3-4 point distant high approach from the wrong direction
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Keywords: Joseki
![[Diagram]](../../diagrams/40/235d85e4d5e276a1543049f26c2571ae.png) | The wrong direction |
is considered to be 'from the wrong direction'. However, when a stone like is present, it is a common joseki move.
![[Diagram]](../../diagrams/46/a1d2eed260c902f869de8c1300e6fc58.png) | Peaceful play |
Charles Matthews According to conventional ideas, the exchange / should be quite good enough for Black. You can read about subsequent plays in this area at plays against low Chinese - follow-ups.
In the case of the theory of the Chinese opening, this conventional wisdom was been questioned and modified. That was recognised in the 1996 Japanese edition of Ishida.
![[Diagram]](../../diagrams/44/2e62a1a8c0a50b0a275d9b65e48f8db1.png) | kosumi |
seems to be the oldest answer to . With , the joseki ends. White can follow up with an invasion at a (answered at b), black can strengthen his left-side moyo with black c-white d-black e. But usually in this position, the next move has to do with some position nearing the corner from the right or the bottom.
![[Diagram]](../../diagrams/15/640c8aee85e860b34e5dd3325526c66b.png) | two-space pincer - keima |
Nowadays, a pincer is more usual. There are two usual pincers. The first is the two-space pincer at .
is a quiet answer, forcing (although black might play at a instead, settling the shape more). Next white plays some kind of counterpincer, for example . This diagram shows one possible continuation.
![[Diagram]](../../diagrams/6/574cde679146b75ddeea9cdf74865afb.png) | two-space pincer - ogeima (white 11 at a, black 12 at b) |
is a second possibility. Black naturally tries to cut white with and , white fights this with and . After black 12, white defends at c or d, or plays tenuki.
![[Diagram]](../../diagrams/35/f22cbaf80eaf2e0fbc86b5c0e7ffd414.png) | two-space pincer - attachment (white 11 to black 17 at a to f) |
The third possibility is the attachment of , usually followed by the cut of . White attaches against the black stones to make shape for her own stones. I don't know whether there is any standard variation, but this one seems rather typical.
![[Diagram]](../../diagrams/51/b08039d7ce0b07d940c7c431c6ff54b8.png) | two-space pincer - attachment (2) |
A second possibility is , usually with the intention of creating a group in the corner.
![[Diagram]](../../diagrams/46/62de5ec5c2b74e5b0a29cf8097734caf.png) | continuation |
White gets a group in the corner, but her other group is weakened.
![[Diagram]](../../diagrams/8/e4d2e5754182e1efed56cf725a6f56f4.png) | one-space pincer - keima |
After , the same answers are common as after the the two-space pincer. The keima has the same type of follow-up as before.
![[Diagram]](../../diagrams/50/3348a0b6fc9577db186197e3666ca8bb.png) | one-space pincer - ogeima (white 11 at a, black 12 at b) |
After the ogeima at , the same variation follows again. Just like with the two-space pincer, this is the most common variation, but variations, especially at 7, are again possible.
![[Diagram]](../../diagrams/12/395e6a2929afc39cb5e932ee1b3d7662.png) | two-space pincer - attachment |
After the attachment of , there are two main variations. The first is similar to the one before.
![[Diagram]](../../diagrams/45/65e4e5d073b16928c516a6ceaa835971.png) | follow-up |
White again strengthens her group, giving up the corner.
![[Diagram]](../../diagrams/40/a42d9e2cdb3018cf8d87d866a491a087.png) | attachment - hane |
The hane of is a recent invention (the oldest game I found it in is from 1999). After , white continues with a, b or c.
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This is a copy of the living page
"3-4 point distant high approach from the wrong direction" at
Sensei's Library.
2003 the Authors, published under the OpenContent License V1.0.
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