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Temperature
FusekiExercise2
FusekiExercise3
OneTwoThree
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Urgency
NYR2002Moves1To20

 

Play Urgent Moves Before Big Moves
Path: GeneralOpeningPrinciples   · Prev: ApproachOnTheOpenSide   · Next: CornersThenSidesThenCenter
    Keywords: Strategy, Proverb

By this, it is meant that you must play those moves which are required before you can play those you want to play.

Moves which are required are typically moves which stabilise your group. Moves which you want to play are typically extensions, attacks etc.


I once heard James Kerwin define an urgent move as something like a move that prevents one of your previous moves from becoming meaningless. -- Darron Shaffer

Charles It seems worth trying to sort out some general One-Two-Three concepts.

Bill: The point of this proverb is that some moves, namely those on Urgent Point?s, are larger than they may look at first glance. Since people generally have little trouble going for the jugular when they are on the attack, in practice this proverb mainly applies to making good shape.



Path: GeneralOpeningPrinciples   · Prev: ApproachOnTheOpenSide   · Next: CornersThenSidesThenCenter
This is a copy of the living page "Play Urgent Moves Before Big Moves" at Sensei's Library.
(OC) 2003 the Authors, published under the OpenContent License V1.0.