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Paths GoodPlay
Referenced by Cut Heavy ApproachingALifeA... BQM74 TeachingGame22Mov... WholeBoardConnect... HardToCaptureOnAL... BQM23 FiveGroupsMightLi... BQM111 BQM152 HowToWinWithA9Sto... KyuExercise8/Solu...
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Divide and conquer
Path: GoodPlay
· Prev: Connection · Next: Dodge
Keywords: Strategy
In go terms, a strategy based on keeping the opponent from connecting groups together. There is always some value in preventing the connection of weak groups.
Common aspects of divide and conquer play:
- White in handicap games plays to disconnect Black's handicap stones, perhaps a long time before attacking them.
- Black in high-handicap games ought to keep the white groups separate on principle, to get value from overall thickness.
- Attach high value to saving cutting stones, even though that may involve some heavy play.
Path: GoodPlay
· Prev: Connection · Next: Dodge
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2004 the Authors, published under the OpenContent License V1.0.
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