[Welcome to Sensei's Library!]

StartingPoints
ReferenceSection
About


Aliases (info)
Lax
Mild
Underplay

Paths
Mistake

Referenced by
Urgency
Overplay
PGB41
BeginnerExercise9...
BQM22
SafetyPlay
ShinFusekiHo
Soft
ARichManShouldNot...
HonteLib4
BQM73
44PointOneSpaceLo...
LeadAwayAGoatInPa...
NYR2002Alternativ...
OngoingGame2Moves...
PGB101
Teaching44OneThru...
NYR2002Moves1To20
PGB121
BQM16

 

Slack
Path: Mistake   · Prev: ShutIn   · Next: Slow
   

Mostly synonymous with slow. Can also imply inefficient.

The term severe is the antonym, for Go purposes. 'Mild' is a synonym. 'Underplay' is another possible synonym - selling your position short - overplay going clearly enough too far the other way. Nurui implies lukewarm or wishy-washy play, not definite enough to be obviously wrong.


Not all apparently slack or mild plays are mistakes - some 'slack' plays are involved in Takemiya's style. And not all severe plays are correct, or best, or recommended. If they were, we'd all aspire to play like Sakata.

Some very strong players can win by apparent concession. The closest pincers aren't always played, as the whole development of opening theory since Dosaku goes to prove.

Charles Matthews



Path: Mistake   · Prev: ShutIn   · Next: Slow
This is a copy of the living page "Slack" at Sensei's Library.
(OC) 2003 the Authors, published under the OpenContent License V1.0.