![[Welcome to Sensei's Library!]](../../images/stone-hello.png)
StartingPoints
ReferenceSection
About
Referenced by SnapbackProblem7
|
Snapback 7 Solution
Keywords: Problem
![[Diagram]](../../diagrams/9/28b3699a6ecae7bc3d732a9b6d11e27f.png) | Black escapes |
After , White must either take at a (to save the marked white stone) or save the two stones by running to b. (Of course, White can also stretch to c, and Black follows the same course if White takes Black's stone.)
![[Diagram]](../../diagrams/6/979aea5fc21c6fd681ffc31aa7a3fd94.png) | Black escapes, Take One |
If White saves the marked stone, Black plays at b, and White can't take at d, because of a snapback.
![[Diagram]](../../diagrams/34/27809b6efa4001b4724c5773ddb5159a.png) | Black escapes, Take Two |
Of course, if White plays at 1 here, Black just takes White's stone with . Yeah? -- Scartol
This is a copy of the living page
"Snapback 7 Solution" at
Sensei's Library.
2003 the Authors, published under the OpenContent License V1.0.
|