Hamete
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A hamete is a trap, a trick play, a move that yields an unreasonably big advantage to the player if it is not answered correctly.
Trick play example 1
Trick play example 2
Trick play example 3
Trick play example 4 by aLegendWai
See also: A trick move analysis by Alexandre Dinerchtein. http://www.go4go.net/english/article/tricky/
It's hamete if you knowingly play a sub-optimal move, hoping your opponent will answer wrongly. The best hametes are the ones where if your opponent answers correctly, you only take a very small loss, while if your opponent plays the obvious (and wrong) move, he gets ripped to pieces. :) - deft
Anonymous: Perhaps a better translation for hamete is "tricky play", one where the 'obvious' response leads to a loss.
Bob Myers: The Japanese word "hamete" (usually written ハメ手) has a rather well-delineated meaning. First, the trick must be challenging--it needs to be something that could trap even a dan-level amateur. Simply making a bad move that a weak opponent might answer incorrectly is certainly not hamete. Second, in Japanese usage hamete is used almost entirely in a joseki context. Terminology mavens, please correct me if I'm wrong.
From this standpoint, Trick play example 1 is true hamete, Trick play example 2 is borderline, Trick play example 3 as mentioned is just a joseki mistake, and Trick play example 4 is just hoping your 10-kyu opponent makes a stupid move.
Since the English "trick" lends itself to being used in a variety of non-hamete contexts, perhaps we need a new English term for hamete. How about "garden path sequence"?
Hamete also applies to shogi.
TODO: put up some examples of real hamete.
Dieter: Would 34 Point High Approach Low Extension Trick Play or 35PointLowApproachPressTrickPlay apply?