![]() StartingPoints Aliases (info) Paths Referenced by
|
Connection
A connection is the act of placing a move which makes it impossible for the opponent to separate two or more of your groups, or impossible with alternating play.
Black 1 connects to the marked stone
Black 1 connects the marked stones. There are a great number of possible connections, descriptions of many of them can be found in Shapes and Connections.
In this example, black 1 connects his lonely marked stone to the corner.
Scartol: I'd like to discuss WholeBoardConnectionTheory. Authors: This is a copy of the living page "Connection" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |