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Late Yose Problems
Keywords: Problem, EndGame
Usually professional games records do not include the last 10 to 30 moves. In most cases these dame filling and consolidating moves are completely obvious. But about 10% of close games include nice tesujis (or reinforcements to prevent them). Also finding the correct order of moves that gives an optimum result is quite a challenging problem for beginners like me. I started to look for finished professional games to test automatic go scoring algorithms. Since game records end before the dame are filled, I had to finish them myself by adding the last moves. Only these last "obvious" moves are not always easy to find. Here I will put some example of games that require a special attention.
Sometimes I have been unable to understand how the recorded score was obtained. There are at least three possible explanations:
Here are some examples of puzzling scores, that are still a mystery for me (I am sure someone will be able to explain these):
--jvt This is a copy of the living page "Late Yose Problems" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |