Playing style
Path: Style path =>
Keywords: Question, Index page
Playing styles need two players to materialize on the board.
See the style path.
Style aspects
- Opening
- Balance of power and territory
- territorial (amashi)
- power
- Various
- fast-paced (see pace)
- daring
- unexpected play / original / imaginative
- natural
- artistic
- flexible
- ooraka na - placid/broadminded
- strong on the side
- pragmatic
- patient
- messy
- orthodox
- amorphous
- drill strategy (see example game at compromised diagonal and dropping back)
- ibushi-gin (oxidised silver) (=? shibui, more like 'moderate')
- kyudo - "seeking the way"
- large scale
- full-board vision: see whole-board thinking
- large-scale, thick moves
- large-scale, original
- Omoyo
- positional judgement
- solid
- technique
- theoretical
- miai
- sharpness of (local) perception
- shape
- shinogi
- direction of play
- managing the center
- counting
- trades based on calculation
- middle-game
- light and floating / nimble
- thick
- focus on influence
- luring into traps
- fighting
- gambling
- attack
- direct attack
- counter attack
- violent style leading to wild fighting
- fighting jabs leading to a roundhouse KO
- sharp and brute strength
- using thickness to attack
- straight-line
- bean-scattering go
- pressure (severe)
- preferring to catch up from behind after the middle game / turning games around
- high-position fighting
A humourous description of individual attitudes is collected in playing styles and player types.
Path: Style path =>