[Welcome to Sensei's Library!]

StartingPoints
ReferenceSection
About


Referenced by
StartingPoints
EssentialGoTerms
DistanceFromFront...
WikiNews
SLStatistics
MetaDiscussion2001
AboutSearchRelated
WikiIndexes

 

Pages By Distance
    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 1/2 million times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

See also:


List compiled on 2004-05-01

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

7579: Nihon Ki-in
3483: Honinbo
3391: Nihon Ki-in new promotion system
3037: Sente
2689: Ko
2548: Atari
2452: Ko Threat
2320: Go World
2230: Kansai Ki-in
2036: Oteai
2003: Joseki
1931: Wiki Master Edit
1916: Eye
1866: Liberty
1756: Framework
1743: [Path] Shape
1668: KGS - the Kiseido Go Server
1664: Sakata Eio
1643: Miai
1621: Tengen
1593: Seki
1567: Tenuki
1557: [Path] Tesuji
1555: Territory
1543: [Path] Endgame
1535: Hashimoto Utaro
1529: Meijin
1528: Capturing race
1494: Thickness
1424: Hane
1374: Miai counting
1325: Ladder
1320: [Path] Life and Death
1305: Fuseki
1292: Nihon Ki-in Championship
1286: Influence
1267: Takagawa Kaku
1261: Gote
1258: Outside the Ki-ins
1224: Aji
1215: Beware of shortage of liberties
1206: Nihon Ki-in new tournament system
1181: Ishida Yoshio
1163: Hoensha
1160: Goban
1151: Handicap
1104: Yasui
1096: Vital point
1092: Go Seigen
1091: Yose
1086: Kansai Ki In Championship
1073: Cho Chikun
1068: [Path] Go Proverbs
1058: RGG FAQ on SL
1043: RGG FAQ
1029: [Path] Ko Fighting
1010: Rules of Go
1009: Sensei's Library
989: Two Eyes
983: Kisei
979: Go Servers
973: Ohira Shuzo
965: Connection
959: Liberty - introductory
958: Oza
948: Big Titles
939: Snapback
929: Kikashi
918: Shusai
908: rec.games.go
906: Meiji Restoration
895: Inoue
890: Kiseido
836: 3-3 Point Invasion
832: Komi
824: Eye space
820: [Path] Rank
802: Dame
791: [Path] Mistake
783: Eye Shape
780: Wiki Apprentice Edit
780: World Amateur Go Championship
771: False Eye
762: Extension
760: [Path] Aspects of Sacrifice
753: Superko
742: Tsumego
732: To Be Master Edited
729: Invasion
729: [Path] Kanazawa Tesuji Series
723: Gosei
708: Temperature
702: Four Houses
691: Professional promotion tournaments
680: Cut
679: [Path] Beginner Exercises
679: Net
677: Kitani Minoru
674: Fujitsu Cup
674: Shusaku
669: Ishi Press
668: Cho Hun-hyeon
668: Combinatorial Game Theory
666: Ladder-breaker
665: Dan
649: [Path] Hikaru No Go
648: Weak Group
642: Edo period
641: Yamashita Keigo
638: [Path] Eyes Collection
632: Jubango
631: Richard Bozulich
616: Hoshi
613: Approach Move
612: Attack and Defence
611: Cutting Point
605: RGG FAQ Format Guidelines
602: Takemiya Masaki
601: Go
593: Bent four in the corner
592: Kosumi
592: Tsuke
587: Throw-in
584: Yi Ch'ang-ho
583: Middle Game
581: Base
575: Territory and Area Scoring
567: Cho U
561: Nakade
559: Oyose
552: 4-4 Point
544: Dosaku
542: Japanese Rules
541: Heavy
541: Wedge
537: Hayashi
536: Aji keshi
532: Auto-atari
532: Dead
529: Komaster
529: SGF file
526: Efficiency
526: Sabaki
524: Alive
520: Deiri Counting
511: IGS
503: Shodan
500: Kyu
498: James Davies
489: Triple Ko
485: Double Atari
485: Oiotoshi
484: Karui
483: Meiji
482: John Power
482: Nobi
481: Squeeze tesuji
480: Elwyn Berlekamp
477: Keima
474: Jigo
467: Scoring
463: Play urgent moves before big moves
460: Outside Liberties
459: Ing Ko Rule
455: Almost Fill
450: Shogi
443: Reverse Sente
440: 3-4 point
435: Honte
431: Go Client
428: Peep
422: Suicide
417: Approach Ko
417: Bulky Five
417: Historic Honinbos
415: Double Ko
415: Kato Masao
414: Mathematical Go
413: Tedomari
411: Pincer
410: The Magic of Go
402: Cross-Cut
393: Suji
389: Kawabata's Master of Go
384: Enclosure
384: Yu Ch'ang-hyeok
380: Mutual Damage
380: Urgency
374: Keshi
373: Keiinsha
368: Big Eye
368: Ing Rules
366: Chain
366: Eye Definition Discussion
365: One-point jump
365: Solid connection
362: Ambiguous Position
361: O Rissei
360: Atari Go
359: 3-3 point
358: Probe
358: Shapes And Connections
357: Recognizing an Eye
356: Segoe Kensaku
355: Empty triangle
349: Sente Sente
348: 9x9 board
348: Chang Hao
348: influence function
347: Local Ko Threat
343: Wall
342: Flexibility
342: Loss-Making Threats
337: Fourth Line
336: Byo-Yomi
336: staircase
333: Atari Atari
331: Ryu Shikun
329: Ko threats - basic
327: Under the Stones
325: About Influence
324: Yutopian
323: 13x13 Board
323: Chinese Rules
322: Shin Fuseki
320: Third Line
319: GoGoD CD
319: Oba
318: Capture
318: Tengen - the title
317: Nie Weiping
316: Beginners play atari
316: Kobayashi Koichi
315: Follow-up
313: Go Editing Programs
311: AGEJ
306: Cutting stones
303: Kyuuba
303: Text Formatting Rules
302: Focal point
302: Hanging connection
300: 5-3 point
300: Crane's Nest Tesuji
300: Zokusuji
299: Rin Kaiho
294: Double-purpose plays
294: How To Record a Game
294: Otake Hideo
293: How big is the 6 point double sente
290: Sente gains nothing

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

8420: Meta Discussion
7090: Reference Section
6948: Names in Go
5713: Starting Points
4469: Meta Discussion 2003
4466: Problems and Exercises
4189: [Path] Big Question Mark
4158: Deshi
3714: [Path] Beginner Exercises
3616: Guided Tours
3551: [Path] Kanazawa Tesuji Series
3548: Wiki Orphans
3476: Library Lobby
3251: Wiki News
2618: Meta Discussion 2002
2519: Beginner Study Section
2513: Joseki
2504: Tsumego
2439: Meta Discussion 2001
2406: [Path] KanazawaSolutions
2363: Go Books
2352: Pages for beginners
2336: [Path] Professionals' pupils
2298: General Discussion Pages
2267: SL Statistics
2155: [Path] Life and Death
2139: Tour Bus Stop
2136: Future Use of SL
2050: Variants
1986: Taxonomy of Joseki
1725: How meta can we get at SL, discussion
1707: Joseki pages
1704: Front Page
1665: [Path] Endgame
1595: Unsolved Problems
1594: Page churn
1561: RGG FAQ
1539: Go Terms
1398: Fuseki pages
1324: Sensei's Library
1309: First moves
1225: Doug's Go Blog
1192: Teaching Methods
1146: Editing freedom - discussion
1127: [Path] Please Review Me
1083: Fuseki
1074: Go History
1060: [Path] Commented games
1015: Go Humour
1001: Advanced Study Section
998: Link Collection
985: [Path] Statistical analysis
982: Advanced Find Page
975: Commented Professional Games
970: Find Page
968: [Path] Snapback Workshop
950: Whither Joseki ...
946: [Path] Bad Habits
928: Side patterns
901: [Path] Rank
899: Hikaru No Go Games
893: Doug's Go Blog - May 2003
884: [Path] Hikaru No Go
867: Joseki Discussion
862: [Path] Shape
860: [Path] Tsumego From Games
859: Joseki Library discussion
858: [Path] Central Line
844: KGS Bots
843: Go Blogs
820: Joseki Quick Reference
808: [Path] Philosophy and Go
804: Study assistance software
801: [Path] Go Proverbs
797: [Path] Handicap Go path
787: Priority
782: Black Sheep Rengo 2003
779: China
760: Critical Notchers
752: KGS - the Kiseido Go Server
736: Database Search
727: Playing a game backward
718: SL Copyright Discussion
710: References to Go
708: Shape Problem 4
708: [Path] Women
705: Tenuki joseki pages index
701: Shin Fuseki
690: Understanding Wiki Pages
688: 3-4 point high approach
685: Errata In Books
681: Wildlife terms
672: [Path] Editable RGG FAQ
668: [Path] Speculation
653: Outside the Ki-ins
652: Introductory Pages By Topic
652: Philosophy of Go
651: [Path] Study
648: 4-4 point Josekis
638: Nihon Ki-in
636: 4-4 point low approach
635: [Path] Yose from Games
629: How to Teach Go
626: Technique
625: Table Of Notchers
618: SL Conventions
614: Snapback Problem 9
602: Advertising On SL Discussion
602: Chinese pro ratings end of 2001
590: Migeru vs. Alex Weldon
590: One Day 1 Problem
586: 3-4 point Josekis
586: SL Conventions Discussion
585: [Path] Tesuji
582: [Path] Linguistics - Japanese
573: Obsolete Titles
570: Go Programs
566: guoshou
541: Teaching Game 67
532: [Path] Wedge Variants
530: [Path] KGS Wishlist
527: Yasui Sanchi's pupils
520: Ongoing Game
510: Shin Fuseki Post
508: [Path] Trigantius Archives
508: Unusual enclosures
507: Opening Systematic Classification
503: Messages to People Currently Present in the Library
501: Professional Players' Go Styles
498: [Path] Middle Game Analysis
496: Guinea Pigs' Feedback
496: Tsumego From Games 29 attempts
495: Chinese Go Terms
495: Rating
494: PatrickB's Training Blog
494: Teach Yourself Go
491: Saikyo
490: Framework workshop
490: Middle Game
485: 4-5 point Josekis
475: Korean Go Terms
470: Go programs discussion
468: Hayashi
468: Move
468: Ongoing Game 2
465: Moves or patterns
459: Controversial Statements
456: Go and the Rest of the World
456: [Path] How Paths Work
454: Page difficulty discussion
450: Text Formatting Rules - Introduction
449: Dieter's ideas on improvement
447: Shin Fuseki-Ho
444: Chen Zude
444: Doug's go blog August 2003
440: Japanese Go Terms
437: DougSGoBlogOctober2003
435: Beginners Study Discussion
434: [Path] Overview of fuseki patterns
432: RGG FAQ on SL
432: Takasaki Tainosuke
425: Tsumego From Games 29
424: Teaching go to newcomers - discussion
418: Usual Dilemmas
417: Why Did You Start Go
416: Men
412: Wiki Etiquette
407: Go Places
405: Problem collections and copyright discussion
402: Posting Problems Discussion
398: Computer Go
396: Different Sized Boards
394: Strategy
393: RecentChanges Junkie's Nightmare
393: What Is Your Favorite Go Book
389: Snapback
388: 4-5 point 4-3 approach
387: [Path] CGT path
387: Ongoing Game 1
387: Teaching Game
384: [Path] Eyes Collection
383: Aesthetics
382: Go Servers
381: Handicap
380: Mapping Sensei's Library
380: Named points
378: Dieter's ideas on Go Theory
377: Shopping list versus investment
376: Beginner Exercise 144
375: [Path] Elementary moves 1
372: Endgame Reckoner
372: Rant
371: [Path] Hikaru No Go Problems
366: execution
366: [Path] Second course on ko
366: Strategy for beginners - 4 questions
365: New Year's Rengo 2002
363: Stop The Notation Madness
361: Cross Cut Then Extend Technical Discussion
359: Joseki and tenuki
358: Go In Hamburg
353: Playing style
352: Gennan Inseki
352: Names in Go Discussion
351: Advanced technique
351: [Path] Secret Art of War
349: Osawa Ginjiro
348: DougSGoBlogNovember2003
346: Dieter's list of trustworthy proverbs
345: Capturing race
342: Deleting Pages
342: [Path] Kyu Exercises
342: Strategy of go - introductory
337: Jabberwocks
335: Euthanasia
335: Examples of technique
335: Korean Go Terms A-Z
333: Yoshida Yoichi
332: Overplay
330: Flora Terms
330: Qing
328: Systematic joseki
327: The sanrensei files
326: One-Two-Three
324: KGS Wishlist - Game Handling
324: Literature
324: Shuwa's pupils
323: Ishi Press
321: [Path] All about influence
321: [Path] Enclosure techniques
320: Bob's problem solution
319: Appreciating Famous Games
319: Carrollian developments
319: Go
317: Thickness
317: Yoshida Misako
316: Suicide
315: Capturing Race Exercise 3
315: Tenuki
314: Talk pages
313: Jubango
312: [Path] Fuseki Exercises for Beginners
311: Doug's Go Blog - June 2003
311: tenuki joseki discussion
310: BQM 9
310: Kosumi
310: Meijin
308: High Vs Low Pincer
308: [Path] Random Tsumego
307: 4-5 point

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 1001 Problems Erratum 2
1: 1001 Problems Erratum 4
1: 1001 Problems Erratum 8
1: 116WW notcher
1: 124WS notcher
1: 2003-11-20 discussion
1: 214NN notcher
1: 28th kisei game 3 day 1
1: 312SSNotcher
1: 3-3 Point Invasion which peeps at the tiger's mouth
1: 33PointWhenDoesItWorkContinuation1
1: 33PointWhenDoesItWorkContinuation2
1: 3-4 point high approach one-space low pincer attachment noseki
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 3-4 point high approach outside contact, tsukenobi simple lines
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point high approach, two-space high pincer, inside attachment
1: 3-4 point high approach, two-space high pincer, one-point jump
1: 3-4 point low approach one-space high pincer contact underneath
1: 3-4 point low approach one-space high pincer knight's move
1: 3-4 point low approach two-space high pincer hazama tobi
1: 3-4 point low approach two-space high pincer two space jump
1: 3-4 point with parallel 3-3 point statistics
1: 4-4 point 3-3 invasion joseki, hane inside cut, hane
1: 4-4 point low approach high extension, slide, attachment
1: 4-4 point low approach tsukenobi, degiri
1: 4-4 point low approach, tsukenobi, push into corner
1: 5-2 invasion
1: 66 Point
1: A 4-4 and 3-5 strategy, example 1
1: Advance to Chencang by a hidden path
1: Akira
1: AlbertEinstein
1: Amateur Fuseki 12
1: AmcGoBlog
1: Arimura Hiroshi
1: Attachment invasion of mixed three space extension
1: Aug11Problem
1: Aug 13 Problem
1: Aug 18 Failure
1: Aug 6 Solution
1: A Yose Tesuji for Black Sheep Rengo 2003
1: [Path] Basic Death Shapes
1: Basic Tactics Of Go
1: Beginner Exercise 7 Attempts
1: [Path] Beginner Game Sample 2
1: Beginner Game Sample 3 Part 4
1: [Path] Beginner Game Sample 5
1: Beginner Game Sample 5 Part 2
1: Beginner Move Function Problem 2 Solution
1: Beginners Endgame Exercise 1 - Attempts
1: Benjamin's Insei-Game 1
1: Black 3 is an enclosure
1: Bob's problem solution
1: BQM106
1: BQM110
1: BQM115
1: BQM119
1: BQM122
1: BQM123
1: BQM128
1: BQM129
1: BQM 132
1: BQM133
1: BQM137
1: [Path] BQM 141
1: BQM145
1: BQM 146
1: BQM148
1: BQM 159
1: BQM 20
1: BQM 23 Just Kidding
1: BQM3
1: BQM6
1: BQM68
1: BQM 76
1: BQM78
1: BQM80
1: BQM83
1: BSR2003 B51 Discussion
1: BSR2003 B73 discussion
1: BSR2003 Move12
1: BSR 2003 W108 discussion
1: BSR 2003 W56 Discussion
1: BSR 2003 W94 discussion
1: Butterfly
1: Can White Win At 136
1: Capturing Race Exercise 10 Attempts
1: Capturing Race Exercise 1 Solution
1: Capturing Race Exercise 7 Solution
1: Carrollian developments
1: CGT Analysis of Same Small Endgame
1: Chinese Topic Author ISBN
1: Choice Go Game 1 Discussion
1: Commented Professional Games
1: comments on Ongoing Game 2
1: connecting along dame
1: Connect instead of hane
1: Corner co-ordination 1
1: corner co-ordination statistics
1: Cross The Sea Under Camouflage
1: Cut beyond the edge
1: Daigo Hisakichi
1: Daniel Dennett Applied To Go
1: Definitionism
1: Den Isei
1: Describe Go to Non-Players
1: Deviating From Joseki In Games 1
1: Discussion about pairing with Gerlach's program
1: Do inferior plays have values
1: Domin Go Ongoing Game
1: Double enclosure
1: Double Hasami - Occupy Three-Three
1: DougSGoBlogOctober2003
1: Draughts Experience
1: Editing Pages - Discussion
1: Edward Kim
1: Electric Go
1: Enclosure Openings
1: Enda Hideki
1: Endgame keima contact
1: Famous Amateur Go Players
1: Favorite
1: Feng Wei Xu Qi
1: floater
1: Flora Terms
1: FM2
1: Fujita Goro
1: Fujitsu 8 Game 9 Solution
1: Fujiwara Shichishi
1: Further 1-3-5 variants
1: Fuseki Exercise 10 Attempt
1: Fuseki Exercise 2
1: Fuseki Exercise 8
1: Get angry
1: Get Strong At Resigning
1: Go and Economics
1: Go and Ethics
1: Go and the Rest of the World
1: Go Blindness
1: Go club activities
1: Go is an indirect game
1: Go Places in the USA
1: Go Poetry
1: Go Seigen 1
1: Hamanaka Takamitsu
1: HaneConnectSolution2
1: Han Zenki
1: Hayago Meijin
1: Hayashi Sano
1: Hikaru No Wakajishi Sen
1: Hikaru Problem 1 Discussion
1: Hiroe Hiroyuki
1: Hitachi Number 314
1: [Path] Hol Igor Explores Yose
1: Holigor's log
1: HolIgor's Log 2003 June 13 Discussion
1: Holigor's rant on yose
1: How Does It Feel to Improve at Go
1: How meta can we get at SL, discussion
1: How To Remember Your Games Discussion
1: How to win with a 9-stone handicap
1: Humour Go Innuendo
1: Hyppy's Go Blog
1: Idiom and metaphor in go
1: I Found The Hand of God
1: Ikeda Yutaka
1: Influence Go
1: In The Beginning Study Notes
1: Ito Tomoe
1: Ito Yoji
1: Joseki-related life-and-death example 1
1: Joseki-related life-and-death example 6
1: Kaketsugi
1: Kanazawa Discussion 70
1: Kanazawa Problem 20 b
1: KanazawaVaration75
1: Kanazawa Variations 46
1: Katsura
1: Kawamura Noriko
1: Kenmochi Jo
1: KGS client support for Mac OS9
1: Killing techniques
1: Kiseong 12 Game 1 Early Fuseki
1: Kiseong 12 Game 1 Fuseki 2
1: Kiseong 12 Game 1 Left Side
1: Kishimoto
1: Komatsu Fujio
1: Komatsu Hideki
1: Konagai Masaru
1: Korean Counting
1: Korean Go Terms A-Z
1: Kubomoto Tomiko
1: Kurotaki Masanori
1: Kusaka Kaneo
1: Kyu Exercise 13
1: Kyu Exercise 13 Solution
1: Kyu Exercise 3
1: Kyu Exercise 6 Solution
1: Kyu Exercise 7
1: Kyu Exercise 9
1: Ladder joseki
1: Ladder strategy
1: Large jump to avoid being sealed in
1: Learning pro games
1: Life and Death Intermediate Level Problems Erratum 1
1: [Path] Linguistics - Japanese
1: Little Golem Discussion
1: Liubo
1: Look At A New Page
1: Losing Sente
1: Lottery Go
1: Low invasion of fourth line three space extension
1: MacOS9Go
1: Magari Vs Hashimoto Shoji 1975 Aug 07
1: Magic Of Go Solution 1
1: Matsuoka Akira
1: Ma Vs Chang Hao 2000 Feb 18
1: Mcgill University Go Club
1: Meta Discussion 2001
1: Meta Discussion 2003
1: Michael's Cafe
1: Migeru's Question 1
1: Migeru vs. Alex Weldon
1: Mizutani Morie
1: Move 31 Game 2 Final Position
1: Move one loses the game
1: Nakaonoda Tomomi
1: Names in Go Discussion
1: Non-Joseki Exercise 3
1: Non-Joseki Exercise 3 Solution
1: Not using your time
1: Number Of Possible Outcomes of a Game
1: NYR2002 Alternative Black 125
1: NYR 2002 - move 60 aji
1: Obsolete Titles
1: Obuchi Morito
1: Okumura Hideo
1: Ongoing Game 1 Moves 38 To 49
1: Ongoing Game 1 Moves 50 To 71
1: Ongoing Game 1 Moves 92 To 119
1: Ongoing Game 2 - Moves 121 To 200
1: Ongoing Game 2 Moves 1 To 10
1: Ongoing Game One Cut At 177
1: Onizuka Genji
1: Opening in New Year's Rengo
1: Open-Source License
1: Order of play - temptation
1: Otake Hideo vs Cho Chikun - 2nd Meijin

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 223WSNotcher
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 35 point low approach two-space low pincer tenuki
1: 4-5 point 4-3 approach outside contact, tenuki
1: AGA Rules Discussion
1: Ando Takeo's pupils
1: Aoba Kaori
1: Aoki Kikuyo
1: Aoki Shin'ichi
1: Aragaki Takeshi
1: Asano Hideaki
1: Asano Yasuko
1: Attach To The Stronger Stone In A Pincer
1: Aug 10 Solution
1: Aug 14 Problem
1: Aug 18 Failure
1: Aug 24 Problem
1: Aug 4 Problem Solution
1: Aug 6 Solution
1: Aug8Problem
1: Beginner Exercise 109
1: Beginner Exercise 121 Attempts
1: Beginner Exercise 133 Attempts
1: Beginner Exercise 150 Solution
1: Beginner Exercise 153 Solution
1: Beginner Exercise 158 Solution
1: Beginner Exercise 159 Solution
1: Beginner Exercise 170 Solution
1: Bent three
1: Bird In The Hand
1: Blind Spot Problem 1 Solution
1: BQM129
1: BQM 40
1: Capturing Race Exercise 6
1: Chen Jiarui
1: Chung Kuo
1: Cross The Sea Under Camouflage
1: Cut Problem 1 Discussion
1: David Wolfe
1: Den Isei
1: Don't touch weak stones
1: Draughts Experience
1: Edo period
1: El Go
1: Elwyn Berlekamp
1: Empty City Ploy
1: Endgame from real games - 2002 Meijin
1: Endgame Test Two Black - Solution Points
1: Endgame Test Two - Book Solution White
1: Equipment Dimensions
1: Errata In Books Meta Discussion
1: Erratum 8 Mannenko Discussion
1: Fair Use
1: Feng Wei Xu Qi
1: First line connection
1: Frederic Donzet
1: Fujita Goro
1: Fukui Susumu
1: Furikawari
1: Furuta Naoyoshi
1: Games Against Computers - 1
1: game temperature
1: go4go
1: Go as Communication - The Educational and Therapeutic Value of the Game of Go
1: Gong Bi Gu Wo
1: GoTools Online - Quick Start
1: Guzumi
1: Hagiwara Sachiko
1: Half-point ko
1: HaneConnectSolution2
1: Hane-kaeshi follow up
1: Hans Pietsch
1: Han Zenki
1: Hayashi Yutaro
1: Heavy Examples
1: Hidaka Toshiyuki
1: Hikaru Problem 1 Holigor's Solution
1: Hikosaka Naoto
1: Hisajima Kunio
1: Hosaka Mayu
1: Hoshino Toshi
1: IGS 5k Against Low Chinese
1: Ikeda Yutaka
1: Improve Your Intuition, Volume 1
1: Ing Ko Rule
1: Ishigaya Kosaku
1: Ishige Kakuo
1: Ito Kotaro
1: Ito Makoto
1: Ito Yoji
1: Ito Yoshio
1: Iwamoto's pupils
1: Iyomoto Momoichi
1: Jiang Mingjiu
1: Josaku
1: July 31 Problem
1: KanazawaAttempts80
1: Kanazawa Attempts 85
1: Kanazawa Attempts 91
1: Kanazawa Hideo
1: Kanazawa Hints 83
1: Kanazawa Hints 96
1: Kanazawa Problem 86
1: Kanazawa Problem 90
1: Kanazawa Problem 97
1: Kanbara Shigeji
1: Kanbayashi Haruko
1: Karibe Eisaburo
1: Kato Atsushi
1: Kawai Tetsuyuki
1: Kenmochi Jo
1: Kido
1: Kifu copyright discussion
1: Kim Kwang-sik
1: Kinoshita Takao
1: Kirimoto Kazuo
1: Kiseong 12 Game 1 Fuseki 2
1: Kiseong 12 Game 1 Left Side
1: Kobayashi Chizu
1: Kodama Kunio
1: Komatsu Fujio
1: Konagai Masaru
1: Konishi Taizo
1: Kono Mitsuki
1: Kono Yukio
1: Ko situation 1
1: Kosugi Katsuko
1: Kubomoto Tomiko
1: Kuroda Yukio
1: Kurotaki Masaki
1: Kusaka Kaneo
1: Kyu Exercise 1
1: Kyu Exercise 16
1: Ladder Exercise 2 Solution
1: Levels Of Access
1: Life and Death - Intermediate Level Problems
1: Light play example 5
1: Losing Sente
1: Make A Fist Before Striking
1: Mary Had ALittle Lamb
1: Matsubara Taisei
1: Matsumoto Tokuji
1: Mimura Tomoyasu
1: Miyasaka Shinji
1: Miyazaki Hiroshi
1: Miyazaki Shimako
1: Mizuma Toshifumi
1: Mok Chin-seok
1: more Miai in the fuseki
1: Morikawa Masao
1: Morita Michihiro
1: Muramatsu Ryuichi
1: Music by Hiroshima
1: Nagasaka Inosuke
1: Nakaonoda Tomomi
1: Nobuta Shigehito
1: Noguchi Kichinosuke
1: NYR2002 move 158
1: Ogata Masaki
1: Ogoshi Ichiro
1: Okada Yumiko
1: Onizuka Genji
1: Open-Source License
1: Ozaki Suzuko
1: PGB21
1: PickyEndgameMiaiValuesAttempt
1: placid
1: position
1: Primary liberty
1: Qisheng
1: Real 3-D Goban
1: Rin Shien
1: Rob Van Zeijst
1: Sacrifice a single stone on the second line 1
1: Sakai Yasujiro
1: Sakamaki Kosuke
1: sangen-basami
1: Sasaki Tadashi
1: Sato Fumitoshi
1: Sato Masaharu
1: Secondary liberties example 8
1: Seki Examples
1: Sekine Naohisa
1: Shen Wu Qing Su
1: Shimamura Eitaro
1: Shimoji Gensho
1: Shinohara Masami
1: Shuhaku
1: Small Nadare Exercise 1 Solution
1: Snapback Problem 18
1: Snapback Problem 27
1: Snapback Problem 36
1: Snapback Problem 5
1: SnapbackProblem5 Solution
1: Sometani Kazuo
1: Sonoda Yuichi
1: Squeezing Out the Toothpaste
1: Stating Authors
1: Strict Connection
1: String
1: Sugiuchi Masao
1: Takabayashi Takuji
1: Takagi Shoichi
1: Takahashi Hideo
1: Takahashi Shutoku
1: Takeda Itsuko
1: Takenaka Kotaro
1: Takenobu Katsuzo
1: Taking a friendly game too seriously
1: Tanaka Masaki
1: Taniguchi Toshinori
1: Tei Meiki
1: The Code So Far - Ladder 2
1: The enemy's key point is yours
1: The Great Joseki Debates
1: The Left Hand of Darkness
1: Three in a row
1: Throw In Under Three
1: thrust
1: Tokimoto Hajime
1: Tsubouchi Takeji
1: Tsukehiki
1: Tsumego From Games 10
1: Tsumego From Games 13
1: Tsumego From Games 13 Solution
1: Tsumego From Games 14
1: Tsumego From Games 25
1: Tsutsui Katsumi
1: Under The Stones Solution 5
1: Unkx 80 Go Terms Questions
1: Use Your Opponents Time Too
1: Wedge - checking extension on fourth line
1: Wedge - Extend on the Fourth line after Checking Extension
1: Wedge - Ignoring the Checking Extension
1: Wedge - Jump Out after Checking Extension
1: Why we do open on Tengen
1: Women's Kisei
1: Yahata Kyousuke
1: Yamada Kimio
1: Yamada Wakio
1: Yamamoto Yutaka
1: Yang Chae-ho
1: Yasui Senkaku
1: Yasui Shuntetsu
1: Yilun Yang's Go Puzzles Volume 2
1: Yi Sang-hun
1: Yokoyama Kunitada
1: Yoshioka Kaoru
1: Yosumi vs Yosumiru



This is a copy of the living page "Pages By Distance" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.