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three-four low approach two-space high pincer press
Keywords: Joseki
When White presses with 1 after the pincer, both of Black a, and Black b to cut, are possible.
If Black runs along with 1 and jumps to 3, White probably plays 4 and 6 for good shape and space in the corner.
When Black cuts through instead, with 1 and 3, the position will become difficult for White if she fights on the left. Instead White 4 is normal, trying to set up a driving tesuji. Now Black 5 is the common play (at a and b are also pro plays). After Black 7 White at c is honte, but White could consider pincering Black's marked stone.
Black's marked pincer stone works so well with Black 2 that White 1 here is hard to play. White at a and b have been tried instead. This is a copy of the living page "three-four low approach two-space high pincer press" at Sensei's Library. ![]() |