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SnapbackProblem7

 

Snapback 7 Solution
    Keywords: Problem

[Diagram]
Black escapes

After B1, White must either take at a (to save the marked white stone) or save the two stones by running to b. (Of course, White can also stretch to c, and Black follows the same course if White takes Black's stone.)


[Diagram]
Black escapes, Take One

If White saves the marked stone, Black plays at b, and White can't take at d, because of a snapback.


[Diagram]
Black escapes, Take Two

Of course, if White plays at 1 here, Black just takes White's stone with B2. Yeah? -- Scartol



This is a copy of the living page "Snapback 7 Solution" at Sensei's Library.
(OC) 2003 the Authors, published under the OpenContent License V1.0.