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Blue Wyvern
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Hiya. My name is Paul Thordarson, and I'm a 23 year old student at MIT. I played Go once a real long time ago knowing just the basic rules and none of the strategy with someone else the exact same (Game play started around Tengen and then radiated outwards. :-) ). This past January I picked it up seriously from a friend who was also just learning. I'm now about 4 kyu AGA, and about 5k* on IGS depending on how well I am playing, I find it easy to not take games over the internet as seriously at times and make silly mistakes at times. I enjoy discussing Go with anybody, regardless of the topic. I'm also eager to get more people to play this wonderful game. I'm trying to teach my 8 year old sister, but it is proving a little difficult. Any suggestions? I can be reached at kapunga@mit.edu Have fun and don't listen to Snappy Here is a GameIWantBack Unfinished product of my latest studying: TakemiyaStyleSanRenSei Vist BlueWyvernsComputerGoCorner Here is a list of books I've read and liked:
Here is the most BizarreGame I've played I think. Random question, to anyone who might stumble up this.... Last year at this time, I was still NR* on IGS (two ranks below 30k*), now my club rating is definitely at least 5 kyu. Up until now, I've been reading a bunch of books, doing some problems here and there, occasionally reviewing a game or getting it reviewed. My question is, if I started seriously pursuing it, would I have any chance of reaching pro in the next 7 years? (i.e. before 30) Because I'd really like to try if it's possible but I'm not sure if I could afford the time if I don't at least have a shot. JamesA: Realistically, there's no chance. The number of pros in each of Korea, Japan and China number only in the hundreds. This is in countries where there are literally millions of go players and where a 10 year old child will often be a dan player. It's really too late for us 20+ year old kyu players I think. Anyway, why not just enjoy being an amateur player - from what I've heard professional play is a very stressful way to earn a living! As another example, the strongest player in Britain (for about 20 years running!) took about a year to get from 1k to 3dan, and he is still below the standard of pros now. At 5kyu, a pro would be able to give you 9 stones and still thrash you without needing to think. They really are incredible players! (I say this having been destroyed by Haruyama 9dan with 7 stones - I realised the difference then!) That said, anything is possible I guess but I'd start by aiming to beat 3kyus, then 1kyus, then 1, 2, 3, 4, 5 and 6 dans. Then start thinking about whether to become a pro. Arno: I agree that the odds are against you. When I was 3kyu, a 5dan told me how lucky I am still having room for improvement (I went from 20kyu to 5kyu in about a year, from 5kyu to 3kyu in a year, and from 3kyu to 1dan in 3 years). If someone is good at board games (chess, go, ....) than I think with regular play they can become 2-4d depending on ability. 5dan already needs some serious study. In order to become 6d you have to work hard and devote much time to it (i.e. Go becomes your only hobby, you study 3-4 hours/day). 7d (=1p) can only be reached if you have a pro sensei teaching you. OTOH, I don't know you personally, so you might be the 1 in a million genius who becomes 1p within 7 years by his own. For comparison: pros usually start playing at age 5-6 and become 1p at age 12-14. And they study 8/hours per day (or more). Add to this that children usually learn stuff easier than adults .... Just my $0.02.
Mark Wirdnam: Hi. Just in case you're interested, there's an article about Catalin Taranu, one of the very few westerners to become pro,
BillSpight: Paul, your progress is about the same as mine when I started. I think that reasonable goal is AGA shodan next year, and eventually AGA 5 or 6 dan. Note For Yombo: Author: 武宮正樹 takemiyamasaki Subject: 宇宙流 utyuuryuu Something I'm working on: TakemiyaStyleSanRenSei.
Sorry, I'm being shy and am not posting this to the Hikaru No Go Archive but...
The American anime companies have not used fansubs to "get a good feel" of the anime scene for many years. In fact, most are now directly or indirectly involved in anime production, and thus see the anime long before it even airs on TV. Moreover, fansubs, by the letter of the law, are illegal as Japanese copyright laws grant exclusive translation, distribution and reproduction rights of broadcast audio/video to the creator. (See the Japanese Copyright Law, Articles 21 through 28. Hikaru no Go is protected according to Article 9 (Scope of Application: Broadcasts). Read it for yourself at Feel free to use this information however you want, or just delete it. It doesn't particularly matter in the long run, I suppose. --Cookie3 This is a copy of the living page "Blue Wyvern" at Sensei's Library. ![]() |