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Tsumego From Games 35 / Solution
![[Diagram]](../../diagrams/3/e9d887d5802a137d96da8ba72a26559e.png) | The purpose of B1 |
The purpose of is to capture a stone in sente, that is, it also aims at capturing a bunch of White stones with , resulting in a connect and die.
![[Diagram]](../../diagrams/9/621382ee4c137b323f7ae4000efedfd2.png) | Thick |
is a thick play, eliminating Black's threat to run out to the center. Later is answered with .
![[Diagram]](../../diagrams/52/3f464c3118a0ea28dfd62a7953e2ffd0.png) | Thick |
Later, if , - .
![[Diagram]](../../diagrams/29/c6b56f628610ee907d4df79a78a447ac.png) | Comparison |
In the SGF comments, it was claimed that Black cannot escape. Whether can escape or not is not immediately obvious, and even it can be captured now, it leaves serious aji behind later.
![[Diagram]](../../diagrams/15/9e9bb64520122ae412fd4264c48a6e68.png) | Moves 66 to 73 |
The game proceeds as shown. If has been played at , then Black can atari at and hane at , but White can hane at a. (In this diagram, should be at , should tenuki (and consider the chance to play at b) or play at a.)
Game taken from xela (7k) - tolung (17k), 3rd April 2004.
Comments by Bill and unkx80.
This is a copy of the living page
"Tsumego From Games 35 / Solution" at
Sensei's Library.
2004 the Authors, published under the OpenContent License V1.0.
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