Strategies defined by absences

  Difficulty: Beginner   Keywords: Strategy

Some terms used to describe negatively-defined strategies.

A game without a middlegame fight.

One player tries just for one framework. This has a particular double ippoji variant, in which the first dozen moves of a parallel opening divide the board into two large frameworks dividing along a diagonal (NE-SW or NW-SE). You could say that this early pattern, which is unlikely to be sustained very long, says 'no plays across the diagonal'.

  • Game of small groups?

A game with no frameworks - or where all frameworks are invaded early in the middle game.

A game without any kakari would in classical go of the Edo period based on the 3-4 point (plus 3-5 point, 4-5 point) have turned into a game with each player making two enclosures. It would also have been a game without conventional corner joseki.

In contemporary go, matters are more complex, or at least the choice of opening patterns is richer.

Charles Matthews


Strategies defined by absences last edited by OscarBear on February 14, 2017 - 11:03
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