Light play example 2
Difficulty: Advanced
Keywords: MiddleGame, Shape, Tactics
![[Diagram]](../../diagrams/35/d7074acf451a417777f04e511d9a2a25.png) | After the probe |
This is one of the common sequences after the probe in Black's enclosure. How should White continue after Black attacks at ?
![[Diagram]](../../diagrams/44/e983cc8bb121f945c6bd35f9294370af.png) | White 1 is light |
is light, because it doesn't place too much importance on the stones.
![[Diagram]](../../diagrams/32/54eba394f78c58a9ec80f34c7cad01f8.png) | Black tries hard |
Black here seems too interested in cutting White. After , it is clear that Black has bad shape. The cutting points at a and are both serious.
![[Diagram]](../../diagrams/40/ab0774d6a63ba9217bdadc7711d3a098.png) | Black is too keen to capture |
If Black concentrates on capturing White's two stones, White will be happy. The ponnuki with gives White good shape; and Black has a problem.
Black has changed the order of play by cutting immediately at . That goes against the 123 principle. In this case Black has no good way to continue. Black at b isn't interesting, but there is nothing better.
![[Diagram]](../../diagrams/27/556a443432d1f08216e285baa2dea76b.png) | White plays heavily |
White should be reluctant to play here, in order to connect together securely. This is heavier, and the exchange of for is a local loss.
This is a copy of the living page
"Light play example 2" at
Sensei's Library.
2004 the Authors, published under the OpenContent License V1.0.
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