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Heavy
  Difficulty: Beginner   Keywords: Shape

Overconcentrated. Heavy shape is bad shape (Omoi Katashi). Light shape is good. A basic way to think of it. Heaviness is a description of inefficiency. The game is almost entirely about the efficiency of movement, thus creating heavy shape is ultimately just a symptom of the disease called inefficiency. Shapes in the endgame may look heavy, but only as necessary, and then only as the territory has been essentially secured. If such heaviness appears early in the game, is a clue that a players thinking is not yet geared for making moves that count. Thickness can be heavy shape, and is effectively so if it is not put to good use by extending from that thickness.

Stevert@onebox.com



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