3-4 point low approach two-space high pincer press extend

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Comment: major variations lacking, choices left out...


A variation of 3-4 point low approach two-space high pincer press

[Diagram]

Running along

If Black runs along with B1 and jumps to B3, White probably plays W4 and W6 for good shape and space in the corner.


[Diagram]

Follow up (gote)


[Diagram]

Follow up (sente)

White sacrifices W10 to gain sente, now Black can't advance into the corner with a, because White left the double atari of b behind.

[Diagram]

Another way to play (Black eyeing at a.)

[Diagram]

Another way to play (complications)


Question

[Diagram]

A different W6

What about this W6? -Jared May 20th 2005

Tapir: Take a look at the follow ups I added above. Granting an additional liberty at the circled point makes them impossible. When B5 is at a, those follow ups don't exist anyway, then White prefers W6 to defend the corner more strongly, i.e. to be able to answer the hane by a counterhane.


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