Misread

   

A misread is a move or line of play that is predicated on a mistake in reading. Typical sorts of misreads include not spotting the opponent's best reply, forgetting that some stones are in atari ("atari blindness"), failing to see a ladder or ladder-breaker ("misreading the ladder"), and ignoring nearby stones.

A particularly damaging or imbecilic misread may be a blunder. However, not all mistakes are misreads. See zokusuji, overplay, thin, and overconcentrated for examples of mistakes that are not necessarily misreads.


This is a copy of the living page "Misread" at Sensei's Library.
(OC) 2016 the Authors, published under the OpenContent License V1.0.
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