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TenGo
    Keywords: Software

TenGo is the newest recorder/editor that can read SGF files directly from Palm memory or memory card. It supports variations (even editing), labels, markers, comments etc, editing, pass... It can handle files up to 50kB.

TenGo costs $14.95 which is less than a half the price of PalmSGF which does pretty much the same and has much worse graphics.
Site: [ext] http://www.eienware.com/tengo/

Memory requirements: 180k + SGF files

Display: Native support for 320x320 HiRes? with pretty nice graphics.

Current version (July 7, 2004): 1.01

MarkD: I have bought it and tested it on my Zire 72, looks great. The only limitation is, that 9x9 and 13x13 boards are not (yet) supported. Also I had problems reading some SGF records.

Update: There are some problems reading several SGF records. One bug seems to be minor (problems reading SGF records when the .sgf extension contains uppercase letters), the other one seems to be more complicated (some SGF properties show up as comments during the game replay).

Update: The bugs have been fixed and 9x9 and 13x13 boards are supported in v1.1. (by the Eienware Team?)

Current version (August 30, 2004): 1.10

TenGo 1.1 was released today, it has support for 9 and 13 line boards and several bugfixes.

13 and 9 boards look a bit strange though and the numbering of the lines is wrong. But the 19 graphics are very good, that's the most important point.

Grauniad: The demo version is still at 1.01 and severely crippled so it's hard to evaluate properly. However, TenGo breaks every known Palm OS GUI guideline, and, apart from being able to store files on memory cards and handle larger files, does not seem to improve on PilotGOne (which is free) in any respect.

Scryer: Much too harsh. Yes, the UI is non-standard in that it uses on-screen buttons rather than the Palm "menu" button, but it seems to do what it needs to without a big learning curve. The "apart from" you skip over so lightly is huge: restricting the file size to what can be handled in memos is a serious limitation if you're trying to read commented games, and managing the whole thing in a database rather than separate files in the flat Palm file system (if you're on the Palm Card side) or in a hierarchical structure (if you're on the Expansion Card side) is an enormous win. You're also forgetting the difference in graphics -- that may not be a big deal to you, but it's easier for me to see patterns if I don't need to work around the pixels. So far the development team has been very responsive to feature requests, and 1.2 (currently in beta) already includes most of the features I asked for when I bought it four days ago. Mind you, I'm not knocking PilotGOne, which is also a very nice piece of work -- I used it happily for years, and was able to work around its limitations. But with a high resolution device, it's nice to have a high resolution picture.

Grauniad: Well, I agree the ability to handle large files is very important. And I commend the authors for responding to suggestions. But I have a (hi-res) TT3 and don't find TenGo any clearer than PilotGOne. Eyes differ, I guess. Does TenGo have the nice zoom feature of PilotGOne? (Should this be moved to a discussion page?)

Scryer: Eyes do indeed differ... I suspect mine are a lot older than yours! :( No, the current version of TenGo doesn't have a zoom feature. That might be a good thing to request after they implement the larger stones for 13x13 and 9x9.

Current version (September 27, 2004): 1.2

  • Show game info in open dialog (player names)
  • Added Event (EV) and Round (RO) to new game/game info dialogs
  • Added sound volume
  • Correct 9x9 & 13x13 line numbers
  • Hardkey scrolling in open/save dialog
  • Delete file from card in open dialog
  • Show/hide markers and ghost stones option in preferences
  • New hardkey mapping options (Game info, Open file, Preferences and Default PalmOS behavior)


This is a copy of the living page "TenGo" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.