![]() StartingPoints Aliases (info) Paths Referenced by
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Home Advantage
Path: DiagonalAttachmentPath · Prev: DiagonalAttachmentFollowUp · Next: ClumsyDoubleContact Path: Mistake · Prev: Heavy · Next: StickToYourStrategy
Difficulty: Beginner Keywords: Strategy
Suggested by a section in a book by Gaku Yuzuru. Just as a football team plays matches both 'home' and 'away', in a game each player must fight both as attacker and defender. Not making the most of home advantage would be failing to attack severely when the opponent enters one's framework. A simple example.
When Black has played sanrensei, White can be quite happy with Black 2. Up to 5 White's group is close to being settled.
For that reason Black 2 is much better. After 5 White's group can still be attacked. HolIgor: See also Hikaru no Go anime, episode 56. Umezawa Yukari sensei is of the same opinion. Path: DiagonalAttachmentPath · Prev: DiagonalAttachmentFollowUp · Next: ClumsyDoubleContact Path: Mistake · Prev: Heavy · Next: StickToYourStrategy This is a copy of the living page "Home Advantage" at Sensei's Library. ![]() |