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BQM117
Path: BigQuestionMark · Prev: BQM116 · Next: BQM118
Keywords: Question
I a recent game, my opponent (playing white) boldly invaded my seemingly secure corner:
In the game (and even now) I could not find a way for black to get away without damage (see below for my attempt in the game). So my question is: Can anyone see a better way for black to handle the invasion or is it already too late?
I think this is what would happen after your variation... white looks pretty live to me =(
This kills white (as far as I can tell). -Jesse
In the end (after some more mistakes) I lost by 1.5 points...
Hikaru79: I think black playing the 3-3 point is vital (clamp). Because of black's surrounding stones, white can't connect
ChrisSchack: I think this is ko for life. Note, however, that White's right side is seriously damaged by this, whichever way it goes.
Charles I don't find
Klaus: Charles is surely right.
This variation seems reasonable to me.
Klaus: After this sequence, c and b are miami (miai) to kill[1], even if white had already connected the ko.
White can get at most a dead LGroup. MK Klaus: I tried to post the same sequences, some seconds after you, so I just added my unnecessary explanations. [1] "Miami to kill" is a wonderful typo. ;-) --Bill I hate that city! --Klaus Life may not be a beach: perhaps go is. Charles And typos are a vice Zook Path: BigQuestionMark · Prev: BQM116 · Next: BQM118 This is a copy of the living page "BQM117" at Sensei's Library. ![]() |