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Flexibility
Path: Principles · Prev: Efficiency · Next: Liberties
Keywords: Go term
Flexibility is important for Go players. They must be adaptable to their opponent's play.
In this example, Charles Matthews Flexibility is an elusive concept, really.
In the example given, Black's initial play
In contrast, the 4-5 point play The most convincing thing to say about flexibility is that most (not all) strong players favour it. But there is always the idea that rigidity might work if you were good enough at it. Is the kami no itte unique? Surely not, but not worth discussing with anyone who can't see that. Bill: Flexibility is a key part of lightness. It is also essential to miai strategy. OTOH, when you have the advantage, you may want to reduce the possibilities available to your opponent. In addition, flexibility is an aspect of style. Most amateurs are insufficiently flexible. Their play is heavy. (Me too, I'm afraid.) The point of the 4-5 point pincers page is that there aren't any. Of course this might be debated. But another aspect of flexibility that might be called typically Eastern is this: if you're relying on odd-looking plays to stay on course with some plan that is becoming an idee fixe, who is winning? So a sort of converse: try to be the one who knocks the opponent off course, away from normal, orthodox plays. Path: Principles · Prev: Efficiency · Next: Liberties This is a copy of the living page "Flexibility" at Sensei's Library. ![]() |