TesujiGoFramework/GameController

Sub-page of TesujiGoFramework

Game Controller

Usually I'd have one controller class for each type of UI-component. But since I have three modules that need to stay synchronized, I've decided to tie several functions together in one GameController class.


This is a copy of the living page "TesujiGoFramework/GameController" at Sensei's Library.
(OC) 2014 the Authors, published under the OpenContent License V1.0.
[Welcome to Sensei's Library!]
StartingPoints
ReferenceSection
About