Beginner Game Sample 5 Part 2
Path: BeginnerGameSample5
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Difficulty: Beginner
![[Diagram]](../../diagrams/24/ff6e9e20d284409c58c17d0a3a958711.png) | Moves 51 to 60 |
unkx80: has to connect at a.
Orcun: I can not agree, at a and at 1 is not so good.
AE (Andre Engels): I don't agree with Orcun. After at a, at 1, at 2 completely destroys the shape of the black stones. A black move at 1 is not extremely big. An alternative to connecting at a would be destroying black's shape at .
AE: : It would be good for black to play atari at a first - cutting in sente.
![[Diagram]](../../diagrams/41/1bb42a877d004f60f05a5fc3686b0c3e.png) | Moves 61 to 70 |
: Orcun: I could connect by 9 but my left group was very weak. So I came up with this move which I believe both strengthens the left group and connect with two alternative ways. One is as it occured, the other one is a bit complicated with at 9, which I believe is the correct move for black.
: Orcun: I tend to like this kind of moves. In the early days ( two weeks ago :) ) I used to refuse to consider my moves as mistakes and try to rescue all of my stones. This move brought me the sente which I know is a lot more important than 2 points.
unkx80: Actually, after , the white stone is already captured and cannot be rescued. But for the current situation, and is way too small.
: Orcun: I could have connected but at a seemed BIG.
AE: a is probably better than , not leaving any weakness behind.
: AE: This is bad for black, she is just helping white connect.
![[Diagram]](../../diagrams/30/8ae7a948215c76f955e3665d4324b67f.png) | Moves 71 to 80 |
- - - : Orcun: It was all that I could think of at that moment. and
AE: is a very strange move. Better just take a large endgame move, for example at a. Locally, b seems to be best.
![[Diagram]](../../diagrams/23/e8a75582e193e96c9f939e5b3c12ec22.png) | Moves 81 to 90 |
: AE: Not good. Everything in this part of the board lives, so this stone is not important.
![[Diagram]](../../diagrams/25/0d631c4e7a743f699c6178d956cae4f8.png) | Moves 91 to 100 |
unkx80: is a good move.
AE: Agree.
: Orcun: Could be better at 8
AE: I don't agree. Again, the stone that is saved by that move is not important. And if black chooses to save it, 5 is better.
: unkx80: If is played at , black gets nothing.
Orcun: If at 8 and at 7, then the center is in danger, over-concetration near the after at the circle, and black has possibilities like a and b for the future. Still, argueable though. at b may be a better option.
AE: After at 8, white has no need to answer a black move at 7, and certainly not at the circled point. Note that capturing at 8 gives a liberty! As for over-concentration, white is just as overconcentrated now.
Orcun: You are right, I have totally mistaken there.
: Orcun: Worked a lot for white because of and in the following diagram.
![[Diagram]](../../diagrams/21/4b9ce5263465202b1d37bb36ed48b0e9.png) | Moves 101 to 110 |
- : Orcun: Useless attack. I was expecting a possible disconnector near a. This may have caused the weaknesses that brought the end of black. Is my response correct? I would not question if the bottom side was secure.
unkx80: is right.
AE: And it seems black has lost more than she won with this sequence. Before she played here, there were more possibilities.
: AE: Very big.
Orcun: I am always late for these kind of moves. I should pay more attention to this. Can this move be the starting move of themacroendgame?
unkx80: Yes, is so big that it makes an invasion at b possible. I could almost say that is sente.
(Unfortunately I am now too sleepy to elaborate further now.)
Orcun: You can be right. I can not find a good response to b. This was something I compeletely missed, Thank you very much.
Path: BeginnerGameSample5
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This is a copy of the living page
"Beginner Game Sample 5 Part 2" at
Sensei's Library.
2004 the Authors, published under the OpenContent License V1.0.
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