - 01:10
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