Big Point
A big point is a point on the go board that is important for making or preventing a moyo or near territory. Typically it is a large extension on the side or a wedge. While the literal translation is big point (or area), there are other kinds of big plays.
See Kyuuba before Ooba.
During the fuseki of a professional game, the players often spend a lot of thinking time to try and grab the last big point on the board (oba no tedomari).
The four biggest points are the corners of the board.
The second biggest moves create corner enclosures
The third biggest moves are extensions from corner enclosures
These examples probably ignore direction of play, which is an advanced concept.
Beginners may continue reading about fuseki.
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