erislover
I started playing go some ambiguous time over a year ago, where I might have acheived 29.5 kyu in "skill" (heh) if I even knew what a kyu was; however, I played at Yahoo! and did not enjoy the gaming as much as I liked the game. So no more go for some time until one day I stumbled across KGS. That day was July 31st, 2005. Here I am today.
Style: I like to play slow paced, friendly games. Unfortunately, my internet at home is sometimes quirky when I am playing (but never when I am just watching games, strangely) and I can get disconnected for up to a minute and a half or so. For this reason, I like plenty of time to recover from this frustrating turn of events. Added time is always welcome.
In real life I do not see the purpose of undos, but there are no misclicks in real life while there are online. So I consider undos to be a part of the context of online play. If you ask for an undo before I make my response, I will surely grant it.
I enjoy peaceful play much more than aggressive play.
Currently: 20 kyu at KGS. No rating at IGS.
Props: Some KGS folks have helped me immensely. kristall has done wonders for my game and Agilis has been a great help. The first review tutoring I received was from iPiou when he was about 23k and it started my rapid rise in rating. zoujirushi has also been very helpful though not as stern as kristall. I hope I can contribute to others' games as much as has been contributed to mine.
Things to work on right now:
- Fear leads to gote.
- Contact play strengthens both sides. Sometimes I want this, sometimes it is not a good play. Consider why I want to strengthen my opponent's stones. If I don't, then why make contact?
- The yin and yang of attack and defense. 1) Disconnect / stay connected 2) Contain / escape to center
- Do not atari just because I can.
- Invasion timing if an acceptable reduction seems out of reach.
- Play more games where opponent has a handicap.