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Teaching Game
A teaching game is a game in which the stronger player teaches the weaker player. Usually their relationship is one of teacher (sensei) and pupil (insei). The game can be with, without or with reduced handicap. The pupil may or may not retake his move. The sensei may or may not give hints so as where to play. The sensei will usually play so as to create instructive situations on the board. The game may or may not be resumed before it is completed. In Japanese, it is called shidougo (source: HikaruNoGo),
A teaching game is considered to be a generosity of the part of the sensei. The higher ranked a player, the less probable it is to receive a teaching game from her. HoninboJowa has only played Shusaku twice. Currently, like many things of honour, a teaching game is measured in money. It seems that a teaching game against a 9 Pro would cost about 600 US$.
BillSpight: I was fortunate to learn go in an environment in which every game was a teaching game (or, at least, a learning game :-)). It was rare not to go over a game afterwards and talk about it. The weaker player could learn from that, and often the stronger player as well. Unfortunately, that practice does not seem to have caught on in the West. Just as I was taught by stronger players in that manner when I was learning (and I hope that I still learn something every now and then), I have always considered it a duty to teach weaker players in my turn, not a matter of generosity. Some teaching games played on SL are here:
This is a copy of the living page "Teaching Game" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |