![]() StartingPoints Paths Referenced by
|
Kanazawa Solution 26
Path: KanazawaSolutions · Prev: KanazawaSolution25 · Next: KanazawaSolution27
The tesuji here is White 3. After White 9, Black can't create a dead shape with A, because he is in damezumari. Note what a difference a black stone on the marked point would make.
White has to be careful answering 4 at 5 and not at 7. The strength of 3 is precisely that it already prevents the connection underneath.
Answering 4 at 5 is the only move. It appears as if White can falsen the eye after this sequence by throwing in again at 8, but White will simply connect at A.
Just to clarify: If black tries to leave white with a big eye by connecting at a (almost filling the enclosed space with the dead shape of three in a line), white runs to b and claims a second eye at c. How should white then respond if black tries playing at d? That won't work for black; white runs along the second line and if black follows, eventually white can block on the first line and the resulting capture will give the second eye (at least). I don't think playing at e directly will work; seems like black sets up a ko that way. White could probably also escape in this sort of situation. -- KarlKnechtel
There are many ways for White to go wrong. Let's assume she takes 1 as the obvious move, but fails to see the tesuji of 3 in the main line.
Black kills with the same hane.
Problem 27 Path: KanazawaSolutions · Prev: KanazawaSolution25 · Next: KanazawaSolution27 This is a copy of the living page "Kanazawa Solution 26" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |