Big Question Mark
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The Big Question Mark
Welcome to The Big Question Mark!
In many of my games, I come up against a position where I'm sure I made a mistake or could have played better and would like to get the position reviewed by a stronger player. In many cases, this means I send the game to the GoTeachingLadder. But what if you only have a question about one aspect of the game?
Why not ask it here, so stronger players can stop by and comment on it?
Just link to your questions below, and perhaps add your rank information so people know what sort of answer to give.
Before you know it, we'll all be 9 dans.. ;)
-- Matt Noonan
- BQM 0 : Temporary questions for deshi assistance
- BQM 1 : A life & death problem from
IGS / BQM 1 / Solution
- BQM 2 : Another life&death problem from
IGS / BQM 2 / Solution
- BQM 3 : Black to form a strategy after an invasion at san-san under a 4-4 point
(problem from Muttley (6k) vs. mattn (6k) on
KGS, 2001-01-31)
- BQM 4 : Can Black live in the corner?
- BQM 5 : Could White have done better?
from Sakata Eio's book, "The Middle Game of Go", page 15, diagram 53. --MFM (16k* IGS)
- BQM 6 : Can Black live in the corner?
- BQM 7 : How should Black invade the white moyo? --MFM (19k* IGS)
- BQM 8 : A tricky problem - status of a group
Both players left it, and the commentator agreed that Black is alive. I think however that there is death in the hane at a. --DieterVerhofstadt (1k)
- Fuseki direction: from a local club game
- BQM 9 Thoughts on White 6. 3rd or fourth line? Further 'up' or 'down'?
- BQM 10 Thoughts on Black 7. 3rd or fourth line? Further 'up' or 'down'?
- I am not asking for 'right or wrong' answers, I am interested in a discussion on how you decide to play which move. The choice between third and fourth line is not easy, but we all have to make it sometimes. What basis do we use to make these decision?
- MortenPahle: Extending On Third Or Fourth Line lists some 'basics' for extensions - can we formulate similar ones for 'invasions'?
- BQM 11 : A move by Go Seigen. --Dieter
- BQM 12 : A rules issue. --Dieter
- BQM 13 : Avoiding taisha joseki. --HolIgor
- BQM 14 : Life in the corner. --Dieter
- BQM 15 : A festival of mistakes. --Dieter
- BQM 16 : An opening problem from a Sakata-Wu Qingyuan game. --DieterVerhofstadt
- BQM 17 : From a comment in Go World 66 on a game for the 46th Honinbo, between two heavyweights of the nineties. --Stefan
- BQM 18 : KillerOfGo page 119: a capturing race. --Dieter
- BQM 19 : Usual dilemma: capture the stones or tenuki?
- BQM 20 : How best to punish an overplay?
- BQM 21 : A disastrous corner fight completely reverses the course of a game!
- BQM 22 : How to answer an unorthodox pincer?
- BQM 23 : Joseki or trick play?
- BQM 24 : Looks like joseki, but are we missing something?
- BQM 25 : Overplay in joseki?
- BQM 26 : Studying fuseki. Who's better?
- BQM 27 : A new taisha Joseki variation or just an overplay?
- BQM 28 : Best move during the fuseki?
- BQM 29 : Where do you play in the chuban?
- BQM 30 : Difficult trick or joseki?
- BQM 31 : A "noseki" ?
- BQM 32 : Positional judgement....
- BQM 33 : Don't push on the fourth line?
- BQM 34 : Comparison of two joseki
- BQM 35 : A question of strength?
- BQM 36 : Which kikashi should be allowed?
- BQM 37 : Is this sequence joseki, and does it fit the overall board position?
- BQM 38 : How best to reduce?
- BQM 39 : Kageyama life & death elementary problem - alternate solution?
- BQM 40 : Early invasion
- BQM 41 : Not joseki?
- BQM 42 : What happens to this shape in the corner?
- BQM 43 : What did I do wrong in the corner?
- BQM 44 : How to count territory for both sides during the middle of the game?
- BQM 45 : A play close to thickness.
- BQM 46 : Nasty life and death fight
- BQM 47 : Spectulative invasion?
- BQM 48 : Double kakari in relation with sanrensei?
- BQM 49 : Where can Black start something?
- BQM 50 : Another life and death problem in the corner.
- BQM 51 : Where would you play? (8k, Midgame, whole board -- TnG)
- BQM 52 : About cutting and getting ahead.
- BQM 53 : Attack the invader!
- BQM 54 : About influence, thickness and slow play.
- BQM 55 : Approaching sanrensei, and countering an unusual black response
- BQM 56 : A problem I was facing, where to move at this point?
- BQM 57 : Being greedy in a runnning fight?
- BQM 58 : 3-3 opening question
- BQM 59 : Questions sparked by the fifth and final game of the 2002 Ch'eonweon
- BQM 60 : Influence!
- BQM 61 : A variation of the carpenter's square --Dieter
- BQM 62 : A puzzling death and life problem --Michael Richter
- BQM 63 : Goproblems.com
problem 1225
- BQM 64 : Fuseki / early middle game question: to pincer or to extend?
- BQM 65 : Direction of play with respect to a very early approach...
- BQM 66 : Just a philosophical question.
- BQM 67 : Fair komi adjustment to board size?
- BQM 68 : Big point?
- BQM 69 : Weird fuseki.
- BQM 70 : Yet another fuseki question.
- BQM 71 : Life or Death question
- BQM 72 : Joseki question.
- BQM 73 : Strange move against Manchurian Fuseki
- BQM 74 : 5-5 Joseki
- BQM 75 : Why is a high shoulder hit good and a low one bad?
- BQM 76 : Confusing Tesuji
- BQM 77 : Avalanche joseki
- BQM 78 : Tsuke-what? (Hamete.)
- BQM 79 : What is bigger?
- BQM 80 : Cross cut tesuji
- BQM 81 : About the kosumitsuke joseki
- BQM 82 : More joseki questions
- BQM 83 : Too Early 3-3 Invasion
- BQM 84 : Corner tsumego
- BQM 85 : 5th Match, Kisei 2002 Title.
- BQM 86 : Why peep instead of cut?
- BQM 87 : 3-3 point variation, Joseki context
- BQM 88 : Does this move have a name? Elementary moves
- BQM 89 : Scoring rules?
- BQM 90 : Better to kill before passing?
- BQM 91 : Dealing with thickness?
- BQM 92 : Related to the Six Kyu Noseki
- BQM 93 : Invasion question from Lessons in the Fundamentals of Go
- BQM 94 : White to play in a two-stone game
- BQM 95 : What to do? Reinforce the moyo or start with other areas?
- BQM 96 : An arguement on joseki choice...
- BQM 97 : Tsuke what? 2 (4-4 point joseki?)
- BQM 98 : Defending my omoyo
- BQM 99 : What book is this?
- BQM 100 : Early invaders and using influence
- BQM 101 : Rules and ten thousand year ko
- BQM 102 : Orthodox Fuseki question
- BQM 103 : Scholastic question
- BQM 104 : 27th Meijin-sen, Yoda vs. Cho
- BQM 105 : Unusual move in joseki. Possibly hamete?
- BQM 106 : When is a side large/developable?
- BQM 107 : Table shape building
- BQM 108 : What went wrong?
- BQM 109 : How to organize internal club competitions.
- BQM 110 : Error in Segoe Tesuji Dictionary?
- BQM 111 : White to come back from a bad initial position in a 4-handicap game.
- BQM 112 : Middle game analysis
- BQM 113 : Deep invasion
- BQM 114 : Probe
- BQM 115 : 13 x 13 game
- BQM 116 : Handicap opening
- BQM 117 : Corner invasion reading problem
- BQM 118 : Endgame question, taken from Holigor ponders Yose Principles and theory
- BQM 119 : Ko-Question
- BQM 120 : Pro thinking question
- BQM 121 : Handicap life & death
- BQM 122 : What did Ishida mean?
- BQM 123 : 4-4 point joseki followup
- BQM 124 : Large-scale opening
- BQM 125 : How to win mirror go against black and 0.5 komi
- BQM 126 : Joseki question
- BQM 127 : Miai value question
- BQM 128 : Problem 10 from Maeda's Life and Death Intermediate Level Problems
- BQM 129 : Another joseki question
- BQM 130 : Another joseki question
- BQM 131 : Abstract middle-game strategy question
- BQM 132 : 'joseki' good for white?
- BQM 133 : Reasonable tenuki?
- BQM 134 : Joseki Question
- BQM 135 : How to attack?
- BQM 136 : More Joseki.
- BQM 137 : Fastest way to make a living group.
- BQM 138 : moved from eyes
- BQM 139 : how to punish non-joseki play?
- BQM 140 : fuseki question
- BQM 141 : fuseki question
- BQM 142 : nadare question
- BQM 143 : not joseki?
- BQM 144 : another joseki question
- BQM 145 : Questions from a game
- BQM 146 : Three-space extension and footsweep
- BQM 147 : Fuseki Question
- BQM 148 : 3-3 invasion question
- BQM 149 : In-game life and death query
- BQM 150 : From Graded Go Problems v. 4
- BQM 151 : Middle game question
- BQM 152 : Proper direction of play?
- BQM 153 : Opening question
- BQM 154 : Tricky corner
- BQM 155 : semeai
- BQM 156 : patience
- BQM 157 : book errata?
- BQM 158 : middlegame question
- BQM 159 : a 3-3 5-5 enclosure
- BQM 160 : fuseki - terrible, or playable?
- BQM 161 : Cut from Enclosure Opening
- BQM 162 : fuseki question
- BQM 163 : 'special purpose' joseki?
- BQM 164 : unexpected kikashi response
- BQM 165 : response to "foot-sweep"?
- BQM 166 : strategy against 5-stone handicap
- BQM 167 : pushing from behind in pro games
- BQM 168 : opening question from my game.
- BQM 169 : how to score this position?
- BQM 170 : Fuseki - Next move?
- BQM 171 : Question about double approach move to 4-4
- BQM 172 : Question about problem 2/178 on gobase.org
- BQM 173 : Does the san-san invasion work?
- BQM 174 : Yose from a famous game
- BQM 175 : Question on newer Joseki
- BQM 176 : Shoulder hit to wedge in mini-chinese.
- BQM 177 : Joseki question
- BQM 178 : Life and Death question
- BQM 179 : Is this an overextension?
- BQM 180 : Life and Death question
- BQM 181 : Get Strong at Attacking problem 11
- BQM 182 : L&D question from my game.
- BQM 183 : Insanely complicated tsumego-like situation
- BQM 184 : Joseki question
- BQM 185 : Which avalanche variation?
- BQM 186 : 3-4 point high approach low extension question
- BQM 187 : Can this live?
- BQM 188 : How to react to an invasion
- BQM 189 : Joseki question
- BQM 190 : Defending a corner invasion
- BQM 191 : To Live And Die In the Center
- BQM 192 : Unplayed joseki?
- BQM 193 : Fuseki question
- BQM 194 : Chinese Fuseki
- BQM 195 : Near Thickness
- BQM 196 : Weird shoulder hit
- BQM 197 : Two non-joseki moves
- BQM 198 : Joseki question
- BQM 199 : Life-and-death question
- BQM 200 : 3-3 opening
- BQM 201 : Reduction question
- BQM 202 : Extended bamboo. ( Shape. )
- BQM 203 : How to invate at the side?
- BQM 204 : How big is the Ko.