Two stars side - pattern 2
Keywords: Opening
In contrast to Two stars side - pattern 1, this is a standard pattern, because of its relation to sanrensei.
With played high, Black is much more likely to develop from here on a large scale.
![[Diagram]](../../diagrams/24/ea206d1bdb3dece4e68365ae7ca84a5a.png) | Expand to a double-wing formation |
This is the common choice for Black here. This grows the framework based on , and gives White no option to pincer.
![[Diagram]](../../diagrams/20/55c8fda1e74ea2c87c73248c55c1a90b.png) | White's replies |
Of all the possible ways to play now, is the most popular and has a clear meaning: limit the framework first. The other circled points have something to be said for them (on the fourth line no cap is possible; nearer the corner is better for territory).
White may also just take a big point at c for a contest of frameworks. The invasion at a is sometimes played early. Interestingly, if White leaves it late to enter Black's framework, it is usually at b.
![[Diagram]](../../diagrams/52/4495e9b00ee1223b7911b4926217d28c.png) | Approaching the upper right |
If then is the common answer (may also be at a). The pincer commonly played is at b. Black is expected to jump out then; but in fact there seems to be no set way to play, in what may become a running fight on the upper side.
![[Diagram]](../../diagrams/35/09409d5a7b2d7b2a3806fa79be5375a1.png) | White first |
White in this position will play in the vast majority of cases. The main alternative is the circled big point. The squared point is tried in a few per cent of cases.
Charles Matthews
This is a copy of the living page
"Two stars side - pattern 2" at
Sensei's Library.
2003 the Authors, published under the OpenContent License V1.0.
|