# 3-4 point high approach, kick

Keywords: Joseki

Anonymous: Here is a sequence for the 3-4 high approach kick.

Joseki ???

After the high approach , black sometimes plays . This is locally a weak move, because is on the vital point of the black kosumi. Such a move is also called a weak player's diagonal Therefore, if there are no stones nearby, this is bad for black.

is a possible followup, after which the situation is identical to the one where white plays a low approach at , followed by the kosumi-tsuke of and a white extension to . and show one possible followup from that situation.

Herman Hiddema: I wouldn't call this joseki. is an extremely unusual move, which is basically only played in special circumstances. In those rare cases where professionals played the - exchange in an empty corner (so without any special circumstances) is never played as a followup at all by professionals.

Note that after the - exchange, the situation basically reverts to a 3-4 low approach with kick

Bill: I wouldn't call it a joseki, either. Nor would I call it a kick. It's a diagonal play.

Shape discussion

Dieter: I would like to elaborate on this from a shape, or haengma perspective.

First thing to notice is that the - exchange results in a weak diagonal. See that page or haengma tutorial for beginners to understand the imperfect properties of a diagonal in general, and its disadvantage in particular when smashed against a straight connection. To play such a move means we are dealing with special circumstances.

Second aspect: indeed the relationship - of a diagonal and a keima is natural when the marked stone is at a (but then again, the orientation on the board is awkward). With the marked stone in its position, strengthened by the - exchange, the keima is awkward in itself:

Cut

The natural cut through the keima is a severe potential for Black.

MrTenuki (Warning: KGS 3k speculation): If black mis-handles the cut, the result could be potentially better for white:

A Possible Continuation (Black 11 at a)

For example, this could happen-- Black ends in gote.

Herman Hiddema: This is good for white, and is the reason the double hane is bad for black.

But what happens if Black plays this way?

Yet another possible continuation

White crawls on the second line.

Herman Hiddema: In this position, a is the key point, and black should play there after before continuing with . Which means white should play there first. See next diagram.

How white should play
How white should play, cont'd

Herman Hiddema: Like this, white captures the corner stones.

Yet another possible continuation, 2nd try

MrTenuki: All right, here's the revised diagram. The question now is whether black can afford to ensure that white crawls on the second line while still making the corner live (possible L group?)

Of course, surrounding stones could change the situation-- I guess this is part of the reason that some people play in the first diagram a line lower, so that there is less bad aji in the position. The result would be black getting sente at a cost:

Another possibility? ( = tenuki)

</End of KGS 3k speculation>

Making White Heavy

Velobici: Black can play this way when / cause White to be heavy in this area. Otherwise its not good for Black.

Bill: And how often is White going to oblige with ? ;)

Known Shape

This is a known result with GoBase showing 35 hits for this pattern. Comparing this diagram to the original diagram at the top of the page, we see that Black has played an additional stone at and the Black stone is at the location marked by a square rather than at a.

Tapir: By chance I saw exactly the corner position discussed on this page in a professional game today... (random on 361points, so i don't remember) with colors reversed. However, there was a white stone on the left edge which was (together with the lower left corner) more threatening so black invaded there, which allowed white to defend the lone stone and the cut at the same time, taking profit on the upper left edge. (White won the game, btw.) - I guess, most often the diagonal play is played after a low approach answered by kosumi or keima to take the corner - often with a considerable time interval in between. Most examples I have seen where the diagonal play is played against the high approach featured a stone denying the extension.

3-4 point high approach, kick last edited by 109.240.255.38 on July 14, 2016 - 20:34