Protect the middle of three double ataris

    Keywords: Tactics
[Diagram]
Double Atari points  

Dieter: Lately having done hundreds of tsumego I discovered a heuristic for problems involving several double ataris threatening a group. The solution is - obviously - very often to protect the middle of three double atari spots.

In the diagram on the left, white can double atari at any of the points marked d. The middle of the three is the best spot to protect.


Example

[Diagram]
Black to play  
[Diagram]
Answer?  

Crimson : W2 is an answer...


Sandy Harris Yes, so B1 above fails. Better to follow the suggested rule. The three double atari points are d's below:

[Diagram]
Double Atari points  

Protect the middle one and white has no attack:

[Diagram]
Better answer  

[Diagram]
Common in beginner games  

Confused: Do you mean situations like this?

Dieter: No: see later added example above. Maybe remove this double hane issue elsewhere.


Protect the middle of three double ataris last edited by jared on October 13, 2005 - 04:55
RecentChanges · StartingPoints · About
Edit page ·Search · Related · Page info · Latest diff
[Welcome to Sensei's Library!]
RecentChanges
StartingPoints
About
RandomPage
Search position
Page history
Latest page diff
Partner sites:
Go Teaching Ladder
Goproblems.com
Login / Prefs
Tools
Sensei's Library