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Aliases (info)
KoFight
KoFights

Paths
HowPathsWork
SecondCourseOnKo

Referenced by
Ko
KoThreat
BentFourInTheCorner
LossMakingThreats
BasicsOnKos
WhyDontWeOpenAtTe...
RemoveDoubleThrea...
AlternatingPlay
BadAji
MiddlegameJoseki
ThereAreNoKoThrea...
Oshitsubushi
DoubleKoThreats
KoThreatAmplifica...
RectangularSixInT...
LongThreat
KoThreatCards
ReferenceSection
LocalTally
CaptureOnceToUseU...

 

Ko Fighting
PageType: Path   Difficulty: Beginner   Keywords: Ko

One of the central principles of the go rules is the concept of a ko. In general, a ko cannot be recaptured straight away, and if the ko has any value, what is known as a ko-fight develops.

This page is meant to give you some basic information about what a ko-fight is, and how to play it.

There is much more at the second course on ko.



This is a copy of the living page "Ko Fighting" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.