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Referenced by TenukiJosekiPages... 3483Enclosure 34PointLowApproach 34PointLowApproac...
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3-4 point low approach two-space low pincer, tenuki
Difficulty: Expert
Keywords: Joseki
![[Diagram]](../../diagrams/22/61ef79ba1375419ba4258147ce90a3cd.png) | White's tenuki |
If White ignores Black's pincer here, Black can continue with a or b. There are not many examples in contemporary pro games: but the variations are interesting.
![[Diagram]](../../diagrams/29/81e89835125a541323775c3244a4e71f.png) | Black attaches |
When is played, White has answers at a, b and c. The wedge at a depends on a good ladder for White, otherwise Black at c may be strong.
![[Diagram]](../../diagrams/52/1b6644db7d46222750febd5076f5693c.png) | White's answer at 'a' |
This line is seen in Edo period games. The hanging connection to the second line of is typical good shape. The plays and are interesting: once White has the answer , rather than d, she stops worrying about cutting at the circled point. In the corresponding line for the one-space pincer, White is recommended to play at e, rather than the atari , accepting gote rather than give Black a thick outside position.
![[Diagram]](../../diagrams/37/ec9362c5fc51469c40ba0a7b85f30a5f.png) | White's answer at 'b' |
After , leads to some tactics, pretty much a one-way street.
![[Diagram]](../../diagrams/27/2393a84bf5ccd5474ec608d26a057312.png) | White's answer at 'b', continued |
This has followed, in numerous pro games. Other tries are at and at .
![[Diagram]](../../diagrams/12/3dcc79b383637d1d3545e63c43160ee6.png) | White's answer at 'b', continued |
This is the expected result, with Black having strong influence but White taking the corner.
![[Diagram]](../../diagrams/27/74dbdeceab38a7f405c0939a3e97884e.png) | White's answer at 'c' |
This is the third way to play, Black building a wall with an obvious gap.
![[Diagram]](../../diagrams/45/ea9d161972e02cfe21e94a0d41931f96.png) | Diagonal attachment |
If is played instead, is the normal shape to threaten on both sides.
![[Diagram]](../../diagrams/18/99a3a70ee80b379b62c11b8d0585d483.png) | Go-Rin |
The game Rin Kaiho-Go Seigen 1963-11-18 continued this way (colours reversed). If is at , White a Black b then at starts a difficult fight. The and combination is interesting, though it is going back to patch up.
This is a copy of the living page
"3-4 point low approach two-space low pincer, tenuki" at
Sensei's Library.
2003 the Authors, published under the OpenContent License V1.0.
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