The Direction Of Play

    Keywords: Strategy, Books & Publications

First published 1979 by the Ishi Press, translating Go Super Book 12 from the Nihon Ki-in series. Reprinted by Kiseido. By Kajiwara Takeo.

Over six discussion chapters, a problem section and a detailed game analysis, we have Kajiwara's theory - 'a stone has power', 'move two lost the game', 'living go', 'no real improvement unless you ...'; and so on. This is an artistic rather than a technical theory of go. Or the master chef bawling out the kitchen underlings for lack of committed perception.

Plenty of interesting ideas here. I don't know where one does pick up the concept that good go depends on feeling. Some people might find it in these pages.

Charles Matthews

See also [ext] David Carlton's review.

Halfling: At which strength should one read this book? It is a little confusing for me and I often don't understand when the author makes remarks like "It's clear that ..." : (

HolIgor: It is definitely a dan level book. High dan level even as it discusses planning the game as a whole. I remember Kajiwara saying "Give me this ponnuki and I won the game". Man, you gave your enemy 20+ points of territory for this ponnuki and you've won the game!?


This is a copy of the living page "The Direction Of Play" at Sensei's Library.
(OC) 2005 the Authors, published under the OpenContent License V1.0.
[Welcome to Sensei's Library!]
StartingPoints
ReferenceSection
About