![]() StartingPoints Referenced by
|
PGB221
This episode is about sharing the right side. It ends with a very big black's mistake. Actually, every move here is wrong. I think that reading this is very instructive because it could help to avoid similar mistakes in future.
White 1: Bad. I constantly repeat to myself that moves like this should not be played automatically. 'a' and 5 should be considered as well. These are points and they sum up. 'a' was the best move locally. It makes black crawling along the line gote and white will not have to worry about a possibility ofko. Black 2: Bad. The best move locally is 'b'. This is discussed in StupidMoves. White 3: Natural connection. Good at least locally. Black 4: Sente. Locally good. White 5. Bad. White avoids a possible ko. I don't think that this luxury is afordable. White is behind. Black 6: Bad. Leaves a hole behind. White 7: Bad. White had to play at 'c' and cut black's stone off. Black 8: Bad. It strengthens white only. 'c' was a good move threatening to save stones. White 9: Natural connection. Black 10: An awful mistake that allowed white to cut at 'c'. Next PGB211 This is a copy of the living page "PGB221" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |