![[Welcome to Sensei's Library!]](../../images/stone-hello.png)
StartingPoints
ReferenceSection
About
Referenced by InducingMove
|
Inducing Move/Example in Context
![[Diagram]](../../diagrams/30/c1a52d74c6b03d7a857329b00f3ac786.png) | Typical handicap game |
shows good spirit; is a typical handicap game move.
![[Diagram]](../../diagrams/5/5565512324ceca6a54d2ff7498854a4a.png) | Black's apparent tesuji sequence |
Black thinks he can break out easily with the - combination. But White has a good reply using and inducing move (in fact, it is the only way to get a good result here):
![[Diagram]](../../diagrams/27/dd6e64a7e8171861e0df5f148f77bd56.png) | White's tesuji sequence |
is the key move. This may look subtle, but in fact the difference between this sequence and more standard replies is pretty big. I think it is worth playing around with this position a bit to appreciate the value of .
dnerra
This is a copy of the living page
"Inducing Move/Example in Context" at
Sensei's Library.
2004 the Authors, published under the OpenContent License V1.0.
|