Teaching Methods
This page refers to a number of known methods to teach Go, aimed at various levels. It also points to several discussion pages here at SL about the subject of teaching.
Table of contents |
Generalities
The method of teaching can take the following into account:
- What is the audience, in general?
- How many teachers, how many pupils?
- How old are the pupils?
- What is the environment of the teaching (class, club, games expo)?
- Online or in real life?
- What is the expected timeframe for the teaching?
Teaching Go to beginners
For beginners there are generally three approaches
- Conventional teaching with inclusion of the territory concept
- Atari Go as a teaching method
- Stone counting as teaching method
Sensei's Library offers Beginner Study Section
The following pages account of personalized teaching methods or experiences for beginners:
- Shigeno-Yasuda method
- Ted Keiser's Teaching System
- Hu's Teaching Method
- Iehiro?'s Zaru Go
- ProtoDeuteric/Shape Game
Teaching Go to more experienced players
More experienced players can turn towards an established teacher or apply self study?. Pages on SL include
- Study path
- Teaching Games on Sensei's Library
- Mentoring Schemes aka Teaching Ladders
- Teach yourself go
- Study Techniques
- Learning pro games
- Teaching customs