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On this page I show some situations where beginners very commonly make mistakes. Most of these are undoubtedly describes elsewhere on SL as well, this is just my personal collection. They are losely in order of difficulty.
Table of contents | Table of diagrams The black stone cannot escape. From ChadMillerStupidMistakes 3 will be at a and doom will follow... Editted from a KGS game Nastiness Protecting against the cuts... |
(known as the Chapel)
Many variations on this, here is a few:
The three diagonal stones ( and
) are now very weak, and they are easily cut, often leading to double ataris and other nastiness.
or
will die.
Not however, that if it's your turn the stairs are easily and elegantly protected:
protects against the cut at both a and b!
Warp: Note however, that the double hane, resulting in something very similar to this, is not always wrong. For instance, some josekis use it (offering one stone as sacrifice in this way can have beneficial consequences in another place).
Also note that while nicely protects both cutting points, it leaves two possibe peeps which, if both are answered, can make the shape quite overconcentrated.