dynamic

Path: GoodPlay   · Prev: DroppingBack   · Next: Honte
   

Play that rolls the development of the game forward.

Since the stones don't move, one's understanding of what this might mean is a matter of experience. Many of the basic strategy concepts contribute: for example influence, exchange, running fights, miai.


Path: GoodPlay   · Prev: DroppingBack   · Next: Honte
This is a copy of the living page "dynamic" at Sensei's Library.
(OC) 2005 the Authors, published under the OpenContent License V1.0.
[Welcome to Sensei's Library!]
StartingPoints
ReferenceSection
About