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KGSWishlist

 

KGS Bugs
   

Motivation: KGS Wishlist has become immense. It contains mostly suggestions for improvement /alteration or just wishes what one would like to see there. It is a bad place to point out what doesn't work on KGS. If there is another place that covers this, please move this content there. wms: Good idea. Usually I pull true bugs over to the KGS Plans or KGS Status as soon as they show up, but I may have missed some.

BUGS:

  • When trying to save teaching games to disk from game list directly, I get an error message. Often these games are not finished and this may cause the problem. I can solve it by opening game into a room and saving it.
    • wms: Yes this is a known bug. I think it may be in KGS Plans somewhere. The reason I haven't fixed it yet is that there is a workaround (as you found), and the fix is difficult. You see, when you save a game to disk without opening it first, it gets the game from the web server; private games are not accessible by the web server, so you get the error. There is no way right now for the server to send your client SGF data other than through opening a game in a room, so I'd have to add a new channel of SGF data to make this happen, or implement some kind of temporary cookie system for putting games that need downloading somewhere that you can get it safely via HTTP.
  • Icepick: Often when I first connect and join the English room, I'll get 2-10 lines of text conversation from several people concatenated onto one long wrapped line. It's rather odd. I could send you a screenshot of it next time it occurs if you're not aware of it.
    • Joshual000: Along the same lines, occasionally the initial chat will be part of the room header text (bolded, etc.) Perhaps chat is recieved before the room is entirely initialized.
    • phenomene: I think it is a Java bug, I have got it too. It happens when people speak in the room before you look at it after connecting to the server (the tab becoming blue). A practical way to get the text back to a normal form is to unstack the room (and then to put it in back in a tab again if you like). (I apologize if my bad English makes this unclear.)
    • wms: This is a java bug. I can't make it happen reliably though, so I can't report it to Sun. If anybody finds a way to make it happen every time, please let me know!
  • wms: Sometimes at the end of a game, comments get screwed up. This is because when the game ends, players are sent the comments again, so that they will see what observers said. The client tries to "hide" these new comments, but sometimes it fails and you see them out of order or duplicated.
  • ryouga: I've noticed that the fonts are seriously unaligned on OSX.3 from the Webstart client. I had someone tell me it was fine on the in-browser version, but just to give you an idea of what I mean, someone placed an A and B on the board and they appeared on the actual lines below the point they were supposed to be representing, hiding under stones, etc.
    • I see something similar (JNLP client, MacOS X 10.3.2), except the labels (letters or numbers) are drawn "too high". At the top of the square that represents a point, I see the bottom half of the letter or number.
  • Create a private room. Allow another player. Other player joins room. Creator leaves, room survives with other player. Creator is unable to re-join the room. The workaround of adding oneself to the allowed list (before leaving) is specifically denied.
    • wms: This has been fixed. It was reporting during 2.5.6 beta testing, so it didn't get into status, but it is fixed in the newer 2.5.6 betas.


This is a copy of the living page "KGS Bugs" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.