DieterVerhofstadt/FullTrainingProgram

Sub-page of DieterVerhofstadt

This is an auxiliary page to /Deliberate practice, starting too with the /Basic laws of gamesmanship.

The idea is to build a training program for about 100 games.

  1. Attitude and fighting spirit
    1. Don't resign
    2. Don't lose on time - but use your time to the fullest
    3. Therefore, don't play blitz games, play games allowing >15s per move
    4. Remain concentrated throughout the game
    5. Therefore, play games in good conditions and spirits (good connection, fresh and awake, no alcohol, no music ...)
    6. Study easy [life & death] exercises
  2. Reading
    1. Consider 3 alternatives for each move
    2. Read 3 moves deep for each of those
    3. Count liberties, especially towards the end when they become scarcer
    4. pause at life and death situations and think a bit longer
    5. look actively for life and death techniques (surround, cut, reduce eyespace, vital point)
  3. Middle game
    1. connect and cut on a large scale
    2. surround and escape
    3. strengthen and harass
    4. else, move to big open areas
    5. play away from strong groups
  4. Endgame
    1. Try to keep a disadvantage under 10 points
    2. Pause at the start of the endgame (when all groups are stable and no big open areas remain)
    3. Find the 5 biggest endgame points
    4. try to get 3 of them
    5. look actively for endgame tesuji
  5. Opening
    1. Play 4-4 parallel opening
    2. Choose a pincer or an extension when approached
    3. Choose an approach or an extension when building
    4. play basic techniques in close encounters (hane, extend, block) and in local development (one space jump, keima, kosumi)
    5. review the sequences played with a joseki dictionary

This is a copy of the living page "DieterVerhofstadt/FullTrainingProgram" at Sensei's Library.
(OC) 2016 the Authors, published under the OpenContent License V1.0.
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