![]() StartingPoints Referenced by
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PGB1
This game started with a move in the lower right corner. Traditionally the first move is under the heart of the opponent, in the top right corner. Hoshi is a fast move, generally making an accent for the influence and in most case giving the opponent a small territory in the corner.
Fuseki is not by any means standard. White 1 takes another hoshi. Recently white does not move in the diametrally opposite corner, letting black chose the type of fuseki. Basically, because of a claim that stronger players prefer this. Black 2 is at 5-4 point, meaning a large scale center oriented game. White 3 follows the advice to take komoku versus 5-4 or 5-3 as early as possible. I doubt if this was the earliest posible moment. White could take an empty corner and let black make a shimari. The game would return to more usual ways then. Supprisingly, black makes another 5-4 move in the different corner and white follows with an immediate komoku. Black 6 choses the left top corner as a target for attack. White replies 7. Actually white does not know joseki and just wants to settle quickly. Black 8 came as surprise. It does not seem a good continuation for black. Naturally white cut with 9 and black played 10 as if refusing his early strategy of orientation to the center. This is a copy of the living page "PGB1" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |