3-4 point, 5-4 approach, one-space low pincer, thrust

    Keywords: Joseki
[Diagram]

Thrust

This W1 is not reported in Ishida but there are at least 27 games on gobase with this thrust. In almost all games, White's intention is to counter-pincer black+circle. In the remaining few games, W1 is part of a special plan, mostly a kind of leaning attack, some of which cases Black plays tenuki.

If Black tenuki, White will play W2, taking outside influence and be one move away from controlling the corner. If Black answers here, it is invariably at B2.

[Diagram]

Var 1

This is the most common variation. White will next attack black+circle. Black can omit B6 and care about black+circle instead. If Black omits B8 to take care of black+circle, White locks Black in with a.

Black only rarely cuts at b with B8, in which case an exchange takes place: White engulfs the top, including black+circle, and Black takes the left side by capturing W7.


This is a copy of the living page "3-4 point, 5-4 approach, one-space low pincer, thrust" at Sensei's Library.
(OC) 2014 the Authors, published under the OpenContent License V1.0.
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