![]() StartingPoints Referenced by
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PGB201
At this point of the game it is clear that the white groups on the left side and the black group in the top left corner died. White's urgent task is to survive at the bottom. The next great playing area, is the right side. The problem of the life at the bottom is difficult and interesting at the same time. White has to live in most efficient way. Then how black should invade on the right? Next diagram shows what happened in the game. Of course it is open to criticism.
With 1 white seems to live at the bottom. I am not actually sure about the fact. 'a' looks better from the endgame point of view, but 1 makes pushing with 9 effective. Black 2 is reducing white's influence on the right. Could it be deeper? It is very difficult to say. My impression is that it could. White 3 defends the corner. Black 4 tries to cut of white. It seems that 5 first was a better move. A threat to cut will be much more serious. White 5 defends territory and it seems that in a space of several moves all white's troubles are gone. It is too easy on white. Black 6 threatens to capture 2 white stones. But white is more or less secure and can start a counter attack. White 7 is an obscure move. It is too difficult to read out what would happen if black don't connect. Black submits to pressure and connects with 8. Now white has a possibility to and capture some black's stones. White 9 threatens to save a large groups of white stones and balck, naturally connects with 10. Next PGB191 This is a copy of the living page "PGB201" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |