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Big Question Mark
  Difficulty: Dan level   Keywords: Problem, Question

[Diagram]
Diag.: The Big Question Mark


Welcome to The Big Question Mark!

In many of my games, I come up against a position where I'm sure I made a mistake or could have played better and would like to get the position reviewed by a stronger player. In many cases, this means I send the game to the GoTeachingLadder. But what if you only have a question about one aspect of the game?

Why not ask it here, so stronger players can stop by and comment on it?

Just link to your questions below, and perhaps add your rank information so people know what sort of answer to give.

Before you know it, we'll all be 9 dans.. ;)

    -- Matt Noonan

  • BQM1 : a life&death problem from [ext] IGS / Solution To QuestionMarkProblem 1
  • BQM2 : another life&death problem from [ext] IGS / SolutionToQuestionMarkProblem2
  • BQM3 : black to form a strategy after an invasion at san-san under a four-four point
    (problem from Muttley (6k) vs. mattn (6k) on [ext] KGS, 2001-01-31)
  • BQM4 : can black live in the corner?
  • BQM5 : could white have done better?
    from Sakata Eio's book, "The Middle Game of Go", page 15, diagram 53. --MFM (16k* IGS)
  • BQM6 : can black live in the corner?
  • BQM7 : How should Black invade the White moyo? --MFM (19k* IGS)
  • BQM8 : a tricky problem - status of a group
    Both players left it, and the commentator agreed that Black is alive. I think however that there is death in the hane at A. --DieterVerhofstadt (1k)
  • Fuseki direction: from a local club game
    • BQM9 Thoughts on White 6. 3rd or fourth line? Further 'up' or 'down'?
    • BQM10 Thoughts on Black 7. 3rd or fourth line? Further 'up' or 'down'?
    • I am not asking for 'right or wrong' answers, I am interested in a discussion on how you decide to play which move. The choice between 3rd and 4th line is not easy, but we all have to make it sometimes. Which basis do we use to make these decision?
    • MortenPahle: Extending On Third Or Fourth Line lists some 'basics' for extensions - can we formulate similar ones for 'invasions'?
  • BQM11 : A move by Go Seigen. --Dieter
  • BQM12 : A rules issue. --Dieter
  • BQM13 : Avoiding taisha joseki. --HolIgor
  • BQM14 : Life in the corner. --Dieter
  • BQM15 : A festival of mistakes. --Dieter
  • BQM16 : An opening problem from a Sakata-Wu game. --DieterVerhofstadt
  • BQM17 : from a comment in Go World 66 on a game for the 46th Honinbo, between two heavyweights of the nineties. --Stefan
  • BQM18 : KillerOfGo page 119: a capturing race. --Dieter
  • BQM19 : Usual dilemma: capture the stones or tenuki?
  • BQM20 : How best to punish an overplay?
  • BQM21 : A disasterous corner fight completly reverses the course of a game!
  • BQM22 : How to answer an unothodox pincer?
  • BQM23 : Joseki or Trick play?
  • BQM24 : Looks joseki, but are we missing something?
  • BQM25 : Overplay in joseki?
  • BQM26 : Studying fuseki. Who's better?
  • BQM27 : A new Taisha Joseki variation or just an overplay?
  • BQM28 : Best move during the fuseki?
  • BQM29 : Where do you play in the chuban?
  • BQM30 : Difficult trick or joseki?
  • BQM31 : A "noseki" ?
  • BQM32 : Positional judgement....
  • BQM33 : Don't push on the fourth line?
  • BQM34 : Comparison of two joseki
  • BQM35 : A question of strength?
  • BQM36 : Which kikashi should be allowed?
  • BQM37 : Is this sequence joseki, and does it fit the overall board position?
  • BQM38 : How best to reduce?
  • BQM39 : Kageyama Life & Death elementary problem - alternate solution?


This is a copy of the living page "Big Question Mark" at Sensei's Library.
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