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AlternatingPlay
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Environmental Go
Path: CGTPath   · Prev: Environment   · Next: Thermography
    Keywords: Rules, Theory

Environmental Go, devised by [ext] Prof. E. R. Berlekamp, adds an environment of simple gote to regular go. This environment consists of a stack of coupons with certain values, usually one with each value between 1/2 and 20. At her turn a player may take a coupon instead of playing on the board. Taking a coupon, like a board play, removes any ban on taking a ko.

One purpose of environmental go is to find out the opinions of professionals about the size of the largest play at any time. If the stack of cards were thick enough, with a very small increment between the values of coupons, then the largest play would always be the best play.

Jiang Zhujiu and Rui Naiwei played the first Environmental Go game in April 1998. Since then they have played a couple of more. An analysis of the first game will appear in ''More Games of No Chance'', R. Nowakowski, ed., in 2002.

Some of the Environmental Go games can be found [ext] here.



Path: CGTPath   · Prev: Environment   · Next: Thermography
This is a copy of the living page "Environmental Go" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.