POV-Ray

    Keywords: Software

The [ext] Persistence of Vision Raytracer is a high-quality, totally free tool for creating three-dimensional graphics.

The goban image on the front page of SL is rendered with POV-Ray.

-- Bisqwit 2003-10-23

wms: The KGS "splash screen" and web graphics were made with POV ray. If you tell POV ray to use an infinite-zoom-infinitely-far-away camera (can't remember what POVray calls this, it's the camera setting where the rendering rays are all parallel to each other instead of emanating from a single point near the image), then you can get nice images that look "flat" on a web page instead of having perspective. POVray is very handy for this sort of thing, but of course has its limits; the actual boards in KGS are generated programmatically to make sure different sizes can be generated without having pixelization due to scaling errors.

gimpf: POVRay has its limits, but what has this to do with procedural textures? (btw, I think you meant the orthogonal camera)


Some links for POV-Ray Go (sorted from the best on top to not so best on bottom):

[ext] http://www.loria.fr/~rougier/povray/go.php
totally wonderful pictures by Nicolas Rougier, the best what I have seen
[ext] http://araldo.student.utwente.nl/weiqi/ (goban800x600.jpg)
beautiful work by Araldo van de Kraats, the only mistake is that the goban sparkles a little bit
[ext] http://www.students.tut.fi/~warp/pics/
the image from SL frontpage
[ext] http://objects.povworld.org/cat/Toys/for_Adults/
here you can download macro for making simple goban
[ext] http://www.3dgo.org/ Eric Piotrovski
the sad thing is that the stones look very flat

;[ext] http://www.volny.cz/tasuki/povgoban.jpg: tasuki's try, too colorful, with a bad goban texture --tasuki

[ext] goboard.inc
secretmojo's python tool "senseis2pov" allows to render photorealistic SL diagrams, included in the package.

This is a copy of the living page "POV-Ray" at Sensei's Library.
(OC) 2005 the Authors, published under the OpenContent License V1.0.
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