Pages By Distance
The following lists rank pages by how well they are linked from other pages.
As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):
- a page is picked at random
- repeat three times: a random link is followed to a new page - the new page becomes the current page
- (This simulates a user following three successive random links starting from a random page.)
- The current page gets a point.
- Repeat steps 1-3 1/2 million times.
- results in "Forward" ranking
The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.
Results:
- the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
- the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.
Library work:
Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:
- Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
- Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
- Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.
The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)
See also:
List compiled on 2011-01-12
Top 250 Forward
Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward
5065: Nihon Ki-in2914: Sente
2776:
![[Path]](../../images/path.png)
2029: Japanese Go Terms
2000: David Carlton
1988: Ko
1891: Stub
1868: KGS Go Server
1840: Problems and Exercises
1818: Atari
1775: Problems of Go Rules Theory
1751: Dan
1733: Go Books
1621: Joseki
1593: Miai
1513: Ko Threat
1388: Eye
1352: Seki
1349:
![[Path]](../../images/path.png)
1342: Mutual Damage
1333: Liberty
1323: Capturing race
1312: Tenuki
1277:
![[Path]](../../images/path.png)
1265: World Amateur Go Championship
1185: Gote
1055:
![[Path]](../../images/path.png)
1052:
![[Path]](../../images/path.png)
1005: Shortage of Liberties
987: Framework
987: Kansai Ki-in
982: Go Seigen
978: Territory
958: Aji
958: Meijin
951:
![[Path]](../../images/path.png)
951: Hane
895: Wiki Master Edit
883: Tsumego
849: Go
828: Ladder
826: Miai counting
816: Go Board
812: Oiotoshi
804: Influence
771: Alive
764: Connection
754: Cho Chikun
744: Pinyin
723: Kikashi
722: Komi
718:
![[Path]](../../images/path.png)
717: List of Korean names
709: Vital point
687: Fuseki
681: Thickness
679: Languages
664: Dragon Go Server
646: Sakata Eio
645: Cut
639: Snapback
636: Two Eyes
630: Capture
611: Insei
608: Dame
603:
![[Path]](../../images/path.png)
597:
![[Path]](../../images/path.png)
590: Rules of Go
587: Kitani Minoru
585: Takemiya Masaki
579: Eye Shape
579: Eyespace
577: Nihon Ki-in new promotion system
577: Sente Sente
573: Reverse Sente
570: American Go Association
569: False Eye
558: Go Servers
558: Yose
557: GoDiscussions.com
556: Enclosure
549: Approach Ko
540:
![[Path]](../../images/path.png)
540: One-point jump
538: Yi Ch'ang-ho
532: Urgent Point
529:
![[Path]](../../images/path.png)
529: Smart Game Format
527: Sensei's Library
523: Kato Masao
513:
![[Path]](../../images/path.png)
512: Superko
509: Weak Group
508: Auto-atari
505: Extension
502: Severe
498: Liberty - introductory
498: Sacrifice
497: Throw-in
496: Ishida Yoshio
487: Judan
485: Kobayashi Koichi
484:
![[Path]](../../images/path.png)
476: Cutting Point
474: Combinatorial Game Theory
471: Go World
465: Shusaku
462: Invasion
457: Keima
457: Oza
455: Hoensha
454: Bent four in the corner
451: 33 Point Invasion
447: Hashimoto Utaro
442: Otake Hideo
441: Miai in the End Position
440: Fujisawa Hideyuki
440: GoGoD CD
440: IGS
434:
![[Path]](../../images/path.png)
432: Kisei
432: Takagawa Kaku
429: Nobi
427: Group
422: Cho Hun-hyeon
420: Chain
420:
![[Path]](../../images/path.png)
418: Kiseido
417:
![[Path]](../../images/path.png)
416: Hankuk Kiwon
416: rec.games.go
414: Base
412: Rin Kaiho
410: Overconcentrated shape
410: Tengen
408: GoBase
405: Deiri Counting
401: Dead
400:
![[Path]](../../images/path.png)
399: Big Point
393: Star Point
390: RGG FAQ on SL
389: Aji keshi
385: Shusai
384: Slate and Shell
383: Heavy
382: Fujitsu Cup
379: Sente gains nothing
377: Japanese Rules
372: Ambiguous Position
372: McMahon Pairing
366: Approach Move
363: 3-3 point
363: Pieter Mioch
362: Oteai
358:
![[Path]](../../images/path.png)
355: Kosumi
354: Light
351: Komaster
350: Two-eye-formation
346: Contact play
343: Temperature
335: 4-4 Point
334: Suicide
330: Cho U
329: Tedomari
328: Outside Liberties
328: Squeeze tesuji
326: Bulky Five
326: Elwyn Berlekamp
326: Segoe Kensaku
324: Wade-Giles
322: Area Scoring
322: GNU Go
322: Yoda Norimoto
317: Atari Go
316: Point
315: Professional
314: Kyu
313: International Go Federation
308: Peep
308: Solid connection
307: Life in 19x19
306: Dots Go
306: O Rissei
306: Two-Headed Dragon
304: Dosaku
303:
![[Path]](../../images/path.png)
302: Double Ko
302: Ing Rules
302: No Fuseki
302: Tsumego Conventions
300: How big is the 6 point double sente
300: Richard Bozulich
299: Yutopian
298: Ishi Press
295: Double-purpose plays
295: Sanrensei fuseki
293: Cross-Cut
293: Double Sente is Relative
293: Jubango
293: Professional Go Associations
293: Territory Scoring
292: Ten Thousand Year Ko
291: JohnMoser
291: Middle Game
291: Wedge
289: Stub Template
289: Yi Se-tol
287: Empty point
286: 3-4 point
286: American Go Foundation
285: 9x9 board
285: Corner approach
283: AGA Rules
283: Kobayashi Satoru
282: Bamboo joint
282:
![[Path]](../../images/path.png)
282: Nakade
282: Scoring
281: Honte
281: Rules of Go - introductory
280: Attack and Defence
280: Chang Hao
279: Manhattan distance
279: Mathematical Go
278: Descent
276: Play urgent moves before big moves
276: Yu Ch'ang-hyeok
275: Status
274: Yamashita Keigo
272: go4go
268: Black
266: Chinese Rules
265: Ladder-breaker
265: Rank Diploma
264: Yang Yilun
263: Double Atari
263: Triple Ko
260: Zhongguo Qiyuan
259: Four Houses
257: Recent Changes
256: Merge Template
256: Putonghua
256: Takagi Shoichi
255:
![[Path]](../../images/path.png)
253: Meiji Restoration
253: Thickness Exercise 2
251: Loss-Making Threats
251: Ponnuki
Top 250 Backward
Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward
8133: Discussion pages8081: Problems and Exercises
7963:
![[Path]](../../images/path.png)
6560:
![[Path]](../../images/path.png)
4262: Reference Section
3891:
![[Forum]](../../images/forum.png)
3113: Wiki Etiquette
3000: Article of the Week / Archive
3000: Starting Points
2985:
![[Path]](../../images/path.png)
2707: Latest Promotions/Year 2010
2190: Guided Tours
2115:
![[Path]](../../images/path.png)
2012: SL Statistics
1932: Classical life-and-death problems
1748: Deshi
1576: Message Board
1567: KGS Go Server
1510: Go News
1509: Go Books
1450: Xuanxuan Qijing Problems / Thumbnails 250-300
1449: Xuanxuan Qijing Problems / Thumbnails 200-250
1439: Xuanxuan Qijing Problems / Thumbnails 1-50
1437: Xuanxuan Qijing Problems / Thumbnails 101-150
1415: Xuanxuan Qijing Problems / Thumbnails 300-347+
1408: Xuanxuan Qijing Problems / Thumbnails 51-100
1404: Xuanxuan Qijing Problems / Thumbnails 151-200
1393:
![[Path]](../../images/path.png)
1390: Dan Exercises
1320:
![[Path]](../../images/path.png)
1303:
![[Path]](../../images/path.png)
1245: Future Use of SL
1228: General Discussion Pages
1217: List of Japanese names
1198:
![[Path]](../../images/path.png)
1194: Velobici / Japanese Player Names
1193: HermanHiddema/Joseki Table
1182: Go Blogs
1171: Wiki News
1149: ArticleOfTheWeek/Archive 2010
1132: Computer Go Programming
1130: Menchi's Site Map
1107:
![[Path]](../../images/path.png)
1101: Library Lobby
1094: Variants
1077: Xian Ji Wu Ku
1058: Go Problems on the Internet
1041: Tapir/MyOrphans
1029:
![[Path]](../../images/path.png)
1011: Problems on the Internet
991: Link Collection
947:
![[Path]](../../images/path.png)
939: Wiki Orphans / Aliases To Keep
935: Wiki Orphans
924:
![[Path]](../../images/path.png)
923: Kyu Exercises / Thumbnails 101 - 150
922: Joseki
920: Library Work
906:
![[Path]](../../images/path.png)
904: Tapir / Pages That Need Regular Update
899: Page churn
897: Axd/Rules
896: Front Page
896: Tour Bus Stop
876: Names in Go
866:
![[Path]](../../images/path.png)
862: Starting Points/ Discussion
861: Sensei's Library
840: List of Korean names
832: Beginner Study Section
826:
![[Path]](../../images/path.png)
822: Beginner Exercises / Thumbnails 101 - 150
801: Igo Hatsuyo-ron Problems / Thumbnails 1-50
797: Tderz/Books
792: Sensei's Wishlist
789: 34 Point Josekis / Original
789: List of Chinese names
774: Igo Hatsuyo-ron Problems / Thumbnails 51-100
771: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
767: Buitenland/Hoshi Joseki
752: Beginner Exercises / Thumbnails 201 - 250
747: Imagist/Study Blog
746: Sh/Improvements
742:
![[Path]](../../images/path.png)
737: Igo Hatsuyo-ron Problems / Thumbnails 151-183
736: Beginner Exercises / Thumbnails 151 - 200
722: Professional tournaments
720: Joseki pages
718: BQM 218
716: Dont Follow Proverbs Blindly/ Discussion
715: Ongoing Game
714: SL is not Wikipedia
711: GoGoD CD
707: Beginner Exercises / Thumbnails 251 - 300
704: Pages for Beginners
690: Beginner Exercises / Thumbnails 51 - 100
685: Beginner Exercises / Thumbnails 1 - 50
683: Go Terms
681: BeginnerExercises/Thumbnails 301 - 350
677: Igo Hatsuyo-ron Problems / Thumbnails 101-150
659: Byorgey/StudyList
655:
![[Path]](../../images/path.png)
652:
![[Path]](../../images/path.png)
651: Axd / Books
650: Axd/CandidateSLPages
649: Tsumego From Games 29
642: Kyu Exercises / Thumbnails 51 - 100
628:
![[Path]](../../images/path.png)
628: Kyu Exercises / Thumbnails 1 - 50
624:
![[Path]](../../images/path.png)
615: WikiOrphans/OrphansToKeep
607: Go Places in the USA
600:
![[Path]](../../images/path.png)
600:
![[Path]](../../images/path.png)
595:
![[Path]](../../images/path.png)
592: Editing Guidelines
592: The Many Faces of Go
581: KGS forum at SL discussion
579:
![[Path]](../../images/path.png)
575: Article of the Week / Nominations
571: Velobici/Quasi-Blog
566: Go Problems on the Internet 2
560:
![[Path]](../../images/path.png)
558: Tsumego Lounge
556: Teach Yourself Go
553: Coffee Machine
553:
![[Path]](../../images/path.png)
541: Doug's Go Blog
535: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
527:
![[Path]](../../images/path.png)
499: Chinese Go Terms
498:
![[Path]](../../images/path.png)
498: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
496: Kyu Exercise 116 / Solution
491: Breaking Bad Habits
488: Under The Stones Problem 9
487: Late Yose Problems
483: Library Work/Book pages not using book template
480: Riff Raff/ Go Software Reviews
474: BQM 293
474: KGSWishlist/OldDiscussion
470: Classical life-and-death problems / Discussion
466: Fuseki pages
464: Japanese Go Books
461: KennKnowles/ Questions
457: Advertising On SL / Discussion
456: Ambiguous names
454: Side patterns
453:
![[Path]](../../images/path.png)
451:
![[Path]](../../images/path.png)
451: Go-Playing Programs
451: Tsumego From Games 29 / Attempts
450: Systematic Joseki/ Discussion
449: The Advantage of Knowing Joseki
448: Get Strong at Go Parodies
443: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
441: Velobici/Archive
433: Fujitsu 17 Yi Wang/ Discussion
432: Whither Joseki ...
431: Japanese Go Terms
431: Meta Discussion / SL II
426: Problem collections and copyright discussion
423: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
423: Ship Of Fools/Old KGS Clans Discussion
423: Text Formatting Rules
418: Ko Terminology
417: Beginner Exercises / Consolidated 1 - 25
417: Game I Want Back
417: unkx80 / Bookmarks
415:
![[Path]](../../images/path.png)
412: Miai Exercise 1 / Source
411: Understanding Wiki Pages
408: If it has a name, know it
405: Advanced Find Page
402: Find Page
401: Shape Problem 4
399: Taxonomy of Joseki
396: Page difficulty discussion
392: KGS Bots
390:
![[Path]](../../images/path.png)
388: Axd/Teaching
387: RecentChanges Junkie's Nightmare
384: Beginner Exercises / Consolidated 26 - 50
383: Taxonomy of techniques
380: Hikaru No Go/Games
379: Tamsin/Archive 2008
378: Arno Hollosi / Thoughts about SL
378: Teaching Methods/ Discussion
377: Go Places in Europe
374:
![[Path]](../../images/path.png)
372: Axd/Bookmarks
372: GoDiscussions.com / Status
372: To Sign or Not to Sign
370: Strange Openings
366: Japanese Go Terms / Discussion
366: Nihon Ki-in
365: Oddities
364: Axd/mini tournament
360: Xuanxuan Qijing Problem 91
359: SL - Forum Policy
359: SL - The Original Pages
358: 3-3 Point Invasion/Original
357: mAsterdam/journal
357: Nachtrabe/ Old Baduk Blog
355: Discrimination in Go
354: Tournaments
353: Playing a game backwards
353: Vote Discussion Pages / Discussion
352: Wiki Master Edit/ Discussion
350: buitenland/books
350: Go Places
348:
![[Path]](../../images/path.png)
348: Wiki Wiki Web
347: Bantari/LinksSL
347:
![[Path]](../../images/path.png)
345:
![[Path]](../../images/path.png)
345: Why Mirroring Is Bad
342: GoNews/Year2010
342: How Forums Work
337: SL as an ageing Wiki
337: The Way of Go
336: Symmetric Problems
335: SL Conventions / Usefulness Discussion
333: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
329: Reference games
327: How To Use Wiki / Editing Freedom
320: Player Gender
319: Community Advertisements on SL/ Discussion
319:
![[Path]](../../images/path.png)
319: KGS Admin Of The Year 2004 / Discussion
317: SL - Deleting your own comments
316: KGS Clans
315: Go Programs
314: Crunchyroll Go Club
312: Google Docs
311: Iddenhay Agepay
311: Lobby Domain Rules
309: SL Is Not Wikipedia / Discussion
307: Reuven/ SLProblems
307: SL - shortcut keys
307: TsumegoFromGames134/Solution
306: DGS Wishlist / Discussion
305: SystematicJoseki/Why, Why not
303: Capturing race
303: Linguistics Japanese / Discussion
303: Mapping Sensei's Library
303: Meta Editing Rules
302: Communicating with Idiotic Abbreviations
301: 4-4 point low approach
301: BQM257/discussion
Bottom 250 Forward
Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward
1: 100 Tips for Amateur Players I1: 113WS notcher
1: 116WNNotcher
1: 11thNongshimCup/Stage 1 Game 2
1: 11thNongshimCup/Stage 2 Game 6
1: 2005 Revenge Of The Rengo
1: 213WN notcher
1: 24 Basic Joseki
1: 2.8 lines
1: 312WS Notcher
1: 322WW notcher
1: 3-3 point invasion query 6
1: 3-3 Point Invasion query 7
1: 3-3 Point Method Dictionary
1: 3-3 Point When Does It Work Continuation 1
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, push inside
1: 34 Point High Approach Inside Contact/ Discussion
1: 3-4 point high approach, kick
1:
![[Path]](../../images/path.png)
1: 3-4 point high approach outside contact, push
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach outside contact, tsukenobi simple lines
1: 3-4 point high approach, two-space high pincer, bump
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point high approach, two-space high pincer, hazama tobi
1: 3-4 point high approach, two-space high pincer, one-point jump
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point low approach one-space high pincer one space jump
1: 3-4 Point, Low Approach, Three Space Low Pincer, Counter Pincer
1: 3-5 point low approach one-space low pincer, kosumi, nobi
1: 364464 enclosure 3-3 invasion
1: 364473 enclosure 3-3 invasion
1: 4-4, double low approach, attach-extend, 3-3 invasion
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point, double low approach, inside diagonal
1: 4-4 point low approach attach hane
1: 4-4 point low approach high extension, slide, attachment
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 44 Point, Low Approach, Low Extension, 3-3 invasion
1: 4-4 point low approach low extension, slide, pincer, 3-3
1: 4-4 point low approach one-space low pincer, attach and crosscut
1: 4-4 point low approach one-space low pincer, keima jump
1: 4-4 point low approach, One-space Low Pincer, One-point Jump
1: 4-4 point low approach statistics
1: 4-4 point, low approach, tenuki
1: 4-4 point low approach three-space low pincer
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach, tsukenobi, diagonal into corner
1: 4-4 point low approach tsukenobi, hamete
1: 4-4 point low approach tsukenobi, invasion
1: 4-4 point low approach, two-space high pincer, without side stone
1: 4-4 point low approach, two-space high pincer with side stone
1: 44 Point One Space Low Pincer Invasion Interception/ Discussion
1: 4-5 point 4-3 approach inside contact
1: 4-5 point, 4-3 approach, thrust
1: 4-5 point 4-3 approach with support
1: 9x9 Do Not Pass Go
1: A1 Joseki
1: Accidently getting a go stone stuck up your nose...
1: Adachi Keiichiro
1: Advance to Chencang by a hidden path
1: Aiming at Shodan -- The Art of Making your Previous Stones Work Effectively
1: Aiming at Shodan -- Three Faults that Hold you Back
1: A Japanese Book Shop / Attempts
1: A Japanese Book Shop / Attempts2
1:
![[Path]](../../images/path.png)
1: All About Ko / Errata
1: Amano Masafumi
1:
![[Path]](../../images/path.png)
1: Amateur Fuseki 12
1: Amateur Fuseki 2
1: Amateur Fuseki 5
1: Analects
1: Anatomical terms
1: Ancient Chinese Rules And Philosophy/ Discussion
1: AntiComputerStrategies
1: Approach on the Open Side - Exceptions
1: Araki Chikayoshi
1: Arimura Hiroshi
1: Artificial Intelligence Programming
1: Asano Tokihide
1: Assassination at Honnoji Temple
1: Bad Teaching Habits
1: Baduk Children's Practice Book
1: Banno Kigen
1: Base Case
1: BasicEndgameTheory/old content
1: Basics, fundamentals, and beginner knowledge
1: Beat the Grass to Startle the Snake
1: Befriend a distant state while attacking a neighbour
1: BeginnerExercise222/Discussion
1: BeginnerExercise245/Solution
1: Beginner Exercise 258 / Attempts
1: Beginner Exercise 88 / Solution
1:
![[Path]](../../images/path.png)
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 4
1:
![[Path]](../../images/path.png)
1: Beginner Game Sample 5 / Part 3
1: Beginner Move Function Problem 2 / Solution
1: Beginner Move Function Problem 3 / Solution
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 10
1: Beginners Endgame Exercise 11
1: Beginners Endgame Exercise 2
1: Beginners Endgame Exercise 3
1: Beginners Endgame Exercise 6
1: Beginners Endgame Exercise 9
1: Beginner's Mistakes
1: Beginning Go
1: BenjaminTeuber/DiaryInJapan
1: BenjaminTeuber/InseiGame2
1: Benson's Definition of Unconditional Life / Examples
1: Bent four in the corner is dead / Discussion
1: Best Practice - Joseki
1: biased framework
1: Bibliogo
1: Big Brother Go
1: Bildstein/Positions Of Note
1: Bilim ve Gelecek
1: Bill Spight / Review of 'All About Ko'
1: Book Template
1: BQM101
1: BQM117
1: BQM121
1: BQM126
1: BQM128
1: BQM 132
1: BQM135
1: BQM136
1: BQM138
1: BQM139
1: BQM 14
1: BQM147
1: BQM148
1: BQM 159
1: BQM 163
1: BQM164
1: BQM165
1: BQM 171
1: BQM 173
1: BQM177
1: BQM178
1: BQM 185
1: BQM188
1: BQM190
1: BQM195
1: BQM 199
1: BQM 202
1: BQM 21
1: BQM 213
1: BQM 215
1: BQM 220
1: BQM 222
1: BQM 225
1: BQM 23 / Just Kidding
1: BQM 231
1: BQM 235
1: BQM 236
1: BQM 239
1: BQM 281
1: BQM 282
1: BQM 285
1: BQM 29
1: BQM 292
1: BQM 293
1: BQM 305
1: BQM 316
1: BQM 317
1: BQM 318
1: BQM 324
1: BQM 326
1: BQM 329
1: BQM 333
1: BQM 338
1: BQM34
1: BQM 341
1: BQM 349
1: BQM 356
1: BQM 358
1: BQM36
1: BQM 361
1: BQM 367
1: BQM372
1: BQM 375
1: BQM 383
1: BQM 384
1: BQM 386
1: BQM 389
1: BQM 390
1: BQM 392
1: BQM 393
1: BQM 397
1: BQM4
1: BQM 409
1: BQM 411
1: BQM 412
1: BQM 418
1: BQM42
1: BQM 430
1: BQM 431
1: BQM 434
1: BQM 435
1: BQM 437
1: BQM 439
1: BQM 441
1: BQM 446
1: BQM 447
1: BQM 448
1: BQM 449
1: BQM45
1: BQM 451
1: BQM 455
1: BQM456
1: BQM 458
1: BQM 462
1: BQM 465
1: BQM 473
1: BQM 474
1: BQM 475
1: BQM 483
1: BQM 491
1: BQM 505
1: BQM 507
1: BQM508
1: BQM 509
1: BQM 510
1: BQM 511
1: BQM 512
1: BQM 517
1: BQM 526
1: BQM 56 / Variations
1: BQM6
1: BQM 70
1: BQM 71
1: BQM75
1: BQM 76
1: BQM77
1: BQM80
1: BQM91
1: BQM 94
1: BQM95
1: BQM 98
1: BSR2003 Lower Left
1: BSR2003 Move12
1: BSR 2003 White 4
1: Bughouse Go
Bottom 250 Backward
Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward
1: 11thNongshimCup/Stage 2 Game 51: 11thNongshimCup/Stage 3 Game 1
1: 11thNongshimCup/Stage 3 Game 4
1: 312WWNotcher
1: 3-3 point invasion query 0
1: 3-3 point invasion query 10
1: 3437 enclosure
1: 3-4, 5-3 enclosure, 4-3 invasion
1: 3-4, 5-3 enclosure, capping reduction
1: 3-4 point distant low approach - Exercise
1: 3-4 point distant very high approach
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, wall
1: 3-4 point high approach one-space low pincer, tenuki
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3-4 point low approach two-space low pincer diagonal
1: 3593 enclosure
1: 3-5 Point High Approach Pincer
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 364463 Enclosure/ Discussion
1: 364463 enclosure 3-3 invasion
1: 4-4 point distant high approach one space high extension
1: 4-4 point distant high approach two space low pincer
1: 4-4 point enclosures
1: 4-4 point low approach, high extension, san-san
1: 4-4 point low approach three-space high pincer
1: 7x7 game
1: A Brilliant Waste Of A Move
1: Adjacent One and Two space Jump
1: Advance to Chencang by a hidden path
1: Agilis/Agi Tutoring Chronicles
1: Aihara Kaseki
1: A Japanese Book Shop / Attempts
1: A Japanese Book Shop / Solution
1: Aji In Joseki 1
1: Akiyama Jiro
1: Alcohol and Go
1: All About Go
1: All-Japan Women's Championship
1: Alternate Bid Go
1: Amateur Fuseki 3
1: Amayake Nobuo
1: Ambiguous Ko
1: An Cho-yeong
1: Ando Akio
1: Andrei Kulkov
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Another explanation on Chinese komi
1: Aoba Kaori
1: Aoki Shin'ichi
1: ARGRules
1: Arimura Hiroshi
1: Asahi Shinbun
1: Asano Yasuko
1: Ashiba Katsumi
1: Atari Go/ Discussion
1: Attach To The Stronger Stone In A Pincer
1: Audouard Coordinates
1: A Valid Reason For Move 136
1: Away from Sensei's Library
1: Beginner Exercise 121 / Attempts
1: Beginner Exercise 128 / Attempts
1: Beginner Exercise 129 / Attempts
1: Beginner Exercise 133 / Attempts
1: Beginner Exercise 140 / Attempts
1: Beginner Exercise 153 / Solution
1: BeginnerExercise222/Discussion
1: Beginner Exercise 225 / Attempts
1: Beginner Exercise 250 / Failure
1: Beginner Exercise 28/ Discussion
1: Beginner Exercise 4/ Discussion
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 5 / Part 3
1: Beginner Move Function Problem 3
1: Beginner Move Function Problem 3 / Solution
1: BeginnersEndgameExercise2/Attempts
1: BeginnersEndgameExercise2/Solution
1: Beginners Endgame Exercise 3
1: Beginners Endgame Exercise 4/ Discussion
1: Bending back
1: Ben Gale
1: Benson's Definition of Unconditional Life / Examples
1: Bent four in the corner exercises / Solution 2
1: Bermuda Triangle/ Discussion
1: Bermuda Triangle Handicap Fuseki
1: Bessatsu Igo Kurabu
1: BigQuestionMark/Thumbnail Index 1-20
1: bite off
1: Blackhole Tesuji
1: Blind Spot / Problem 1 Solution
1: Bohae Cup
1: Bolt the door to catch the thief
1: Books / DBRef Template
1: BQM 108
1: BQM110
1: BQM114
1: BQM122
1: BQM135
1: BQM136
1: BQM144
1: BQM 152
1: BQM 153
1: BQM169
1: BQM 183/ Attempts
1: BQM 19
1: BQM191
1: BQM 210
1: BQM 211
1: BQM 220
1: BQM 226
1: BQM 233
1: BQM 235
1: BQM 248
1: BQM 251
1: BQM 254
1: BQM 265
1: BQM 269
1: BQM 278
1: BQM 288
1: BQM 296
1: BQM 304
1: BQM 317
1: BQM 323
1: BQM33
1: BQM 346
1: BQM 350
1: BQM 355
1: BQM 362
1: BQM372
1: BQM 380
1: BQM 389
1: BQM 393
1: BQM 395
1: BQM 397
1: BQM 399
1: BQM 400
1: BQM 409
1: BQM 422
1: BQM43
1: BQM 433
1: BQM 434
1: BQM 436
1: BQM 437
1: BQM 446
1: BQM 447
1: BQM 448
1: BQM45
1: BQM 460
1: BQM 463
1: BQM 465
1: BQM 526
1: BQM 61
1: BQM62
1: BQM66
1: BQM 67
1: Bughouse Go
1: Bulgarian Language Pages
1: Bulky nine in the corner
1: Bulky Ten In The Corner
1: Button/discussion
1: Buying Equipment / in Japan
1: Canadian Overtime
1: Capture three, recapture one
1: Capturing Race Exercise 12
1: Capturing Race Exercise 15
1: Capturing Race Exercise 23
1: CapturingRaceExercise23/Solution
1: Capturing Race Exercise 25 / Solution
1: Capturing Race Exercise 4
1: Capturing Race Exercise 4 / Solution
1: Cast A Brick To Attract A Gem
1: ChadMiller/Votes
1: Cheating on Go servers
1: Chen Jiarui
1: Chihaku
1: Chris's Go Pages / Thickness
1: Chung Kuo
1: Clutch
1: Command Bot
1: Common Mistakes in Fuseki
1: Completely Artificial Problem / Discussion
1: Complexity Of Go / Discussion
1: Compromised diagonals and joseki 2
1: Conceal a dagger in a smile
1: Congress
1: ConstructionProblem6
1: Cost Benefit Analysis
1: Counting Problem 1 / Solution
1: Cross The Sea Under Camouflage
1: Cutting The Keima Can Be Severe
1: Dame is overloaded
1: De
1: Dead ko
1: Den Isei
1: dezomb
1: DGS-Shogun
1: Diagonal Moyo
1: Dictionary of Basic Fuseki, Vol. 1 / Errata
1: Dictionary of Basic Fuseki, Vol. 2 / Errata
1: Direct ko
1: DirectKo/ Discussion
1: Disjoint Set Algorithm
1: Distance Teaching
1: Divide and conquer
1: Don't Get Too Close/Discussion
1: don't help your opponent solution 1
1: Don't peep at bamboo joints
1: Don't touch weak stones
1: Don't try to cut the one-point jump
1: Door Group Exercise 2 / Solution
1: Dots Go Ongoing Game/Move 94 Net Variation
1: Doublehane on the first line
1: double peep
1: Double-purpose plays
1: DoubleSnapback/ Solution 4
1: Douglas Hofstadter
1: Dragon
1: DragonTourney2005/Game Commentaries
1: Draughts Experience
1: Draw
1: duvelman/20051126CroonenborghsTomKimPierre
1: dynamic
1: Eastern Airlines Cup
1: Efficiency
1: EGF Rules
1: Eidogo / Collab
1: Elwyn Berlekamp
1: Empty point
1: Enclosed Territory Invasions
1: Enda Yoichi
1: Endgame Coupling
1: Endgame Problem 27
1: Endgame Problem 30
1: Endgame Problem 30 / Attempts
1: Endgame Problem 7 / Solution
1: Endgame Tesuji 1 / Discussion
1: Endgame Tesuji 9
1: Endo Yoshifumi
1: End Up In The Center
1: ErasureOrInvasion/Pro play 1
1: erc
1: Errata In Books
1: Extending
1: Extension From a Wall
1: False Eye Life
1: Family Feud
1: Fan Tingyu