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Costly atari
Path: ForcingAndInitiative · Prev: DoubleSenteIsRelative · Next: AlmostSente Path: SequencingQuestions · Prev: TryToGetFirstCaptureInAKo · Next: Premature
Keywords: EndGame
Sometimes you need to play your kikashi while you can. But sometimes it is aji keshi or entails a direct loss. One common mistake is to atari a first-line hane when you are going to tenuki.
Here is an example from Rob van Zeijst's column in the
Giving two points komi, Black loses by one point.
But Black's atari at
The difference is that Black has not sacrificed a stone in the top right corner. The extra point gives Black a tie. What about White's earlier atari? Was it a mistake, too?
After
But after
If White continues to mirror with
White can try
So White's early atari seems necessary to prepare for the atari with sente when Black cuts. Two similar ataris, one right, one wrong. Go is not a very easy game. -- BillSpight Path: ForcingAndInitiative · Prev: DoubleSenteIsRelative · Next: AlmostSente Path: SequencingQuestions · Prev: TryToGetFirstCaptureInAKo · Next: Premature This is a copy of the living page "Costly atari" at Sensei's Library. ![]() |