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3-4 point, 5-4 approach, one-space low pincer, thrust
Keywords: Joseki
This page is in discussion mode and does not represent definite knowledge
![[Diagram]](../../diagrams/36/e8e1e9d6689d47ce500600943ef35d65.png) | Thrust |
Dieter: This is not reported in Ishida but I found 27 games on gobase with this thrust. In almost all games, White's intention is to counter-pincer . In the remaining few games, is part of a special plan, mostly a kind of leaning attack, some of which cases Black plays tenuki.
If Black tenuki, White will play , taking outside influence and be one move away from controlling the corner. If Black answers here, it is invariably at .
![[Diagram]](../../diagrams/38/6b1138b29e4825570c65341ade1460ae.png) | Var 1 |
This is the most common variation. White will next attack . Black can omit and care about instead. If Black omits to take care of , White locks Black in with a.
Black only rarely cuts at b with , in which case an exchange takes place: White engulfs the left side, including and Black takes the top, by capturing .
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