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3-4 point low approach two-space low pincer
Keywords: Joseki
This is a classical pincer that is not so often played now. There are a number of quite obscure variations.
White's usual ideas are the jump to a, the counter-pincer at b, and tenuki (3-4 point low approach two-space low pincer, tenuki).
White may also play any of c to f (3-4 point low approach two-space low pincer diagonal) and g to make shape. The one-point jump out probably isn't joseki here There are further lines (for example, in game 2 of the first ever Kisei match Hashimoto Utaro tried one, but got a bad result).
The variation where White plays e and Black cuts through is or ought to be notorious for its difficulty (little recent pro game evidence to go on, meaning it may have unexplored joseki status); one joseki book gives a result which is seki, contradicting the go song: There's no seki in joseki, there's no seki I know ... (To the tune of 'There's no business like show business'.) This is a copy of the living page "3-4 point low approach two-space low pincer" at Sensei's Library. ![]() |