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JimKiraly

 

Jim Kiraly Go Blog
   

Welcome to my blog, where I take some time each day to blurt out whatever happens to be on my mind (usually Go related). I'll probably just keep the last 5-7 days on here, deleting old days as I go (any interesting discussions will be moved to a new page). Feel free to comment on anything you like.

Jim Kiraly

Ongoing Game Test Page - Feel free to make a move (for either side).


06/14/2003
Haven't done too much go related stuff this week. Did get a game in during lunch this week, and signed our club up as an official AGA chapter. Other than that, just waiting for the club meeting later today to get some playing in.
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Sometimes I think a break would be helpful, as I've been doing some really stupid things in my games lately. I'm having a terrible time keeping track of my groups. Saveable groups are being cut off because I'm not paying attention, and groups that I should be able to make live are getting killed because I'll miss the key move. Time to blow away some Aliens in Halo!!
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Came across a new favorite SL page: SomePhilosophicalQuestionsAboutComputersAndGo.


06/07/2003
Didn't get on KGS last night due to hockey again. Just get too wound up from playing that I don't feel that I could concentrate on a game afterwards.
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Had a good turnout at the club today. Six players with some good games played! Looks like we're finally started to get a consistent turnout, which is very nice to see.


06/06/2003
Another roller hockey game tonight, but since it is Friday I should still be able to get on KGS afterwards for a late game.
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Fort Wayne Go Club meeting tomorrow!!


06/05/2003
Hockey league night tonight, so it's doubtful that I will get on KGS and play, although I will try after I get back home.
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No KGS tonight. :-( Still stinging from our roller hockey team's defeat. I hate when I play a good game (2G 2A 2S 1SH) and the team still loses, kind of an empty feeling. What's interesting is that when I have a good go game and lose I still feel good about my performance. The other nice thing about go is there aren't any blind, deaf and dumb spectators (also known as hockey refs :-)).
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It has been suggested by more than on person that if I am going to improve I shouldn't play the majority of my games on Dragon. Argument being that instead of concentrating on just one game, I'm playing 10+ active games that I have to keep track of. Any thoughts on this?

Frs: It's go. There is more than one route towards tengen ... :)

06/04/2003
Got nothing to say today.
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Ok, one thing to say. :-) Played another KGS game and got waxed. I'll be happy when my rating corrects itself so that I can play a couple of close games. Right now it's at 14k? due to drift, it should be closer to 20 or so, hopefully it won't take to long to fix.


06/03/2003
Finished my 370th game on Dragon early this morning. What an ugly game (posted on my homepage). My friend and I made blunder after blunder in a game that would most likely make real go players either laugh or cry.
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Had some fun the other day at the club while teaching a newbie how to play. My brother (Dave) teamed up with the newbie (Billy) to play another club member (Chess). I guess this is sort of like pair go (rengo), this just happened to be the first time any of us had tried it. This seems like a lot of fun and I look forward to trying it at our next meeting.
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I've been reading some of the how to teach go to newbies discussion and find it quite interesting. Our club meets in a [ext] gamestore and we do get some people who stop by from time to time that want to learn the game. When the opportunity comes to teach someone, I'll quickly explain to them that the game is about surrounding territory with your pieces. I will show them a couple examples of territories that have been mapped out and show them how pieces and groups of pieces can be captured and that's it.

We then play a 9x9 game with a 5 stone handicap (or no handicap, as some people want to play an even game right away). I tend just to keep quiet the first time around, and just let my opponent ask questions that may come up. We count up the score at the end, then I'll go over how two eyes guarantee life and examples of shapes that are alive. Then we play again.

I will only go over ko when it comes up in a game. When a ko situation occurs I will explain that there is a rule which prevents players from taking/retaking stones. Most people see why this is a good thing right away. I think the most important thing is not to saturate a newbie with rules and japanese terminology, just let them play and discover things on their own.
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Finally got on KGS and played a game again. A very enjoyable game with MikeT which ended in a 27.5 point loss. Even so I was pretty happy with the game, as my rating of 13k? is probably 5 or 6 stones too strong due to drift during my inactive period.

I'm going to try and hard as I can to get on once a night and play at least one game.


06/02/2003
Added a 9x9 ongoing game test page, just to try things out. Feel free to make a move if you like.

Received my "Making Good Shape" book, of the "Mastering the Basics" series from Kiseido publishing. The first thing that sticks out is that they left the 'i' out of Richard on the front cover. I can just imagine writing a book and having the name "Jm Kraly" appear on the front cover...



This is a copy of the living page "Jim Kiraly Go Blog" at Sensei's Library.
(OC) 2003 the Authors, published under the OpenContent License V1.0.