Ladder Gadgets

    Keywords: EndGame

Examples from Crasmarum/Strange Tsumego.

[Diagram]

Switch - choice for Black

[Diagram]

Switch - choice for White

The marked white stone is not necessary to create a choice for white, it just prevents black from making a parallel choice later (see below).

[Diagram]

Simple turn


More examples

[Diagram]

Stick to side

See BrokenLadder

[Diagram]

Bounce

[Diagram]

Stick to side (turn back)

[Diagram]

Rebound

[Diagram]

Simple parallel (black's choice)

[Diagram]

Turn back with parallel (black's choice)

[Diagram]

3-way (black's choice)

[Diagram]

2-way, 2 parallels (black's choice)

[Diagram]

Continue or turn back? (black's choice)

[Diagram]

Basic 3-way (black's choice)


This is a copy of the living page "Ladder Gadgets" at Sensei's Library.
(OC) 2014 the Authors, published under the OpenContent License V1.0.
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