Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2014-02-06

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6610: Nihon Ki-in
4404: Sente
3848: [Path] Beginner Exercises
3386: Problems and Exercises
2972: Japanese Go Terms
2890: Robert Jasiek / Score Parity Prize
2768: Go Books
2700: David Carlton
2609: Ko
2535: Dan
2373: KGS Go Server
2346: Miai
2250: Atari
2191: Stub
2147: Joseki
2099: Eye
2077: [Path] Life and Death
2076: Ko Threat
2009: Seki
1959: Capturing race
1958: Mutual Damage
1883: Liberty
1869: World Amateur Go Championship
1813: [Path] Tesuji
1765: Tenuki
1666: Gote
1539: [Path] Honinbo
1422: Tsumego
1417: Shortage of Liberties
1413: [Path] Shape
1380: Hane
1362: Kansai Ki-in
1350: Framework
1321: Go Seigen
1321: Ladder
1317: Aji
1302: Territory
1264: [Path] Endgame
1208: Miai counting
1178: Meijin
1156: Alive
1147: Go
1130: Go Board
1104: Wiki Master Edit
1102: Pinyin
1076: Languages
1067: Cho Chikun
1066: Oiotoshi
1058: Connection
1055: Hikaru No Go
1006: Fuseki
1003: Komi
980: Capture
968: Influence
967: American Go Association
952: List of Korean names
945: Kikashi
930: Vital point
921: Takemiya Masaki
919: Two Eyes
918: Dragon Go Server
917: Go Servers
908: [Path] Go Proverbs
892: Thickness
882: Eyespace
854: Dame
853: [Path] Handicap
853: Sensei's Library
837: Kitani Minoru
835: False Eye
832: Insei
832: Sakata Eio
829: Snapback
817: Reverse Sente
816: Sente Sente
804: Cut
796: Approach Ko
794: Combinatorial Game Theory
793: Yi Ch'ang-ho
781: Invasion
781: Smart Game Format
772: Eye Shape
770: Hoensha
769: Throw-in
752: Superko
748: One-point jump
737: Hankuk Kiwon
736: Professional
727: Weak Group
723: Yose
710: Enclosure
710: Urgent Point
706: rec.games.go
705: Kato Masao
704: Rin Kaiho
684: Liberty - introductory
681: Fujisawa Hideyuki
680: Outside Liberties
669: Dead
669: Go World
665: Big Point
665: Nihon Ki-in new promotion system
662: [Path] Gokyo Shumyo Tsumego Series
656: Extension
655: Auto-atari
650: [Path] Opening
650: Rules of Go
648: Yi Se-tol
643: [Path] Eyes Collection
638: [Path] Rank
637: Judan
635: [Path] Yasui
626: Shusaku
617: Keima
612: [Path] Inoue
611: Overconcentrated shape
609: [Path] How To Use Wiki
607: Slate and Shell
604: GoDiscussions.com
604: McMahon Pairing
601: Base
600: Ambiguous Position
600: [Path] Net
596: Approach Move
596: Tengen
595: Otake Hideo
592: Aji keshi
592: Nihon Ki-in Professional Examination
592: Pieter Mioch
591: Yoshiki
590: Hashimoto Utaro
589: Bent four in the corner
583: Ko fight
579: 33 Point Invasion
574: Ishida Yoshio
572: Kiseido
564: Kobayashi Koichi
564: Sacrifice
560: GoBase
560: Kisei
559: Japanese Rules
557: Oza
555: Go Programs
549: Sente gains nothing
546: Miai in the End Position
535: Bulky Five
535: Cutting Point
535: GoGoD CD
534: Temperature
532: Tedomari
527: Shusai
525: Contact play
523: Deiri Counting
522: IGS
521: GNU Go
521: Nobi
519: Takagawa Kaku
514: Kosumi
514: Life in 19x19
512: Chain
511: Gosei
511: Group
507: RGG FAQ on SL
505: 3-4 point
504: 3-3 point
498: 4-4 Point
496: Jubango
496: Multi-stage ko
493: Area Scoring
488: Heavy
488: Light
487: Segoe Kensaku
478: Professional Go Associations
477: Richard Bozulich
472: Oteai
463: Kyu
460: Elwyn Berlekamp
460: [Path] RGG FAQ
460: Wade-Giles
459: Solid connection
459: Two-eye-formation
455: Ponnuki
454: Star Point
453: Suicide
451: Cho Hun-hyeon
447: Kuroki Goishi Ten
447: Yoda Norimoto
446: Fujitsu Cup
446: Unsolved Problems
435: Double-purpose plays
432: Two-Headed Dragon
431: Double Ko
428: Cho U
428: Dots Go
425: Wedge
424: Ing Rules
423: International Go Federation
422: Jigo
422: Yutopian
421: Territory Scoring
420: Cycle
419: Peep
415: Ko master
412: Merge Template
412: Yang Yilun
411: Tsumego Conventions
409: AGA Rules
407: Ishi Press
407: Point
406: Scoring
405: Yamashita Keigo
404: Squeeze tesuji
403: Corner approach
402: Byo-Yomi
401: Takao Shinji
401: Zhongguo Qiyuan
399: Attack and Defence
399: Inside liberties
398: Ten Thousand Year Ko
395: Eternal Life
393: [Path] KGS Wishlist
392: Cross-Cut
389: Reduction
389: Rui Naiwei
388: Middle Game
387: Probe
387: Yu Ch'ang-hyeok
386: James Davies
386: [Path] Killing Shapes
386: L-group
383: Guo Juan
381: Empty point
379: Rules of Go - introductory
378: Tewari
376: Chinese Rules
375: Chess
374: Michael Redmond
371: Black
370: Bamboo joint
370: O Rissei
368: 9x9 board
368: Atari Go
368: Takagi Shoichi
367: No Result
363: American Go Foundation
361: Ladder-breaker
361: Sabaki
360: Mathematical Go
360: Stub Template
359: Play urgent moves before big moves

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

12022: [Path] Gokyo Shumyo Tsumego Series
11342: Problems and Exercises
9691: [Path] Big Question Mark
9446: Discussion pages
5101: [Forum] Meta Discussion
5039: SL Statistics
4968: Article of the Week / Archive
4838: Reference Section
4416: Starting Points
3977: Wiki Etiquette
3776: [Path] Beginner Exercises
3748: SL as an ageing Wiki
3506: [Path] Life and Death
3205: Guided Tours
3145: Go News
2844: [Path] Xuanxuan Qijing Problems
2470: Go Books
2449: ArticleOfTheWeek/Archive 2009
2428: General Discussion Pages
2372: Message Board
2221: Xuanxuan Qijing Problems / Thumbnails 51-100
2207: KGS Go Server
2204: Xuanxuan Qijing Problems / Thumbnails 101-150
2204: Xuanxuan Qijing Problems / Thumbnails 300-347+
2188: Xuanxuan Qijing Problems / Thumbnails 1-50
2185: Xuanxuan Qijing Problems / Thumbnails 200-250
2163: Latest Promotions
2134: Shikatsu Myoki Tsumego Series / Thumbnails 151168
2129: [Path] Shikatsu Myoki Tsumego Series
2090: Xuanxuan Qijing Problems / Thumbnails 151-200
2066: Xuanxuan Qijing Problems / Thumbnails 250-300
2065: [Path] Endgame Problems
2013: Dan Exercises
1993: Future Use of SL
1965: Shikatsu Myoki Tsumego Series / Thumbnails 150
1902: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1889: Classical life-and-death problems
1861: Classical Go Problem books
1854: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1853: Axd/CandidateSLPages
1832: HermanHiddema/Joseki Table
1815: [Path] Teaching Methods
1799: Variants
1759: Tapir / Pages That Need Regular Update
1741: Go Blogs
1727: Velobici / Japanese Player Names
1672: [Path] Kyu Exercises
1613: List of Japanese names
1607: [Path] Random Tsumego
1604: Coffee Machine
1603: ArticleOfTheWeek/Archive 2010
1544: Sensei's Wishlist
1537: Library Lobby
1532: Go Problems on the Internet
1522: Problems on the Internet
1466: Menchi's Site Map
1460: Axd/Rules
1404: Computer Go Programming
1389: Wiki Orphans
1350: GoGoD CD
1335: Wiki Orphans / Aliases To Keep
1329: Wiki News
1320: Kyu Exercises / Thumbnails 1 - 50
1290: Axd / Books
1283: Beginner Exercises / Thumbnails 101 - 150
1254: Beginner Exercises / Thumbnails 201 - 250
1234: [Path] Igo Hatsuyo-ron Problems
1215: Beginner Exercises / Thumbnails 151 - 200
1213: List of Korean names
1206: Tour Bus Stop
1200: ArticleOfTheWeek/Archive 2011
1183: [Path] Tsumego From Games
1179: 34 Point Josekis / Original
1174: [Path] Gokyo Seimyo Tsumego Series
1166: Hikaru No Go
1160: Beginner Exercises / Thumbnails 51 - 100
1160: [Path] Isolated problems
1150: Starting Points/ Discussion
1139: Beginner Exercises / Thumbnails 1 - 50
1135: Names in Go
1135: Sensei's Library
1130: Beginner Exercises / Thumbnails 251 - 300
1130: [Path] Commented games
1123: Article of the Week / Nominations
1109: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1109: Tderz/Books
1096: Professional tournaments
1087: List of Chinese names
1070: Link Collection
1066: MAsterdam / Playing Guide
1062: Imagist/Study Blog
1056: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1039: Library Work
1034: [Path] Go History
1032: [Path] SL Journal
1024: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
1011: BeginnerExercises/Thumbnails 301 - 350
998: Igo Hatsuyo-ron Problems / Thumbnails 101-150
993: Buitenland/Hoshi Joseki
990: Tsumego From Games 29
983: Sh/Improvements
980: The Many Faces of Go
977: Byorgey/StudyList
960: [Path] Endgame
958: Latest Promotions / Year 2011
955: Joseki pages
948: Go Terms
948: Igo Hatsuyo-ron Problems / Thumbnails 51-100
942: Kyu Exercises / Thumbnails 101 - 150
939: [Path] Tesuji
935: KyuExercises/Thumbnails 151 - 200
935: Ongoing Game
921: KGS forum at SL discussion
921: [Path] RGG FAQ
912: [Path] How Paths Work
903: [Path] Go Proverbs
899: SL is not Wikipedia
892: Systematic Joseki / Discussion
889: KyuExercises/Thumbnails 201 - 250
884: Xuanxuan Qijing
883: Front Page
875: Teach Yourself Go
857: Dont Follow Proverbs Blindly/ Discussion
854: Joseki Discussions
850: [Path] Go Humour
846: Tapir/Talk
844: [Path] Practical Endgame Tests
841: Editing Guidelines
837: Taxonomy of Joseki
833: Go Problems on the Internet 2
829: Kyu Exercises / Thumbnails 51 - 100
813: Tsumego Lounge
803: DieterVerhofstadt/History of approaches to the game
802: Velobici/Quasi-Blog
791: Systematic Joseki / Why, Why not
790: [Path] Japanese Big Question Mark
782: Joseki
771: [Path] How To Use Wiki
764: Fuseki pages
757: What to expect from joseki pages at SL
754: Doug's Go Blog
754: Japanese Go Terms
753: Ko - overhaul of material
743: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
731: Beginner Study Section
724: Breaking Bad Habits
722: Chinese Go Terms
716: Go Places in the USA
716: KennKnowles/ Questions
715: BQM 218
711: Japanese Go Books
701: Commented Professional Games
699: [Path] Capturing Race Exercises
699: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
696: Problem collections and copyright discussion
684: Pages for Beginners
680: Professional
680: Tsumego From Games 29 / Attempts
679: BQM 293
671: Game I Want Back
671: Whither Joseki ...
667: Velobici/Archive
664: Riff Raff/ Go Software Reviews
658: Ko
657: Shape Problem 4
646: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
639: [Path] Bad Habits
632: Gorobei/Go Program
630: If it has a name, know it
625: Ambiguous names
622: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
609: Beginner Exercises / Consolidated 26 - 50
599: Arno Hollosi / Thoughts about SL
597: KGSWishlist/OldDiscussion
593: [Path] Xian Ji Wu Ku Problems
592: 3-4 point high approach, inside contact, hanging connection
592: Go-Playing Programs
591: Advertising On SL / Discussion
587: Playing a game backwards
579: Fujitsu 17 Yi Wang/ Discussion
577: Understanding Wiki Pages
575: Go Places
575: [Path] Worst Move Problems
573: Hal9666/BooksIPlanToBuy
569: Latest Promotions / Year 2010
568: RecentChanges Junkie's Nightmare
565: Axd/Teaching
565: Shikatsu Myoki
562: Deutschsprachiges Material
559: Economy Pages
554: Beginner Exercises / Consolidated 1 - 25
546: DieterVerhofstadt/Ko
544: 45 Joseki / WME
542: Teaching Methods/ Discussion
541: Nihon Ki-in
540: Side patterns
538: [Path] Hikaru No Go Path
528: Zhongguo Qiyuan
524: Page difficulty discussion
523: Reference games
522: Go Servers
522: Text Formatting Rules
519: Florida
516: Old Mottos
512: Get Strong at Go Parodies
510: Nachtrabe/ Old Baduk Blog
510: Xian Ji Wu Ku
509: Taxonomy of techniques
504: Article of the Week
504: [Path] Shape Collection
503: KGS Bots
499: Meta Discussion / SL II
499: TsumegoFromGames134/Solution
498: Japanese Go Terms / Discussion
496: Professional promotion tournaments
494: [Path] Handicap
493: Chinese Pro Ratings 2013-04-30
493: mAsterdam/journal
493: Oddities
490: Youth Go
489: Vote Discussion Pages / Discussion
487: Why Mirroring Is Bad
484: [Path] References to Go
481: 3-3 Point Invasion/Original
481: Tamsin/Archive 2008
480: Axd/Bookmarks
480: Riff Raff / Go Library
480: SL Copyright / Discussion
477: Axd/mini tournament
477: [Path] Speculation
474: SL - The Original Pages
469: buitenland/books
464: GoDiscussions.com / Status
460: Symmetric Problems
458: Enclosure
458: Go
456: SL - Forum Policy
454: [Path] Shape
452: Go Places in Europe
451: Capturing race
451: To Sign or Not to Sign
450: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
448: Discrimination in Go
448: Go Review/Famous Games Ancient And Modern
446: Axd/Zen
446: Table Of Notchers
444: Mapping Sensei's Library
443: Library Work/Book pages not using book template
441: Under The Stones Problem 9
438: How Forums Work

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 116NNNotcher
1: 11thNongshimCup/Stage 1 Game 1
1: 11thNongshimCup/Stage 2 Game 6
1: 11thNongshimCup/Stage 3 Game 3
1: 122WS notcher
1: 133SSNotcher
1: 133 WSNotcher
1: 1-Eye-Flaw
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 2005 Revenge Of The Rengo
1: 2013 Tianxin Pharmaceutical Cup
1: 24 Basic Joseki
1: 30th LOGC
1: 312SS Notcher
1: 3-3 point invasion query 10
1: 3-3 point invasion query 4
1: 33 Point Invasion Query 5a
1: 33 Point Invasion Query 8
1: 3-3 point invasion query 9
1: 3-3 Point Invasion which peeps at the tiger's mouth
1: 3-3 Point with 4-4 Point
1: 3454 Enclosure/ Technique 3
1: 3-4 point, 5-4 approach, one-space low pincer, thrust
1: 3-4 point distant very high approach
1: 3-4 point high approach, double contact, push, atari
1: 3-4 point high approach, double contact, push, extension
1: 3-4 point high approach, inside contact, hanging connection, pincer fight
1: 3-4 point high approach one-space low pincer attachment noseki
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 3-4 point high approach, two-space high pincer, inside attachment
1: 3-4 point high approach, two-space high pincer, keima
1: 3-4 point high approach, two-space high pincer, ogeima, Cho's variation
1: 3-4 point high approach, two-space high pincer, one-point jump
1: 3-4 point low approach, upper attachment
1: 35PointLowApproachOneSpaceLowPincerKosumiNobiInvasion
1: 4-4, double low approach, attach-extend, 3-3 invasion
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point diagonal attachment, one-space jump (without pincer)
1: 4-4 point distant high approach one space high extension
1: 4-4 point, double low approach, attach-block
1: 4-4 point low approach attach hane
1: 4-4 point low approach high extension, slide diagonal three-space extension
1: 4-4 point low approach large low extension
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 4-4 point low approach one-space low pincer, attach and crosscut
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach three-space low pincer high approach
1: 4-4 point low approach, tsukenobi, diagonal into corner
1: 4-4 point, low-high double approach, hane
1: 4-5 point 4-3 approach with support
1: A 4-4 and 3-5 strategy, example 1
1: Accidently getting a go stone stuck up your nose...
1: Adachi Toshimasa
1: Advanced Study Section
1: Advance to Chencang by a hidden path
1: Amashi/Discussion
1: Amateur Fuseki 5
1: Amayake Nobuo
1: Anatomical terms
1: Ando Toshiyuki
1: A Noir de Jouer. Le Livre d'Exercices de Go
1: An Outline of Japanese Go
1: Antinoun/BeginnerKoFights
1: Approaching a life and death problem the right way
1: ARGRules
1: Arimaa
1: Arimura Hiroshi
1: ArticleOfTheWeek/Archive 2009
1: ArticleOfTheWeek/Archive 2011
1: ArticulationProblem/five-point plan
1: Asano Tokihide
1: Asia Baduk Championship
1: Asian Games
1: axd/Hypertagging
1: A Zen Way To Joseki / Discussion
1: Banno Kigen
1: BasiliskGoServer/Planck
1: Beat the Grass to Startle the Snake
1: Beauty trap
1: BeginnerExercise222/Discussion
1: [Path] Beginner Game Sample 2
1: Beginner Game Sample 2 / Part 1
1: BeginnerGameSample3Part1
1: Beginner Game Sample 3 Part 4
1: Beginner Game Sample 4
1: Beginners Endgame Exercise 10
1: Beginners Endgame Exercise 5
1: Beginners Endgame Exercise 6
1: Beginners Endgame Exercise 7
1: Beginners Endgame Exercise 9
1: Beginner's Mistakes
1: Beginner's Question About Invasion
1: Beginning Go
1: BesiegeWeiToRescueZhao
1: Best Practice - Joseki
1: Big Eye liberties example 3
1: Bildstein/Positions Of Note
1: BillSpight/Touch
1: Blitzkrieg
1: Book Template
1: BQM105
1: BQM 108
1: BQM112
1: BQM120
1: BQM123
1: BQM129
1: BQM130
1: BQM133
1: BQM135
1: BQM138
1: BQM139
1: BQM142
1: BQM143
1: BQM145
1: BQM148
1: BQM151
1: BQM 152
1: BQM 158
1: BQM 163
1: BQM167
1: BQM169
1: BQM 17
1: BQM 173
1: BQM178
1: BQM 179
1: BQM 18
1: BQM186
1: BQM191
1: BQM195
1: BQM197
1: BQM 199
1: BQM 20
1: BQM 203
1: BQM 207
1: BQM 208
1: BQM 21 / Upper Right
1: BQM 211
1: BQM 214
1: BQM 222
1: BQM 228
1: BQM 229
1: BQM 23 / Just Kidding
1: BQM 24
1: BQM 243
1: BQM 248
1: BQM 253
1: BQM 255
1: BQM259/Earlier Play
1: BQM 260
1: BQM 261
1: BQM 267
1: BQM 268
1: BQM 274
1: BQM 279
1: BQM 281
1: BQM 285
1: BQM 291
1: BQM 292
1: BQM 295
1: BQM3
1: BQM 300
1: BQM 313
1: BQM 316
1: BQM32
1: BQM 322
1: BQM 326
1: BQM 332
1: BQM 333
1: BQM 337
1: BQM 338
1: BQM 344
1: BQM 345
1: BQM 349
1: BQM 357
1: BQM 360
1: BQM 361
1: BQM 364
1: BQM 366
1: BQM 369
1: BQM 370
1: BQM 371
1: BQM372
1: BQM 384
1: BQM 387
1: BQM 397
1: BQM4
1: BQM 401
1: BQM 405
1: BQM 410
1: BQM 418
1: BQM 419
1: BQM 420
1: BQM 423
1: BQM426
1: BQM 428
1: BQM 433
1: BQM 434
1: BQM 435
1: BQM 437
1: BQM 439
1: BQM 445
1: BQM 447
1: BQM 448
1: BQM45
1: BQM 450
1: BQM 459
1: BQM46
1: BQM 465
1: BQM 468
1: BQM 470
1: BQM 474
1: BQM 477
1: BQM 484
1: BQM 49 / Game
1: BQM 490
1: BQM 493
1: BQM 495
1: BQM 496
1: BQM 497
1: BQM 501
1: BQM502
1: BQM 505
1: BQM 510
1: BQM 514
1: BQM 515
1: BQM 517
1: BQM 523
1: BQM 525
1: BQM 535
1: BQM537
1: BQM 538
1: BQM54
1: BQM 547
1: BQM 550
1: BQM 551
1: BQM 555
1: BQM 559
1: BQM 56 / Variations
1: BQM 563
1: BQM 568
1: BQM57
1: BQM 570
1: BQM 577
1: BQM578/Attempt
1: BQM58
1: BQM580
1: BQM581
1: BQM 582

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 116NNNotcher
1: 11thNongshimCup/Stage 3 Game 3
1: 11thNongshimCup/Stage 3 Game 4
1: 123NSNotcher
1: 2nd Goban Tesuji
1: 3-3 point invasion query 10
1: 3-3 point invasion query 6
1: 3-3 point very distant low approach, tenuki
1: 3-4 point, 5-4 approach, one-space low pincer, thrust
1: 3-4 point distant high approach, corner keima
1: 3-4 point distant low approach - Exercise
1: 3-4 point distant low approach, one-space low pincer, tenuki
1: 3-4 point high approach one-space low pincer, tenuki
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3-4 point low approach one-space high pincer one space jump
1: 355563 enclosure
1: 35 point low approach two-space low pincer tenuki
1: 364463 Enclosure/ Discussion
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 4-4 point low approach three-space high pincer
1: 4-4 point low approach three-space low pincer high approach
1: 4-4 point low approach tsukenobi, hamete
1: 4-4 point low approach, two-space high pincer with side stone
1: 4-5 point 4-3 approach outside contact, tenuki
1: 90DegreeShapes/Discussion
1: Absolute Handicap
1: Active Superko/discussion
1: Adjacent One and Two space Jump
1: AGA Rules / Discussion
1: Akedo Kazumi
1: Amano Masafumi
1: Ando Akio
1: Ando Kazushige
1: Ando Toshiyuki
1: Andrew Cates/ Discussion
1: Andrey Kashaev
1: Angle play attack
1: Approach Move/ Discussion
1: Aragaki Miki
1: Araki Issei
1: Asahi Shinbun
1: Asano Yasuko
1: Asking opponent if the game is finished before the dame are filled
1: AsusEeePC
1: Attach-staircase
1: Attacking with keima
1: Basic Instinct Counterexample 2
1: Basic Ko Anomalies
1: Bawang
1: Beginner Exercise 121 / Attempts
1: Beginner Exercise 164 / Attempts
1: Beginner Exercise 209 / Attempts
1: BeginnerExercise222/Discussion
1: BeginnerExercise224/Attempts
1: Beginner Exercise 252 / Attempts
1: Beginner Exercise 258 / Attempts
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 3 Part 2
1: Beginner Move Function Problem 3 / Solution
1: Beginner Move Function Problem 5 / Solution
1: BeginnersEndgameExercise11/Attempts
1: Bent four in the corner exercises / Solution 1
1: BesiegeWeiToRescueZhao
1: Beyond Forcing Moves / Errata
1: Big Eye liberties example 3
1: Blackhole Tesuji
1: Blind Spot / Problem 1 Solution
1: Border Lines
1: BQM 108
1: BQM110
1: BQM151
1: BQM 153
1: BQM168
1: BQM 2 / Solution
1: BQM 210
1: BQM 211
1: BQM 214
1: BQM 216
1: BQM225/lower right
1: BQM 251
1: BQM 252
1: BQM 255
1: BQM 261
1: BQM 269
1: BQM 279
1: BQM 292
1: BQM 311
1: BQM 317
1: BQM 318
1: BQM 324
1: BQM 339
1: BQM 356
1: BQM 361
1: BQM 365
1: BQM 369
1: BQM 375
1: BQM 397
1: BQM45
1: BQM 465
1: BQM 479
1: BQM 481
1: BQM 510
1: BQM 511
1: BQM 523
1: BQM 526
1: BQM 531
1: BQM 532
1: BQM 535
1: BQM 539
1: BQM 545
1: BQM 548
1: BQM 550
1: BQM 562
1: BQM 568
1: BQM62
1: BQM79
1: BQM96
1: Brugge
1: Bughouse Go
1: Bulgarian Language Pages
1: Bulge/ Discussion
1: Bulky Ten In The Corner
1: Buying Equipment / in Japan
1: Canadian Overtime/ Discussion
1: Capturing Race Exercise 2 / Solution
1: Capturing Race Exercise 23
1: CapturingRaceExercise23/Solution
1: Capturing Race Exercise 24
1: Capturing Race Exercise 4
1: Capturing Race Exercise 6 / Solution
1: Cheating Go
1: Check escape routes first
1: Chen Jiarui
1: Chen Mingjin
1: Che Zewu
1: Chinese Go Terms / Translation Requests
1: Chinese Superko
1: Chinese Yearbook
1: Chino Tadahiko
1: Cho Insun
1: Chris's Go Pages / Thickness
1: Clumsy double contact
1: Compromised diagonals and joseki 2
1: Compromised diagonals and joseki 4
1: Computer Go terms
1: Confirmation Phase
1: ContemporaryGoTerms/Questions
1: Cornel Burzo
1: Corner Search Algorithms
1: Counting A Three Stage Ko
1: Counting problem 5 / Discussion
1: Cross The Sea Under Camouflage
1: Cut problem 1
1: Dagger Go
1: Dame Ko Threats
1: Dang Xiyun
1: Dan Ko
1: David Wolfe
1: Deep Blue
1: DemonstrationGame
1: Den Isei
1: descent/Discussion
1: Dictionary of Basic Fuseki, Vol. 2 / Errata
1: Discussion about pairing with Gerlach's program
1: Disjoint Set Algorithm
1: Don't defend what is not yours
1: Don't go fishing while your house is on fire
1: Don't help your opponent exercise 1
1: Door group exercise 1
1: Door Group Exercise 1 / Solution
1: Door group exercise 2
1: Double hane example 3
1: Doublehane on the first line
1: double peep
1: Double Snapback / Attempts 6
1: DragonTourney2005/Game Commentaries
1: Drooping Lotus
1: Dropping Back With ADiagonal Play/ Discussion
1: Editing Hypertext
1: elbow
1: Endgame Coupling
1: Endgame Problem 1 / Solution
1: Endgame Problem 11 / Solution
1: Endgame Problem 30
1: Endgame Problem 30 / Attempts
1: Endgame Problem 31
1: Endgame Problem 8 / Solution
1: Endgame Tesuji 1 / Discussion
1: ErasureOrInvasion/Pro play 2
1: erc
1: Ever Baduk
1: Extending
1: Eyes win semeais
1: Fang Tianfeng
1: Farid Ben Malek
1: FarmersHatQuestion/Discussion
1: Favorite Moment 1
1: Favorite Moment 2
1: Feng Wei Xu Qi
1: Fide
1: Fix the weakest link
1: Fleet-footed
1: Floating stones
1: French Ladder
1: Fujimura Yoshikatsu
1: Fujita Sumiko
1: Fujitsu 17 Yi - Wang / Small yose - starting from 201
1: Fujitsu 17 Yi Wang Chuban Part 2
1: Fu KoBai
1: Fuseki Exercise 10/ Discussion
1: FusekiLibrary
1: Games Against Computers - 1
1: Game temperature
1: GangMalkovich1/archive2
1: German Go Federation
1: Get Strong At Damezumari
1: Get Strong At Go Parities
1: Get Strong At Joseki / Errata
1: Get strong at the endgame / Errata
1: Getting ahead, backed up by a hanging connection
1: Go Club Schleswig
1: gofigs
1: GoGrinder / update-disorted.sh
1: Gokyo Seimyo Volume 3 Problem 107
1: Gokyo Seimyo Volume 3 Problem 113
1: Gokyo Seimyo Volume 3 Problem 122
1: Gokyo Seimyo Volume 3 Problem 45
1: Gokyo Seimyo Volume 3 Problem 60
1: Gokyo Seimyo Volume 3 Problem 63
1: Gokyo Seimyo Volume 3 Problem 66
1: Gokyo Seimyo Volume 3 Problem 68
1: Gokyo Seimyo Volume 3 Problem 71
1: Gokyo Seimyo Volume 3 Problem 73
1: Gokyo Shumyo, Section 1, Problem 1 / Hint
1: Gokyo Shumyo, Section 1, Problem 79 / Solution
1: Gokyo Shumyo, Section 1, Problem 80 / Attempts
1: Gokyo Shumyo, Section 1, Problem 83
1: Gokyo Shumyo, Section 1, Problem 86 / Solution
1: Gokyo Shumyo, Section 1, Problem 87 / Hint
1: Gokyo Shumyo, Section 1, Problem 90
1: Gokyo Shumyo, Section 1, Problem 93 / Attempts
1: Gokyo Shumyo, Section 1, Problem 96 / Hint
1: Gokyo Shumyo, Section 1, Problem 96 / Solution
1: Gokyo Shumyo, Section 1, Problem 99 / Solution
1: Gokyo Shumyo, Section 2, Problem 16 / Attempts
1: Gokyo Shumyo, Section 2, Problem 32
1: Gokyo Shumyo, Section 2, Problem 58
1: Gokyo Shumyo, Section 2, Problem 60

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