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Playing Infinitesimals
The play in infinitesimals is all about getting tedomari. Chilling produces infinitesimals in go positions that have miai values of 1. Both {0 | tiny-1} and ^ have atomic weight?s of 1. Which should White choose to play in?
Should White play at a or b? The difference game provides the answer. Let's have White play at a in this position and Black play at b in the negative position.
Does either player have an advantage?
B 1 - W 2 is sente. After B 5 the rest is miai.
After W 1, B 2 makes the rest miai. Black gets tedomari when White plays first, too. The difference game favors Black, so White should play in {0|tiny-1} rather than ^. In fact, White should prefer to play in any corridor ending in a tiny before one ending in *. That seems reasonable, because White's eventual threat is larger in {0|tiny-1}. Both 0(2)tiny-1 and 0(2)tiny-2 have atomic weights of 2. Which should White choose to play in?
Should White play at a or b? Of course, we do the difference game. White plays at a, Black at b.
If B 1 is at 5, W 2 at 8 gets tedomari.
After B 1 White interposes W 2 - B 3 before W 4. White still gets tedomari.
Black interposes B 4 - W 5 before B 6.
White gets tedomari when she plays first, too. Since White gets tedomari, regardless of who has sente, the difference game favors White. That means that White should play at a, the corridor with the smaller sente at the end. Now that's a surprise, isn't it? The key, it seems, is to save the hotter sente for later. Much like saving a big ko threat. :-) This is not a case where the opponent's play is my play. Black prefers b, removing the larger threat. Black can block White at a or b. A is sente, with an atomic weight of 0, b has an atomic weight of 1. Which does Black prefer?
Black plays sente and then takes tedomari.
Here, too, Black plays sente and then gets tedomari. Note that the choice depends on the size of Black's threat versus the size of White's threat by playing at 4. -- BillSpight This is a copy of the living page "Playing Infinitesimals" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |