Client-Server Applications
Browser-native Go client-server proof of concept completed September 2009,
now considering updating for public launch.
features implemented using: xslt, xml, svg, php, js, css rdf, mysql:
play game, capture etc..
multi-user
chat
comment games
games + chat + comments saved to xml on move, or change
watch game live
challenge
clocks
register/login
archive games, search and play through
GUI
memory leaks?