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wikimasteredit of nakade and stuff
    Keywords: Life & Death

This page is meant to prevent a RecentChangesJunkiesNightmare.

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Before, nakade, almost fill, basic live shapes, basic death shapes, dead shape and dead shapes 2 all discussed the same thing.

I have tried to WME them so that they reflect two basic ideas:

After the WME, nakade and almost fill just explain the terminology and point to the appropriate eyeshape pages. KarlKnechtel has made a summary in table of eyespaces.

dead shape, basic death shapes and dead shapes 2 have IMHO become obsolete. Finally basic live shapes is distilled into smallest group with two eyes because that was what it was talking about. Maybe it should be called "basic alive groups". As a final note, maybe the new presentation of nakade gives the impression it is "one stone inside eyespace" whereas it may mean "the stone that kills" or something - I don't know Japanese.

Well, I hope the deshis can live with this WME. If not, feel free to restore earlier versions but keep my work somewhere. If you do, please modify the linkage where appropriate.

Dieter

KarlKnechtel: Glad to help out any way I can. :) This technical stuff is some of the most enjoyable stuff in Go, to me - since it's at about the point where human intuition ends and computer algorithms begin. (Though I must say I don't particularly enjoy counting in general, especially not the score ^^; ) If this WME-set is acceptable, please make dead shape an alias to killing shapes. I've become accustomed to automatically typing the phrase "AlmostFill (the eyespace) with a DeadShape".

"nakade" is an "inside play" IIRC from the previous discussion; the implication seems to be "the stone that kills". It's still difficult to present this accurately, it seems :/


(pre WME talk about killable eyeshapes)

Dieter: I like this page. It is very complete and elegant. It supersedes the content of nakade, almost fill and basic death shapes (which has an awkward title). I'm inclined to do another WikiMasterEdit but I'm still thinking how. Any ideas ?

KarlKnechtel: It should probably absorb my recent attempts, DeadShape and TableOfEyespaces. There is also some need to split the page up (like how EyeLiberties is set up now); not all of the shapes themselves are what we would normally consider "dead". I would say, split up the page using the categories indicated at the beginning now - shapes dead as they stand, shapes with a single VitalPoint, and shapes needing two or more stones to kill. Where seki is possible we should have illustrations of those too, I think (should we include ones that would never realistically come up? seki is possible inside a BulkyFive for example). Also, there are definitely some shapes missing from the discussion above. Maybe we should consider straight-line eyespaces separately? :/




This is a copy of the living page "wikimasteredit of nakade and stuff" at Sensei's Library.
(OC) 2003 the Authors, published under the OpenContent License V1.0.