Get Strong At Computer Go

   

http://hem.bredband.net/b105501/stuff/computergo.jpg

Chapter titles:

  1. Yose in the opening
  2. Sente - myth or legend?
  3. The advantages of gote
  4. Sides are for suckers
  5. Helping your opponent
  6. Life - How to avoid it
  7. Increasing a dead group
  8. Play threats before starting a ko
  9. Invasions after dame
  10. Don't secure, pass!

Snowdog: This is the funniest thing I've seen on SL. Of course, some of the bots on KGS are getting 'weaker' at computer go now (i.e. playing less nonsense). But for the majority of bots this list is still painfully relevant. I'm still laughing... dkiller?: Play threats before starting a ko is still true in modern computer player


This is a copy of the living page "Get Strong At Computer Go" at Sensei's Library.
(OC) 2014 the Authors, published under the OpenContent License V1.0.
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