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LukeNine45

 

LukeNine45 KGS Commented Game 1
   

I am black. I would be happy to hear the comments of other people. :) I am going to point out the moves that I can tell are bad. Please take my comments with a grain or three of salt as I am only 18 kyu. :) I would be especially interested in mistakes I made that I didn't point out here.

(Note that this was a fairly quick game. But I should have been able to avoid many of these mistakes regardless.)

[ext] here is the game record. White is guidji on KGS.

[Diagram]
Moves 1 to 10

B6 looks awful after W7. I think it should have been at W7 or a. I would have to agree with that assessment. 6 is played to keep the corner, but it allows W7 entombing the black stones and forcing the sad looking B8


[Diagram]
Moves 11 to 20

B6 looks like the key mistake here. W9 or a might be better places for it? B2 might be questionable, too. I think B10 is bad and I should have atari'd either W7 or W9.


[Diagram]
Moves 21 to 30

I don't think I did anything terrible here, considering the situation (but see the next diagram and comment).


[Diagram]
Moves 31 to 40

After 1-4, I decided that the marked stones of mine were pretty dead. I think now I should have either made that call sooner, or tried harder to save them.


[Diagram]
Moves 41 to 50

I made B2 and B4 in that way to try and avoid squeezing out the toothpaste. I didn't play B8 at W7 because I thought White might have a tactic to take the corner because of my unconnected stones. I'm not 100% sure those were good moves or reasons. :)

I'm not sure if B10 was necessary, but I didn't want the corner to die, since I disconnected it from the rest of the board early in the game. :)


[Diagram]
Moves 51 to 60

B4 was a pointless move, or anyway, White thought so. Perhaps B8 should have been at W9? I don't know how to deal with that situation.


[Diagram]
Moves 61 to 70

W5 was perhaps the most disturbing move in the game for me. It seems Black needs a move at a or thereabouts before he can think of the top as secure territory (even that might not be enough). W5 is great because extending to b or connecting with W7 are miai. Ouch!


[Diagram]
Moves 71 to 80

Black makes a nice wall which isn't good for anything, while White eats half his territory. I was trying to kill the white invasion, but after these moves, I'll be doing well if I don't loose the entire corner.


[Diagram]
Moves 81 to 90

Despite my best efforts, Black manages to save a few stones out of the corner.


[Diagram]
Moves 91 to 100

I like B8 and B10, they make the center look better for black. W7 puzzled me at the time. It's there in case there's a capturing race in the center, she'll be able to kill that dead group to connect all her stones out in time.


[Diagram]
Moves 101 to 110

Here we play out the first section of that capturing race. :) B10 is not bad, it gives me another way to connect with my stones on the top right.


[Diagram]
Moves 111 to 120

B6 and B8 make a terribly ugly shape.


After this, it's not that interesting. Here is the final position. I resigned because the librarian was kicking me off the computer, but I should have anyway because I was way behind.

[Diagram]
End position


This is a copy of the living page "LukeNine45 KGS Commented Game 1" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.