3-4 point low approach one-space low pincer one-point jump
Difficulty: Intermediate
Keywords: Joseki
Jumping out with is the most common answer to the tight pincer .
The answer at a is the standard play here. At b is the only real alternative: it is steady, and Black can hope then to develop on both sides.
[1]
![[Diagram]](../../diagrams/34/7d2113d28dfe3cdacac70856866117fa.png) | Up onto the fourth line |
To answer with shows consistent, natural aggression. White has to find some way to deal with this play other than pushing at the circled point.
Noam? What is wrong with pushing at the circled point above?
The two major answers for White, at c and at d, have varied in popularity over recent decades. To play at d usually allows Black to take sente. On the other hand to play at c can mean large-scale fighting. Just recently the pros have been preferring c.
[2]
![[Diagram]](../../diagrams/0/acce7f3a1dffc01c7d184d6122340cc8.png) | Inducing play |
After , starting a new group, is just about forced. Then is expected.
One can explain this sequence: is an inducing move, setting up . It also obstructs a black extension along the left side.
![[Diagram]](../../diagrams/39/2d6100a60d18db3daed71b64c9695067.png) | Main line |
Next - is the main line continuation. Black may instead try at x, to trade away the pincer stone.
![[Diagram]](../../diagrams/14/c7c3651256ac1a0a9c507126694c87f6.png) | Continuations |
After that, White has a choice of way to play: at the square-marked point to fight on the left side, or at one of the circle-marked points to attack on the upper side.
There are many variations on the way to this position, though.
[3]
![[Diagram]](../../diagrams/0/7b73e71dbee0672706c7e1bb4818b4d3.png) | A modern line |
The variation with these days is followed by - . Black will play at once, but can leave follow-up moves here for a little while.
Black takes territory and sente. White was playing this way 15 years ago; but now the line above is seen again.
[4]
![[Diagram]](../../diagrams/52/7a9a1bd0dca5cbd7d7e64836bf874f75.png) | Steady for Black |
If on the third line instead, White can settle easily with well-timed kikashi , and .
This allows , developing on both sides. Black has quite a low position, though: this isn't suitable in the context of a large-scale plan.
Charles Matthews
This is a copy of the living page
"3-4 point low approach one-space low pincer one-point jump" at
Sensei's Library.
2004 the Authors, published under the OpenContent License V1.0.
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