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3-4 point high approach, two-space high pincer daidaigeima
Path: 34PointHighApproachTwoSpaceHighPincer · Prev: 34PointHighApproachTwoSpaceHighPincerTwoPointJump · Next: 34PointHighApproachTwoSpaceHighPincerTenuki
Difficulty: Expert Keywords: Joseki
This choice of
There are two standard answers to this moves (although in the early days tenuki seems to have been recommended, it is not a common move in current play). The first is the one-point extension to
After that
The other common answer is the attachment at Our databases are not large enough to see which of the two answers is the most common one. The attachment seems to be the older move, being played at least in the 1970s, while the one-point jump seems to be the 'survivor' among various variations being tried in the early 1980s. However, again the datasets are too small to be certain about that. Authors: Charles Matthews, Andre Engels Path: 34PointHighApproachTwoSpaceHighPincer · Prev: 34PointHighApproachTwoSpaceHighPincerTwoPointJump · Next: 34PointHighApproachTwoSpaceHighPincerTenuki This is a copy of the living page "3-4 point high approach, two-space high pincer daidaigeima" at Sensei's Library. ![]() |