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ReferenceSection
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Aliases (info)
KoFight
KoFights

Paths
HowPathsWork
SecondCourseOnKo

Referenced by
KoThreat
LossMakingThreats
Oshitsubushi
BasicsOnKos
ThereAreNoKoThrea...
RemoveDoubleThrea...
KoThreatAmplifica...
AlternatingPlay
CaptureOnceToUseU...
KoThreatCards
MiddlegameJoseki
DoubleKoThreats
BadAji
LongThreat
LocalTally
ReferenceSection
SenteKo
Amateurish
TakingSenteInAKo
GuidedTours

 

Ko Fighting
PageType: Path   Difficulty: Beginner   Keywords: Ko

One of the central principles of the go rules is the concept of a ko. In general, a ko cannot be recaptured straight away, and if the ko has any value, what is known as a ko-fight develops.

This page is meant to give you some basic information about what a ko-fight is, and how to play it.

There is much more at the second course on ko.



This is a copy of the living page "Ko Fighting" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.