FreeGo is software for playing Go on a board without lines. It's a work in progress, but you can download the latest version from http://members.dodo.com.au/~bildstein/FreeGo.exe. If you have any problems with this link, I can e-mail you a copy of the latest version. Just e-mail me a request at
ben.junk@gmail.com (this is my junk e-mail account, the one I'm willing to publish on the internet).
To run FreeGo, you will need to install the latest version of the .NET framework (anyone know a better URL?)
The current version is 0.2.0, which was released on 28 Dec 2004. For a list of all past and planned versions and exactly what they do, see /Versions.
From now on, I will also be releasing source code. The current version of the source code is 0.2.0.1. The fourth digit represents very minor changes from 0.2.0, i.e. changes to the code structure and object relationships. The code is available as a zip file at http://members.dodo.com.au/~bildstein/FreeGo.zip.
Make suggestions! I'm doing it in a way that I think is reasonable, but if you have any ideas for improvements, I'd love to hear. Just make sure your ideas aren't already scheduled for inclusion in future versions.
Also, now that I'm releasing the source code, I'd live to hear what people think of my (GUI and/or OO) design and coding. Yes, that's right, I'm asking for criticism ;) I'd espescially like to hear from any C# programmers out there, who could tell me how I'm not taking full advantage of what C# has to offer (be that in terms of language constructs or the object model), because this is my first C# project.