HardKnocks/Game 1

Sub-page of HardKnocks

Comments or corrections are welcomed and appreciated.

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In this game the top right corner was settled. Back plays the marked stone and seems ready to cut off the marked white stone and derail White's plans for the right side.

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This is the paniced sequenced that started with white's attempt to connect. The end result destroyed white's base and connections between stones, and endgame showed black fully in control of the right side. [1]

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I think that this would have been the better play by white. The cut by black is allowed and a reconnection by white worked out in the next sequence.

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I think that any of black's attacks can now be dealt with favorably by white. A couple of experimentations follow.

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If Black continues on the other side

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If Black continues on the other side (part 2)

If white desn't watch out ...

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[1]

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unkx80: 4 liberties to 3 liberties, no?


This is a copy of the living page "HardKnocks/Game 1" at Sensei's Library.
(OC) 2012 the Authors, published under the OpenContent License V1.0.
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