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Mistake
PageType: Path
Difficulty: Beginner
Keywords: Go term
This is a page to collect up different kinds of mistakes, and their names. Also to reference examples of mistakes on SL.
Typical mistakes
- aji keshi (removing one's own aji)
- amarigatachi (overwrought shape)
- amateurish play
- atari-atari, beginners play atari
- auto-atari (self-atari)
- automatic play
- bad shape
- bad style (wrong suji)
- blunder
- can be cut
- causing loss of liberties, leading to shortage of liberties, also known as damezumari
- clumsy double contact
- dango (dumpling, potato shape)
- death in gote
- disposable stones, confusion with key stones
- empty triangle
- following the opponent around (try tenuki instead)
- greedy
- heavy play
- not using home advantage
- inconsistency (so stick to your strategy)
- inefficient shape
- ippoji (single territory strategy)
- kikasare (being pushed around)
- kikashi, forcing move that is actually aji keshi (see thank you move), or not treating as disposable
- kill yourself in gote
- kyu disease (attempting to kill everything)
- loss-making threats
- low (too close to the side)
- mochikomi (failed invasion)
- non-cutting stones (see cutting stones)
- non-urgent play
- nurui (tepid)
- falling into oi otoshi (cascade of atari)
- overconcentration, korigatachi
- overplay
- passive
- patching
- premature attack, invasion
- pushing from behind
- raw peep
- reckless
- reluctance to sacrifice
- rigidity
- safety play
- shut in, allowing groups to be
- slack
- slow
- not seeing snapback
- soft
- small play, small move
- forcing the opponent through a small gap
- speculative invasion
- squeezing out the toothpaste
- stolid
- submissive
- thank you move
- thin
- play too close
- vulgar play, zokusuji
- weak groups
- wrong direction
Examples
Bill: I removed gote from this path. While it is true that many mistakes are taking gote unnecessarily, they are covered by following the opponent around.
Charles I'd agree that gote isn't the name of a mistake. There are other aspects, for example patching. Perhaps these should be amplified. After all, taking gote too often is characteristic of weak play.
This is a copy of the living page
"Mistake" at
Sensei's Library.
2003 the Authors, published under the OpenContent License V1.0.
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