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Trying to Win a Game in the Fewest Number of Moves
(Sebastian:) I just read this on Fast Company Advice: "Trying to win a game in the fewest number of moves means hoping that your opponent is incompetent." This is probably true under the usual rules, and certainly part of go ethics. But since Teach Yourself Go advises to "Shake up your playing in different ways" I would be curious if it would be interesting to play such a game. The scoring would have to be changed as follows:
This rule would also make sense in normal games, where it would avoid the headache of knowing when to resign. This is a copy of the living page "Trying to Win a Game in the Fewest Number of Moves" at Sensei's Library. ![]() |