[Welcome to Sensei's Library!]

StartingPoints
ReferenceSection
About


Referenced by
IshiPress
DirectionOfPlay
KajiwaraTakeo
WhoWasSolutions
3354Enclosure
TeachingPaths
34ApproachHighOrLow
AutomaticInvasion...
GoSuperBooks
TG5371To140
WhatIsYourFavorit...
DifferenceBetween...
AlexWeldonSChrist...
AnInterestingPoin...
GoBooks
OtherPeopleCommen...
RecommendedInterm...
TeachingGame67Mov...

Homepages
GRDavies
Halfling
Migeru

 

The Direction Of Play
    Keywords: Strategy, Books & Publications

First published 1979 by the Ishi Press, translating Go Super Book 12 from the Nihon Ki-in series. Reprinted by Kiseido.

Over six discussion chapters, a problem section and a detailed game analysis, we have Kajiwara's theory - 'a stone has power', 'move two lost the game', 'living go', 'no real improvement unless you ...'; and so on. This is an artistic rather than a technical theory of go. Or the master chef bawling out the kitchen underlings for lack of committed perception.

Plenty of interesting ideas here. I don't know where one does pick up the concept that good go depends on feeling. Some people might find it in these pages.

Charles Matthews

See also [ext] David Carlton's review.

Halfling: At which strength should one read this book? It is a little confusing for me and I often don't understand when the author makes remarks like "It's clear that ..." : (

HolIgor: It is definitely a dan level book. High dan level even as it discusses planning the game as a whole. I remember Kajiwara saying "Give me this ponnuki and I won the game". Man, you gave your enemy 20+ points of territory for this ponnuki and you've won the game!?



This is a copy of the living page "The Direction Of Play" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.