Endgame Tesuji 9

    Keywords: EndGame, Tesuji
[Diagram]

Tesuji

white+circle aims at the connect-and-die at a, but the cut at B1 allows Black to regain sente.

[Diagram]

White komaster

When White is komaster she can play W4 with sente.

[Diagram]

White's threat

If Black does not protect, White can play W1 to set up the throw-in ko with W3. This ko is large, as Black threatens to win it with the capture at "a", and if White wins it she has the follow-up at "b".


This is a copy of the living page "Endgame Tesuji 9" at Sensei's Library.
(OC) 2012 the Authors, published under the OpenContent License V1.0.
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