![]() StartingPoints Referenced by
|
Go Alphabet
Keywords: Humour
Jan: (Feel free to improve this SinterklaasRijm - especially where the go knowledge is concerned.) A is for atari, one liberty left, B is for boshi, you can't go ahead, C is for cutting, your group's split in two, D is for deiri, double the count, 'cause that's what Bill'd do. E is for eye. Times two is two eyes. F is for Fuseki, You'd better think twice. G is for gote, now don't lose your step. H is for heavy, or you'll have handicap. I is for invading, or you will have less. J is for joseki, the opening; just like in chess. K is for ko, no back and forth. L is for ladder: just break it (for what's it worth). M is for miai: same all the way round N is for nigiri: how many stones have you found? O is for oba; go grab'em; they're rare. P is for Pi: a movie that's square. Q is for quitting, which you will not do. R is for reading - you'll learn it too! S is for sente, you're one move ahead. T is for tsumego, better check if you're dead. U is for urgent, a move you should know when to do V is for vital, if you can't find them, you haven't a clue. W is for wariuchi, play on the side. X is for crossing lines, where stones are laid. Y is for yosu-miru, you'll get his gist. Z is for zed, the end of the alphabet list. --Jan CommentsConfused: Reformatted the list and change entry for X. The old entry was: X is for ..., this isn't complete 'cause I lied. Andrew Grant Excuse me... but I composed the Go Alphabet many years ago. Ahem... A's for Atari, one liberty left, B is for Black Stones, of eyes all bereft; C is for China, where Go was invented, D is for Dan players who drive you demented; E is for Eyes - go without if you dare, F is for Fighting with tactical flair; G is for Grovelling in gote abjectly, H is for Hamete - answered correctly; I's Ikken-tobi - a move seldom wrong, J's for Joseki, both short ones and long; K is for Ko fights, a source of much strife, L's for the Liberties needed for life; M's for the Meijin, a strong Japanese, N's for Nine stones, to put Black at his ease; O's for Ogeima, the weakest of joints, P's for Ponnuki, that's worth thirty points; Q is for Quickly, how lightning Go's played, R's for Resigning, completely dismayed; S is for San-san, a corner quite small, T's for the Taisha, not easy at all; U's Uttegaeshi (a snap-back to you), V is for Victory by one point or two; W's Watari, to cross underneath, X marks the spot where your group came to grief; Y is for Yose, where wins slip away, And Z's Zoku-suji, which means "vulgar play". This is a copy of the living page "Go Alphabet" at Sensei's Library. ![]() |