A d'ohsuji is a skillfully bad play, possibly the cleverest fatal move to ruin any chance you had of winning. From "suji" meaning "line of play" and " d'oh," the noise you make when you realise what you've done, either four moves or 0.4 seconds later.
D'ohsuji is the result of misreading a sequence and playing what would be a clever move and then realising it's going to go horribly wrong. It could be summarised with the sentence, "Ah ha, I've got you now you... oh... wait... D'OH!" This page is an attempt to capture such examples, which include:
If you want to practice your d'ohsuji skills there are plenty of resources out there:
unkx80: One of the best d'ohsujis to date, the eye shutting d'ohsuji, can be found on dohproblems.com here. =)
Feel free to add your own examples of d'ohsuji and helpful resources above :-)
Naustin- I think this has got to be the funniest page here at SL. I can relate to many of the d'ohsuji. I've finally found a place to call my own. By the way, does the fact that no matter what I try eating while playing, I will inevitably try to put a go stone in my mouth have anything to do with the sicken kakari?
Created by holosys and inspired by a humorous conversation with inimino on KGS.
[1] Any example for a monkey limp? [3]
[2] I don't understand why you call this "Sicken Kakari". This is a clear case of an off-board tenuki. Sebastian -- 2003-09.14
[3] Robert Pauli: How about MFG's
performance with black when it battled
GoeMate in the 8th Computer Go World Championship)
, 2003:
After superb kikashis and
, time was
ripe for the eye-stealing tesuji
(which might qualify as monkey limp).
White's aji keshis and
only evoked Black's mild
smile (you won't believe what those computer programs
have learned by now), but seeing
this smile
suddenly faded: d'oh (and no surprise that MFG lost).