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Strategic concepts and mediating concepts
Difficulty: Expert
Keywords: Strategy, Theory
This is a revised and expanded version of something I posted to rec.games.go, on 2000-12-21. Questions about strategy are natural, and beginners shouldn't be discouraged from making them. It is however not that easy to give straight answers. I wanted to propose something, namely that what pass for "strategic concepts" are often enough not that, but actually mediating concepts, or indications of where to look for those. That is, we could do with a more thoughtful examination of the division Strategy = Plan versus Tactics = Implementation The division between tactics and strategy may initially seem very clearcut, as in the typical story "I had a perfectly good plan and then my opponent did something complicated ..."
There would seem to be quite a lot more in this vein. I even think such a prime concept as thickness as ought normally to be seen as mediating between, for example, "direction of play" and tactics (more accurately, their absence or bias against one side). This is a copy of the living page "Strategic concepts and mediating concepts" at Sensei's Library. ![]() |