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Distance From Frontpage
Keywords: SL description
The following list ranks pages by number of clicks necessary to get to this page from the FrontPage. The list shows the number of clicks necessary to get to the page and its pagename.
Note: pages with distances of 4-6 are not shown. This is the majority of pages. The list should just give you a quick overview of pages near the FrontPage and very far away from it. Have a look at the pageinfo of a page if you would like to find out how far away from the FrontPage it is.
see also: PagesByDistance
List compiled on 2004-01-11
2: Baduk
2: Go
2: Guided Tours
2: How To Use Wiki
2: Recent Changes
2: Reference Section
2: User Preferences
2: Weiqi
3: 13x13 Board
3: 13 x 9 game 01
3: 19x19 Board
3: 2003-11-20 discussion
3: 3437 enclosure
3: 3453 enclosure
3: 3-4 point enclosures
3: 3-4 point high approach inside contact
3: 3-4 point high approach, two-space high pincer
3: 4-4 point low approach, tsukenobi
3: 4-5 point Josekis
3: 80 For 20
3: 9x9 board
3: About the Opening
3: Adding Pages Discussion
3: Advanced Study Section
3: Advertising On SL Discussion
3: Agehama talk
3: All about influence
3: alter Pedro
3: Ambiguous Position
3: American Go Journal
3: Anatomical terms
3: Andreas Fecke
3: Andre Engels
3: Andrew Grant
3: Andrew Walkingshaw
3: Anonymous
3: Arno Hollosi
3: Arno's thoughts about SL
3: ArthurSmith
3: AshleyF
3: Aspects of Sacrifice
3: Attach-crosscut corner patterns
3: Attack and Defence
3: Attack and Defense - the book
3: Avatar DJFlux
3: Bad Habits
3: Balance
3: Base
3: Basic endgame theory
3: Basic Instinct
3: Basic Live Shapes
3: Beginners Study Discussion
3: Benjamin Geiger
3: Bernard Helmstetter
3: Bill Spight
3: Blake
3: Blowte
3: Blue Wyvern
3: Bob McGuigan
3: Bob Myers
3: Box formation
3: BQM102
3: BQM105
3: BQM129
3: BQM75
3: British Go Journal
3: Bruce Wilcox
3: Central Line
3: CGT path
3: Charles Matthews
3: Chess
3: Chinese Go Terms
3: Cho Chikun
3: Cho Hun-hyeon
3: choshi
3: Cho U
3: Chris Hayashida
3: Colin Jacobs
3: Commented games
3: Commented Professional Games
3: Compost Heap
3: Computer Go
3: Confused
3: Conventional Wisdom
3: Cornel Burzo
3: Corridor
3: Counting
3: Darron Shaffer
3: Database Search
3: Dave Sigaty
3: David
3: Dead
3: Deebster
3: Deleting Pages
3: Deshi
3: Diagonal attachment path
3: Dieter Verhofstadt
3: Distance From Frontpage
3: Dnerra
3: D'ohsuji
3: Don't provoke damaging plays on the second line
3: Dragon
3: Editing Discussions - Discussion
3: Editing freedom - discussion
3: Editing Pages
3: Elementary moves 1
3: Enclosure techniques
3: Endgame Tesuji4
3: English Go Terms
3: Equipment Dimensions
3: Eric Osman
3: Essential go terms
3: Estimating The Score
3: Etymology of Go
3: Example Game
3: Eyes Collection
3: Famous Go Games
3: Fast Company Advice
3: Fhayashi
3: Finger
3: FM1
3: FM2
3: Forcing and initiative
3: Four star points box formation
3: Frs
3: Full Recent Changes
3: Fuseki Exercises for Beginners
3: Future Use of SL
3: General Opening Principles
3: Get Strong at Joseki problem discussion
3: gimpf
3: Give me liberties
3: Go and the Rest of the World
3: GoBase
3: Go Comic Strips
3: Go for Beginners
3: Go Go Igo
3: Go Journals
3: Golden Opportunities
3: Gomoku
3: Good Habits
3: Good Play
3: Go Programs
3: Go Proverbs
3: Go Proverbs Illustrated
3: Go Seigen
3: Go Servers
3: Gote
3: Handicap
3: Handicap Go path
3: Hans Schnabel
3: Hard-heartedness
3: Harmony
3: Heuristic
3: How Diagrams Work
3: How off topic can we get at SL
3: How Paths Work
3: Hu of KGS
3: hyperactive position
3: Inducing move
3: Influence Go
3: Interesting
3: In the Beginning
3: In The Beginning Study Notes
3: Invasion itinerary
3: Ishida Akira
3: Ishigure Ikuro
3: Iwamoto Kaoru
3: James Davies
3: Jan van Rongen
3: jasond
3: J groups
3: JohnAspinall
3: John Fairbairn
3: Joseki as a source of bad habits
3: Joseki Library
3: Joseki pages
3: Jubango
3: Juuitchan
3: Kageyama Toshiro
3: Kanazawa Solution Three
3: Kanazawa Tesuji Series
3: Karl Knechtel
3: KGS Beginner's Room
3: Kikashi
3: Killing Shapes
3: Kjeld Petersen
3: Ko Fighting
3: Korean names
3: Kyuuba
3: Lessons In The Fundamentals Of Go
3: Levels Of Access
3: Liberty
3: Liberty - introductory
3: Library Lobby
3: Life and Death
3: Life And Death - the book
3: Linguistics - Japanese
3: Lismore Go
3: Making Your Own Equipment
3: Malweth
3: Mark D
3: mAsterdam
3: Match Types
3: Mdh
3: me
3: Men
3: Mentality Path
3: Mentioning Grades Or Not
3: Meta Discussion 2001
3: Meta Discussion 2002
3: Method of playing inside systematically
3: Miai
3: Miai counting
3: Miai values list
3: Middlegame joseki
3: Mistake
3: More Variations Thanthe Taisha
3: Morten Pahle
3: Motare
3: Nadare Joseki
3: Nagahara Yoshiaki
3: Names in Go
3: Naustin
3: Nico
3: Ogawa Tomoko
3: O Meien
3: Omoshiroi talk
3: One Day 1 Problem
3: One-ten-hundred in study
3: Ongoing Game
3: Opening Theory Made Easy
3: Otake Hideo
3: Overconcentration
3: Page difficulty discussion
3: Pages By Distance
3: Pages for beginners
3: Passing
3: PathMainPage
3: PatrickB
3: Philosophy and Go
3: Phlegmatic
3: Pincer Path
3: Pinyin
3: placid
3: Playing style
3: Playing the first move in the upper right corner
3: Positional Judgment
3: Principles of Yose
3: Priority
3: Probe
3: Problems and Exercises
3: Professional Players' Go Styles
3: Protecting the cut - Example 1
3: PurpleHaze
3: Pushing Battle
3: Radek Nechanicky
3: RafaelCaetano
3: Rank
3: Recent Changes - Games
3: Recent Changes Junkies
3: Reference games
3: References to Go
3: RGG FAQ
3: Richard Bozulich
3: Richard Hunter
3: Rich Lancashire
3: Rin Kaiho
3: Robert Jasiek
3: Robert Pauli
3: Rob Van Zeijst
3: Sabaki
3: Sakata Eio
3: Sazn
3: Scoring
3: Scoring And Counting Discussion
3: Scryer
3: Sebastian
3: Second course on ko
3: Sequencing questions
3: Shapes And Connections
3: Shin Fuseki
3: Side patterns
3: Sioux Denim
3: Site Name
3: SL Conventions
3: SL Copyright Discussion
3: SL - privacy policy
3: SL Snapshot
3: SL Statistics
3: Speculation
3: Statistical analysis
3: Stefan Verstraeten
3: Stones
3: Stones walking path
3: StormCrow
3: Strategic Concepts of Go
3: Strategic group
3: Strategy
3: Study
3: Studying Professional Games
3: Sung-Hwa Hong
3: Systematic joseki
3: Tactics
3: taiji
3: Taisha five-way junction
3: Take the last big point
3: Talk pages
3: Taxonomy Test
3: Technique
3: Territory
3: Territory and Area Scoring
3: Tesuji and Anti-Suji of Go
3: Tesuji - the book
3: Text Formatting Rules - Introduction
3: The Captain
3: The Second Book of Go
3: Thickness
3: Thickness attenuation
3: Throwing the Board Against the Wall Denting the Wall and the Board Prior to Uppercutting Your Opponent
3: TJ
3: TouchGraph WikiBrowser
3: Tour Bus Stop
3: Toyota Tour
3: Trying to Win a Game in the Fewest Number of Moves
3: Tsumego
3: Tsumego From Games
3: Two Eyes
3: Understanding Wiki Pages
3: unkx80
3: Unusual enclosures
3: User Name
3: Using And Contributing To Sensei's Library
3: Usual Dilemmas
3: Variants
3: Varinz
3: velobici
3: Vital point
3: Wabi Sabi
3: Wade-Giles
3: Wariuchi
3: Wedge Variants
3: What is Go About
3: When to Resign
3: Whisky Master editor
3: Whither Joseki ...
3: Who Was That Go Player...
3: Wiki Etiquette
3: Wiki Indexes
3: Wiki Master Edit
3: Wiki Master Editor
3: William Shubert
3: Women - Discussion
3: Yamashita Keigo
3: Yutopian
3: Zarlan
7: Amayake Nobuo
7: Aoyagi Hideo
7: CGT Analysis of Same Small Endgame
7: combos
7: events
7: Ezura Yuichi
7: Furuyama Kazunari
7: Furuya Yutaka
7: Hatoyama Ichiro
7: Hirano Norikazu
7: Inagaki Kanetaro
7: Inagaki Nissho
7: Iwata Uichiro
7: Izumitani Hideo
7: Izumo Tetsuya
7: Jiji Shinpo
7: Kaku Kyushin
7: Kanazawa Problem 20b solution
7: Kanazawa Solution Prime 10
7: Kashiwabara Yasuto
7: Kim Ok-kyun
7: Kita Hakusen
7: Kojima Shun'ichi
7: Ko Mosei
7: Konagai Masaru
7: Kondo Yoneo
7: Ko threat in seki example
7: Leere Leiter System
7: Maeda Ryo
7: Matsuoka Akira
7: Maximum likelihood
7: Miyatake Susumu
7: Miyazaki Hiroshi
7: Nakao Noboru
7: Ozaki Suzuko
7: Pechin Hamahiga
7: Sakaguchi Ryuzo
7: Sakaguchi Shintaro
7: Sakai Masanori
7: Sakuramoto Saburo
7: Sasaka Shiro
7: Satisfying Victory Discussion
7: Sato Kaoru
7: Sekine Naohisa
7: Shibayama Bungo
7: Shimojima Yohei
7: SODOS
7: Solution To OngoingGame2 - Move 174
7: Sumi Shinsuke
7: Tanaka Makiko
7: Tei Meiki
7: The Largest Area Same Perimeter
7: The Largest Area Same Perimeter Test
7: Torii Nabejiro
7: Tournament Directing Software Platform Discussion
7: Tsuhako Genju
7: Ueki Yoshio
7: Yahata Koichi
7: Yamada Shiho
7: Yamada Wakio
7: Yamazaki Sotosaburo
7: Yasui Shoji
8: Felix Dueball
8: Katsuda Eiho
8: Takei Takashi
Unreachable: amai
Unreachable: Bashan Teaches Tim
Unreachable: breze
Unreachable: Enclosure Openings
Unreachable: Fa Yang Lun
Unreachable: Floris's Memorized Games
Unreachable: Javaness
Unreachable: KGSWishlist Old
Unreachable: League
Unreachable: Life and Death Intermediate Level Problems Erratum 1
Unreachable: Magnetic haengma
Unreachable: MagneticJoseki
Unreachable: maru 16
Unreachable: News
Unreachable: Nuke Marine
Unreachable: Page Header Data
Unreachable: Phase
Unreachable: Position after day 1 in Kisei 2003 game 2
Unreachable: Positive Superko
Unreachable: pseiko
Unreachable: Punishing Fuseki Mistakes Problem 1
Unreachable: Punishing Fuseki Mistakes Problem 1 Discussion
Unreachable: Rating Book for Children
Unreachable: rcm
Unreachable: Robert Jaseki
Unreachable: Round Board
Unreachable: Second Impact on KGS
Unreachable: Si Huo Miao Ji
Unreachable: Womens Myungin
Unreachable: ytz 997
This is a copy of the living page
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Sensei's Library.
2004 the Authors, published under the OpenContent License V1.0.
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