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DosGatos Mashtun Ongoing Game
Difficulty: Beginner Keywords: Ongoing game
Black - DosGatos, White - Mashtun; Komi - 9
Outsider's comments are welcome!
[3] PurpleHaze: This is not cautious.
[4] PurpleHaze: Competitive is the one quality that this move does not have. Contact plays are made when your position needs strengthening so urgently that it does not matter that the opponent is strengthened even more. Contact plays are always local losses for global gains.
However, this is the correct direction of play. A better move would be this
[5] PurpleHaze: This is not in any way a block. This is a hane, an invitation to fight. There are two competing basic instincts here. The other is to extend. Black's stone would now be very weak and he would be forced to re-enforce it giving you time to take a big point like a.
[6] PurpleHaze: Again a hane not a block. And again a fighting choice. Alternatives could be ...
Now white must patch the weakness at a, giving you time to take a big point like b.
Makes my head hurt :-)
[7] PurpleHaze: A small territorial move in an irrelevant part of the board. The upper right corner is set to explode. That fight will decide the game. Instead tenuki ... (Sebastian:) Wait a second - didn't you just say "a big point like b"[6]?
PurpleHaze: Urgent points before big points. Size is relative, b is only large when the upper right is quiescent. If you undestood my comments they all say: settle the upper right in sente so that you can take a big point. Both of you have made the fight in the corner larger and more violent, then tenukied!
[8] PurpleHaze: Repeat of [7].
[9] PurpleHaze: Now that the corner has resolved to some extent, I'll comment on this position ...
This position is very urgent. The cuts or connections at a and b must be settled now. So lets look at some of the options ...
Which do you prefer? Personally I rank them: 3, 2, 1. Then there are more difficult ones ...
Can black play b and allow white to play a? Or must black protect the cut?
[10] PurpleHaze: The worst move on the board. Passing would be better, at least it would give Black one less prisonner. Passing would also give Black the opportunity to make an error, this forces him to play the best move.
If you pass Black's choices are a, b, or c. All of which are good sente moves.
Therefore your choices are a (the solid and territorial, perhaps honte, move), or one of b, c, and d (trying to keep sente to play a later).
[11] PurpleHaze: Oops, letting him off the hook.
This is a copy of the living page "DosGatos Mashtun Ongoing Game" at Sensei's Library. ![]() |