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Kanazawa Problem 87 / Solution
Sub-page of KanazawaProblem87
Main line & variations: unkx80 and Dieter Solution
After 9, White can't play at a because of the snap back.
So Black captures and can connect at 3 if White ataris at 2.
If White connects at 6, Black 7 and 9 captures the three stones including 8 (White a, Black b and the result is connect and die).
White can not play this way because the marked black stone makes assures the second eye at the circled point. Failures
The order of play is important here. If Black tries to get a stone at 7 first, then gives atari, White's shortage of liberties has bvanished. She plays 10 to make miai of cutting at a or saving the cutting stones at b.
Here, White simply connects and has one liberty more than the 4 stones in atari. This is a copy of the living page "Kanazawa Problem 87 / Solution" at Sensei's Library. ![]() |