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Snapback Problem 16 / Solution
Sub-page of SnapbackProblem16
White dies a slow death.
The White group is dead. The best resistance I found was to set up a nice snapback to catch the marked stones with DomQ The situation after Black 4 above is this. White is in a situation to snap-back the circled stones, but oddly enough this will not save her!
White plays b, black captures with a, white b again capturing all circled stones. And the result is...
But the white shape has an obvious weak point!
After Playing 2 in 3 does not work either: Black captures the marked stone with 2, White attempts a Ko with 5 but Black declines, connecting all its stones together (at the location of the marked white stone). White is left with only one real eye. Quicker deaths
Capturing the two Black stones won't help for long.
White dies even faster Authors This is a copy of the living page "Snapback Problem 16 / Solution" at Sensei's Library. ![]() |