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PGB121

 

PGB111
   

[Diagram]
Diag.: Position after black 111

The most urgent issue of the moment is the life of white's group at the top.


[Diagram]
Diag.: Moves 112-121


White 1 follows the principle to attach when defending. Black cuts at 3 and white attacks with 4 creating an eye shape which black destroy with 4.

White 5 is a decision and a wrong decision. Playing at 8 white had the second eye. But white feels behind and thus wants to complicate the game. So 5 was played to further destroy black's sphere of influence. But suppose white would play thick and got life with the dragon. Black would need one more move to close white group completely here, but this is not that big and the game would switch to other regions. White has some perspective at the bottom and at the right side, so there was a a chance to win yet.

Black 6 saves the stone and what is much more important takes away an eye.

White makes an unnecessary atari with 7 and black replies 8.

White plays 9 then to create a half eye form.

Black replies 10 and that is, perhaps, the strangest move in the game. White expected black to connect solidly at 'a'. This move would deprive white of the second eye as well with all advantages of being thick and solid. Instead black made a move that left a hole behind and eventually allowed white to save stones on the left.


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