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Keshi Is Worth As Much As An Invasion
Path: GoProverbs · Prev: PlayKikashiBeforeLiving · Next: DonTAttachWhenAttacking Path: InvasionItinerary · Prev: KeshiAndUchikomiReductionAndInvasionInGo · Next: FourthLineInvasionWithOneSpaceOnBothSides
Keywords: Problem
A keshi play, or "erasure", is a move made on the edge of an opponent's framework (moyo) or just outside it. The idea is to allow him some territory, but not that much. Typical keshis are the shoulder hit, the cap (boshi) and a play on the border of a central moyo. An erasing move is often the smart choice for several reasons:
I hope this helps :-) Tristan Jones (BGA 2 kyu) (moved from TwoEyesCanDie: ) Jan de Wit: I've read somewhere (not on this site) that you need about twenty points of open space for an invasion to succeed. Is that true? Stefan: It's among the proverbs on Jan van der Steen's site, as follows: "To invade, need 20 points in open area; otherwise, keshi is best." -- Yang Yilun, 7 dan pro Path: GoProverbs · Prev: PlayKikashiBeforeLiving · Next: DonTAttachWhenAttacking Path: InvasionItinerary · Prev: KeshiAndUchikomiReductionAndInvasionInGo · Next: FourthLineInvasionWithOneSpaceOnBothSides This is a copy of the living page "Keshi Is Worth As Much As An Invasion" at Sensei's Library. ![]() |