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3-4 point high approach two-space high pincer ogeima bump
Keywords: Joseki
Dieter: from a game of mine. I'm figuring out what to do next. Obviously, cutting at a is not a good idea.
BobMcGuigan: A White play at b next looks good to me. If Black connects to the left of dnerra: Wow, Dieter, you must be much stronger than me if it is obvious to you that cutting at a is bad :P Seriously, either first atari at a then b or b directly seem the only alternatives to me. The difference is very small and subtle. The problem comes in the next move:
Both a and b seem reasonable shapes to me. Depending on that choice, and on which atari black choose to capture [1] If White chooses b and black captures with e, then the push at c is definitely a mistake. In all other cases, I don't know. This is a copy of the living page "3-4 point high approach two-space high pincer ogeima bump" at Sensei's Library. ![]() |