3-4 point low approach two-space low pincer

    Keywords: Joseki
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Two-space low pincer

This is a classical pincer that is not so often played now. There are a number of quite obscure variations.

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White's common replies

White's usual ideas are the jump to a, the counter-pincer at b, and tenuki (3-4 point low approach two-space low pincer, tenuki).

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Other replies

White may also play any of c to f (3-4 point low approach two-space low pincer diagonal) and g to make shape (for W2 at z see BQM 250). The one-point jump out probably isn't joseki here There are further lines (for example, in game 2 of the first ever Kisei match Hashimoto Utaro tried one, but got a bad result).



The variation where White plays e and Black cuts through is or ought to be notorious for its difficulty (little recent pro game evidence to go on, meaning it may have unexplored joseki status); one joseki book gives a result which is seki, contradicting the go song:

 There's no seki in joseki, there's no seki I know ...

(To the tune of 'There's no business like show business'.)

Charles Matthews


This is a copy of the living page "3-4 point low approach two-space low pincer" at Sensei's Library.
(OC) 2005 the Authors, published under the OpenContent License V1.0.
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