![]() StartingPoints Referenced by
|
Round Robin
How to set up a round-robin movement: Example (6 players): Number the players. For the first round arrange them in a folded pattern.
1 2 3 This means that player #1 plays player #6, #2 plays #5, and #3 plays #4. For subsequent rounds hold #6 stationary and have the other players follow each other.
Round 2: Etc. This method is simple and guarantees that each player plays every other player. :-) Before the tournament make up 3x5 cards with the pairings on them for each player. The card for #1 will look like this: Player #1
Round Opponent
The cards should have different colors (or other distinguishing marks) for different groups of 6. Rounds do not have set time limits. People just find their next opponent. A 6 person round robin makes for 5 rounds. IMX, you can open registration at 9:00 a. m., start play by 10:00, break for lunch, and still finish in time for supper. A pleasant 1-day tournament. :-) Of course, doing groups of 6 is not likely to produce a single winner, assuming you get a fair turnout. But does that matter?
Contents: BillSpight This is a copy of the living page "Round Robin" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |