![]() StartingPoints Referenced by
|
7x7 Best Play
PurpleHaze: simplest variation...
(other variations to follow) chipuni: How is this defined as best play? How was this determined? PurpleHaze: A group of New Zealand dan players over the course of several years with the assistance of computers and a few Japanese pros. gimpf: Maybe for such things we should add always when possible a bibliographical reference. Don't trust best play by amateurs... RobertJasiek: Anything about perfect play without a rules text and a mathematical proof is not serious. PurpleHaze: Fine, I looked up my notes: the rule set is NZ (no suprise) and the pros were Kudo Norio and Nakayama Noriyuki. My source was a post to rec.games.go by Bill Taylor.
After checking Google, the post may have been this one (but this is not how I remember it):
And Jasiek and Taylor have argued this point before: There is also an article in the summer 1995 edition of the American Go Journal by James Davies. JaredBeck: Can we assume by the score of 19-10 that komi on 7x7 should be 9? Or should it be 9.5? 8.5? Evand: The correct komi for 7x7 would be 9 points, if the solution is correct. See komi for an explanation. The usual definition is that correct komi would lead to jigo with perfect play.
(Sebastian:) Interesting, that pushing the cart from behind (
DougRidgway: See this for another line and a link to the whole SGF. This is a copy of the living page "7x7 Best Play" at Sensei's Library. ![]() |