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3-4, One-Space High Approach, Two-Space High Pincer, Ogeima
This is the major variation. White 1 here was invented by Fujisawa Kuranosuke.
Black 6 here is now almost always played. The continuation with White 7 at a gives Black too much in the way of outside influence. There is also Kajiwara's variation with Black 2 at 4.
The normal moves are as shown here, completing the joseki. For a while the relative timing of the 1/2 and 3/4 exchanges was considered a critical issue, but (it seems) no longer. Black 2 at b is a variant which is stronger in the corner. The exchange 3/4 is a loss for White, but means that White 5 indirectly covers the cutting point to the left. If White 5 is at c instead, Black can cut there for a difficult variation often involving ladder-breakers.
This variation is played in 52 pro games on gobase (nov 2002). The first time it appeared in a game between Miyazawa Goro and Ishikura Noboru. The latter can thus be considered to have invented the variation ?
As far as I understand, there are two issues in this joseki:
--Dieter This is a copy of the living page "3-4, One-Space High Approach, Two-Space High Pincer, Ogeima" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |