Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2017-03-29

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6534: Nihon Ki-in
4376: Sente
3922: [Path] Beginner Exercises
3642: Problems and Exercises
3139: Go Books
2946: Japanese Go Terms
2760: Dan
2625: David Carlton
2602: Robert Jasiek / Score Parity Prize
2529: Ko
2405: Atari
2350: Miai
2313: KGS Go Server
2126: Joseki
2125: Seki
2106: Eye
2063: Stub
2030: Ko Threat
1924: World Amateur Go Championship
1898: Liberty
1888: Capturing race
1865: [Path] Life and Death
1839: Mutual Damage
1821: [Path] Tesuji
1769: Tenuki
1632: Gote
1447: [Path] Honinbo
1411: [Path] Shape
1393: Kansai Ki-in
1390: Hane
1370: Tsumego
1348: Miai counting
1329: Territory
1315: Aji
1308: Go Seigen
1306: Shortage of Liberties
1289: Ladder
1281: [Path] Endgame
1193: Languages
1184: Connection
1180: Pinyin
1160: Go Board
1132: Framework
1110: Meijin
1106: Alive
1103: Hikaru No Go
1080: Oiotoshi
1058: Fuseki
1055: Cho Chikun
1048: Professional
1044: Go
1028: Eyespace
1008: Influence
981: Vital point
977: Capture
968: Komi
968: List of Korean names
935: Wiki Master Edit
916: Go Servers
913: Dragon Go Server
909: Two Eyes
903: [Path] Handicap
898: [Path] Go Proverbs
873: Insei
869: Kikashi
847: American Go Association
847: Takemiya Masaki
832: Smart Game Format
831: Dame
825: Sensei's Library
819: Thickness
813: Snapback
798: Sakata Eio
794: Sente Sente
788: Approach Ko
784: Superko
784: Yi Ch'ang-ho
767: Cut
750: False Eye
741: Go World
739: Yose
737: Yi Se-tol
736: Kitani Minoru
734: Reverse Sente
729: One-point jump
729: Throw-in
725: Fujisawa Hideyuki
703: Eye Shape
687: Invasion
684: Liberty - introductory
675: Outside Liberties
671: Kato Masao
669: Combinatorial Game Theory
655: Hankuk Kiwon
654: Chain
650: rec.games.go
648: Dead
647: [Path] Inoue
645: Extension
645: Keima
645: Rules of Go
640: McMahon Pairing
640: Urgent Point
638: Big Point
638: Ko fight
638: Shusaku
631: Miai in the End Position
626: Auto-atari
623: [Path] Rank
621: [Path] Opening
621: Weak Group
617: Enclosure
617: IGS
614: 33 Point Invasion
607: Hoensha
603: Pieter Mioch
602: [Path] Eyes Collection
599: Ambiguous Position
593: Rin Kaiho
591: Kobayashi Koichi
589: Slate and Shell
588: Judan
586: Base
583: Aji keshi
582: Bent four in the corner
582: [Path] Gokyo Shumyo Tsumego Series
582: Tengen
581: Ishida Yoshio
580: Nihon Ki-in Professional Examination
573: Bulky Five
573: Nihon Ki-in new promotion system
567: Approach Move
561: Hashimoto Utaro
560: Kosumi
555: Oza
554: Japanese Rules
550: Cutting Point
550: GoBase
549: Otake Hideo
549: Overconcentrated shape
548: GoGoD CD
545: Go Programs
545: [Path] Net
543: Deiri Counting
534: Takagawa Kaku
533: Temperature
530: [Path] How To Use Wiki
529: Kisei
525: Nobi
524: Kiseido
520: Group
520: RGG FAQ on SL
519: 3-3 point
516: Tedomari
507: Go Game Guru
507: Multi-stage ko
505: Contact play
505: Jubango
500: Sente gains nothing
497: Area Scoring
493: Cho Hun-hyeon
491: Shusai
489: Sacrifice
485: Zhongguo Qiyuan
484: Light
480: Gosei
480: [Path] Yasui
470: Territory Scoring
465: Chess
459: Kuroki Goishi Ten
458: Professional Go Associations
457: Jigo
455: GNU Go
454: Star Point
452: Double-purpose plays
450: Heavy
449: Two-eye-formation
448: Eternal Life
444: International Go Federation
444: Scoring
444: Squeeze tesuji
443: Ishi Press
442: 4-4 Point
440: Cycle
440: Kyu
438: Inside liberties
436: Unsolved Problems
432: AGA Rules
432: Fujitsu Cup
430: Richard Bozulich
428: Ko master
424: Suicide
422: Atari Go
420: Dots Go
420: Oteai
418: Two-Headed Dragon
417: Double Atari
417: Solid connection
416: Nakade
415: Yoda Norimoto
413: O Rissei
411: Ten Thousand Year Ko
409: Ponnuki
408: 3-4 point
407: Cross-Cut
407: European Go Congress
402: Byo-Yomi
402: Korean Baduk League
402: Segoe Kensaku
402: Wedge
397: Wade-Giles
396: Yang Yilun
395: Dosaku
394: Chinese Rules
393: Tsumego Conventions
392: 9x9 board
391: Kobayashi Satoru
389: Guo Juan
389: Reduction
388: Cho U
388: Yamashita Keigo
387: Corner approach
387: Crane's Nest Tesuji
387: Middle Game
385: Life in 19x19
385: Sabaki
384: Takagi Shoichi
382: Double Sente is Relative
382: Rules of Go - introductory
381: Japanese
381: Yutopian
378: [Path] Killing Shapes
376: Ing Rules
376: Peep
375: James Davies
375: Ladder-breaker
374: Point
374: Recent Changes
374: Yu Ch'ang-hyeok
373: Shogi
371: American Go Foundation
370: European Go Federation
369: Probe
368: Pincer
368: SmartGo
367: Atari/hatari
367: Double Ko
367: GoDiscussions.com
367: Tewari
366: L-group

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

12052: [Path] Gokyo Shumyo Tsumego Series
11541: Problems and Exercises
9745: [Path] Big Question Mark
9157: Discussion pages
5518: Starting Points
5267: SL Statistics
5100: [Forum] Meta Discussion
4815: Reference Section
4801: Article of the Week / Archive
3964: SL as an ageing Wiki
3955: Wiki Etiquette
3911: [Path] Beginner Exercises
3558: [Path] Life and Death
3200: Guided Tours
3154: [Path] Xuanxuan Qijing Problems
2765: Go News
2495: ArticleOfTheWeek/Archive 2009
2468: Xuanxuan Qijing Problems / Thumbnails 200-250
2445: Xuanxuan Qijing Problems / Thumbnails 250-300
2425: Xuanxuan Qijing Problems / Thumbnails 1-50
2413: Xuanxuan Qijing Problems / Thumbnails 151-200
2334: Xuanxuan Qijing Problems / Thumbnails 51-100
2333: Xuanxuan Qijing Problems / Thumbnails 300-347+
2331: Xuanxuan Qijing Problems / Thumbnails 101-150
2224: Coffee Machine
2218: Go Books
2099: [Path] Shikatsu Myoki Tsumego Series
2076: KGS Go Server
1997: Dan Exercises
1980: [Path] Endgame Problems
1979: Classical life-and-death problems
1967: Future Use of SL
1951: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1946: Classical Go Problem books
1942: Variants
1913: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1898: Latest Promotions
1861: Shikatsu Myoki Tsumego Series / Thumbnails 150
1839: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1806: HermanHiddema/Joseki Table
1782: [Path] Teaching Methods
1733: [Path] Kyu Exercises
1684: Velobici / Japanese Player Names
1656: Problems on the Internet
1638: tapir / Seki
1607: ArticleOfTheWeek/Archive 2010
1577: Message Board
1551: Axd/CandidateSLPages
1539: List of Japanese names
1535: [Path] Random Tsumego
1502: Tapir / Pages That Need Regular Update
1482: GoGoD CD
1471: Axd/Rules
1439: Wiki News
1426: Sensei's Wishlist
1375: [Path] Igo Hatsuyo-ron Problems
1359: Wiki Orphans
1313: Kyu Exercises / Thumbnails 1 - 50
1310: Go News / Year 2013
1253: Names in Go
1226: Beginner Exercises / Thumbnails 101 - 150
1223: Beginner Exercises / Thumbnails 201 - 250
1223: Hikaru No Go
1217: ArticleOfTheWeek/Archive 2011
1208: Beginner Exercises / Thumbnails 151 - 200
1205: Axd / Books
1201: [Path] Isolated problems
1192: [Path] Tsumego From Games
1180: [Path] Commented games
1175: [Path] Gokyo Seimyo Tsumego Series
1154: 34 Point Josekis / Original
1131: Beginner Exercises / Thumbnails 51 - 100
1128: Xuanxuan Qijing
1127: Tour Bus Stop
1120: Beginner Exercises / Thumbnails 251 - 300
1103: List of Korean names
1092: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
1084: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1082: Beginner Exercises / Thumbnails 1 - 50
1073: Wiki Orphans / Aliases To Keep
1070: MAsterdam / Playing Guide
1065: [Path] Go History
1062: BeginnerExercises/Thumbnails 301 - 350
1059: Tderz/Books
1053: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1041: Sensei's Library
1034: [Path] SL Journal
1028: Article of the Week / Nominations
1024: Professional tournaments
1022: Byorgey/StudyList
1021: Starting Points/ Discussion
1013: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1007: Link Collection
999: Joseki pages
992: Sh/Improvements
986: Igo Hatsuyo-ron Problems / Thumbnails 101-150
973: The Many Faces of Go
972: Kyu Exercises / Thumbnails 101 - 150
971: Ian Davis / Useful
962: mAsterdam/journal
957: Library Work
954: Teach Yourself Go
940: Front Page
938: Buitenland/Hoshi Joseki
931: Imagist/Study Blog
931: KyuExercises/Thumbnails 151 - 200
926: List of Chinese names
915: [Path] Endgame
900: Go Terms
893: Tsumego From Games 29
887: Fuseki pages
881: Systematic Joseki / Discussion
870: DieterVerhofstadt/History of approaches to the game
867: [Path] Go Proverbs
867: Kyu Exercises / Thumbnails 51 - 100
867: SL is not Wikipedia
863: KGS forum at SL discussion
862: Joseki Discussions
857: [Path] RGG FAQ
850: Dont Follow Proverbs Blindly/ Discussion
849: [Path] How Paths Work
840: TheArtOf9x9Go/Accompanying materials
837: [Path] Go Humour
833: Systematic Joseki / Why, Why not
831: Taxonomy of Joseki
828: [Path] Tesuji
826: KyuExercises/Thumbnails 201 - 250
822: [Path] How To Use Wiki
818: Joseki
812: Editing Guidelines
811: Ongoing Game
804: Go Problems on the Internet
803: Doug's Go Blog
798: Velobici/Quasi-Blog
789: [Path] Japanese Big Question Mark
788: Tapir/Talk
782: Sand Box
780: Breaking Bad Habits
776: Latest Promotions / Year 2011
774: [Path] Practical Endgame Tests
766: Computer Go Programming
766: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
761: Chinese Go Terms
748: Pages for Beginners
743: Commented Professional Games
736: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
736: Top Amateur Players By Country
735: What to expect from joseki pages at SL
730: Japanese Go Terms
728: Go Places in the USA
728: KennKnowles/ Questions
723: DieterVerhofstadt/Ko
705: Japanese Go Books
694: [Path] Capturing Race Exercises
692: Game I Want Back
682: Velobici/Archive
676: Ambiguous names
676: Tsumego Lounge
673: Riff Raff/ Go Software Reviews
653: [Path] Xian Ji Wu Ku Problems
652: General Discussion Pages
647: Shape Problem 4
646: Whither Joseki ...
638: Professional
636: Problem collections and copyright discussion
636: RecentChanges Junkie's Nightmare
625: Understanding Wiki Pages
624: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
611: BQM 218
608: [Path] Hikaru No Go Path
604: Economy Pages
602: Advertising On SL / Discussion
602: Playing a game backwards
601: 3-4 point high approach, inside contact, hanging connection
593: Deutschsprachiges Material
591: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
590: If it has a name, know it
589: [Path] Bad Habits
588: BQM 293
586: [Path] Worst Move Problems
584: Tsumego From Games 29 / Attempts
573: Fujitsu 17 Yi Wang/ Discussion
573: Nihon Ki-in
572: Reference games
570: Side patterns
569: Florida
567: Go-Playing Programs
565: Go Places
562: Hal9666/BooksIPlanToBuy
560: Text Formatting Rules
552: Go Blogs
548: tapir/45 JosekiWME
544: KGSWishlist/OldDiscussion
541: Youth Go
529: Discrimination in Go
529: Go Servers
521: [Path] References to Go
520: Beginner Exercises / Consolidated 26 - 50
520: Go Places in Europe
514: Beginner Exercises / Consolidated 1 - 25
514: Teaching Methods/ Discussion
513: [Path] Shape Collection
510: Japanese Go Terms / Discussion
509: Vote Discussion Pages / Discussion
508: Old Mottos
506: SL - The Original Pages
505: Axd/Teaching
503: Tamsin/Archive 2008
502: Get Strong at Go Parodies
499: Xian Ji Wu Ku
498: [Path] Speculation
498: The Way of Go
495: Oddities
492: Taxonomy of techniques
490: SL - Forum Policy
488: Page difficulty discussion
486: DieterVerhofstadt/Deliberate practice
481: buitenland/books
479: DieterVerhofstadt/FullTrainingProgram
478: Go
475: Xuanxuan Qijing Problem 91
474: Wiki Master Edit/ Discussion
473: Axd/Bookmarks
473: Chinese Pro Ratings
473: Meta Discussion / SL II
473: TsumegoFromGames134/Solution
472: 3-3 Point Invasion/Original
468: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
466: Emeraldemon/NotchersRewrite
466: Journal of an American Go Player
465: [Path] Shape
464: Strange Openings
462: Humour Almost Proverbs
462: SL Copyright / Discussion
462: Why Mirroring Is Bad
461: Capturing race
458: Under The Stones Problem 9
457: Dieter Verhofstadt / Teaching experiences
457: SL Conventions / Usefulness Discussion
456: Latest Promotions / Year 2010
455: [Path] Ko Pages - Taxonomy
455: Symmetric Problems
454: [Path] Handicap
454: Taxonomy
454: Xuanxuan Qijing Problem 91 / Solution
451: Go Review/Famous Games Ancient And Modern
450: Article of the Week
450: Nachtrabe/ Old Baduk Blog
449: DieterVerhofstadt/IdeasOnGoTheory
448: How Forums Work

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tips for Amateur Players
1: 113WS notcher
1: 115 WSNotcher
1: 116WW notcher
1: 11thNongshimCup/Stage 2 Game 5
1: 123NSNotcher
1: 124WS notcher
1: 133 NN Notcher
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 2005 Revenge Of The Rengo
1: 2005 Revenge Of The Rengo/ Discussion
1: 215SW Notcher
1: 223WSNotcher
1: 2nd Goban Tesuji
1: 312SS Notcher
1: 322WW notcher
1: 3-3 point invasion query 10
1: 3-3 point invasion query 3
1: 3-3 point invasion query 5
1: 33 Point Invasion Query 8
1: 3-3 point invasion query 9
1: 3-4 point, 5-4 approach, one-space low pincer, thrust
1: 3-4 point distant very high approach
1: 3-4 point high approach, double contact, noseki
1: 3-4 point high approach, inside contact, hanging connection, pincer fight
1: 34PointHighApproachInsideContactHangingConnectionPincerFight/Discussion
1: 34PointHighApproachOutsideContact/BlackContinuations
1: 3-4 point high approach outside contact, tsukenobi main line
1: 3-4 point high approach, two-space high pincer, inside attachment
1: 3-4 point low approach one-space low pincer one-point jump
1: 3583 enclosure
1: 35PointLowApproachOneSpaceLowPincerAttachOnPincer
1: 4-4 point 3-3 invasion joseki, hane and inside hane
1: 4-4 point diagonal attachment joseki, 3-3 invasion
1: 4-4 point diagonal attachment, large low corner enclosure
1: 4-4 point diagonal attachment, pincer (without one-space jump)
1: 4-4 point, double low approach, attach-block
1: 4-4 point enclosure versus 3-4 point enclosure
1: 4-4 point low approach attach hane
1: 4-4 point low approach, high extension, san-san
1: 4-4 point low approach high extension, slide diagonal three-space extension
1: 4-4 point low approach large low extension
1: 4-4 point low approach one-space low pincer, attach and crosscut
1: 4-4 point low approach one-space low pincer, upper contact, extend
1: 4-4 point, low approach, tenuki
1: 4-4 point low approach, tsukenobi, diagonal into corner
1: 4-5 point 4-3 approach ogeima, contact
1: A 4-4 and 3-5 strategy, example 1
1: Absolute Handicap
1: active defense
1: Advanced Study Section
1: Agilis/Agi Tutoring Chronicles
1: Akedo Kazumi
1: Albert Einstein
1: [Path] All about influence
1: Amayake Nobuo
1: Ando Akio
1: Aragaki Shun
1: Araki Chikayoshi
1: ARGRules
1: Asano Hideaki
1: A Valid Reason For Move 136
1: Axd/Teaching
1: Basic Instinct in Joseki 1
1: Beach Go
1: Beauty trap
1: Beginner Exercise 29 / Solution
1: Beginner Exercise 45 / Solution
1: Beginner Exercise 8 / Attempts
1: Beginner Game Sample 3 Part 4
1: Beginner Game Sample 4
1: Beginner Game Sample 5 / Part 2
1: Beginner Game Sample 5 / Part 3
1: Beginner Move Function Problem 1 / Solution
1: Beginner Move Function Problem 2 / Solution
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 8 / Solution
1: Ben Gale
1: Benjamin Teuber/ Discussion
1: BenjaminTeuber/InseiGame2
1: Big Eye liberties example 2
1: Bilim ve Gelecek
1: BillSpight/improvement
1: BillSpight/Step
1: Black 3 is an enclosure
1: Book Buying Disease
1: Books / DBRef Template
1: Book Template
1: BQM 100
1: BQM101
1: BQM 11
1: BQM110
1: BQM111
1: BQM112
1: BQM128
1: BQM135
1: BQM137
1: BQM145
1: BQM 149
1: BQM 150
1: BQM 153
1: BQM162
1: BQM164
1: BQM166
1: BQM168
1: BQM176
1: BQM177
1: BQM182
1: BQM188
1: BQM 189
1: BQM193
1: BQM195
1: BQM196
1: BQM198
1: BQM 20
1: BQM 201
1: BQM 202
1: BQM 203
1: BQM 21
1: BQM 21 / Lower Left
1: BQM 21 / Upper Side
1: BQM 211
1: BQM 213
1: BQM 214
1: BQM 220
1: BQM 224
1: BQM 225
1: BQM 226
1: BQM 23 / Just Kidding
1: BQM 234
1: BQM 240
1: BQM 241
1: BQM 254
1: BQM 257
1: BQM 260
1: BQM 262
1: BQM 265
1: BQM 267
1: BQM 278
1: BQM 279
1: BQM 287
1: BQM 288
1: BQM 289
1: BQM 29
1: BQM 291
1: BQM 293
1: BQM 299
1: BQM 301
1: BQM 304
1: BQM 305
1: BQM 309
1: BQM 317
1: BQM32
1: BQM 320
1: BQM 321
1: BQM 324
1: BQM 325
1: BQM 329
1: BQM 330
1: BQM 332
1: BQM 333
1: BQM 336
1: BQM 337
1: BQM34
1: BQM 348
1: BQM 349
1: BQM 352
1: BQM 354
1: BQM 355
1: BQM36
1: BQM 360
1: BQM 364
1: BQM 366
1: BQM 383
1: BQM 384
1: BQM 386
1: BQM 390
1: BQM 392
1: BQM 394
1: BQM 398
1: BQM4
1: BQM 40
1: BQM 402
1: BQM 406
1: BQM 407
1: BQM 410
1: BQM 413
1: BQM 414
1: BQM 415
1: BQM42
1: BQM 423
1: BQM 424
1: BQM426
1: BQM 427
1: BQM 429
1: BQM 431
1: BQM 434
1: BQM 437
1: BQM 444
1: BQM 447
1: BQM 448
1: BQM 452
1: BQM 457
1: BQM 460
1: BQM 464
1: BQM 466
1: BQM 469
1: BQM 471
1: BQM 472
1: BQM 474
1: BQM 475
1: BQM 477
1: BQM 481
1: BQM 485
1: BQM 496
1: BQM 501
1: BQM 507
1: BQM 510
1: BQM 511
1: BQM 512
1: BQM 515
1: BQM 516
1: BQM 521
1: BQM 524
1: BQM 526
1: BQM 535
1: BQM 536
1: BQM537
1: BQM 541
1: BQM 545
1: BQM 555
1: BQM 557
1: BQM 561
1: BQM 562
1: BQM 564
1: BQM 569
1: BQM57
1: BQM 571
1: BQM 579
1: BQM 582
1: BQM60
1: BQM63
1: BQM65
1: BQM66
1: BQM 71
1: BQM75
1: BQM78
1: BQM80
1: BQM 86
1: BQM 88 / Background

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 116NNNotcher
1: 116WNNotcher
1: 11thNongshimCup/Stage 1 Game 3
1: 133SSNotcher
1: 2005 Revenge Of The Rengo/ Discussion
1: 2nd Goban Tesuji
1: 3-3 point distant low approach
1: 33 Point Invasion/ Discussion
1: 3-3 point invasion query 10
1: 3-3 point invasion query 3
1: 3-3 point invasion query 6
1: 3-3 point invasion query 9
1: 3-3 Probe against a high corner enclosure
1: 3446 Enclosure
1: 3-4 point, 5-4 approach, one-space low pincer, thrust
1: 34PointHighApproachOutsideContact/BlackContinuations
1: 3-4 point high approach, two-space high pincer, ogeima, Kajiwara's variation
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3-5 Point High Approach Pincer
1: 35PointLowApproachOneSpaceLowPincerAttachOnPincer
1: 3-5 point low approach one-space low pincer, kosumi, nobi
1: 35PointLowApproachOneSpaceLowPincerKosumiNobiInvasion
1: 364473 Enclosure
1: 4-4 point, double high approach
1: 4-4 point low approach tsukenobi, hamete
1: 4-4 point ogeima slide follow up
1: 60th Honinbo Title Match 1st Game Move 43
1: 66 Point
1: Active superko
1: Active Superko/discussion
1: Adachi Keiichiro
1: All About Go
1: Amano Masafumi
1: Amateur Fuseki 11
1: Ando Akio
1: Ando Toshiyuki
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Anti Seki
1: Aoba Kaori
1: Aoki Shin'ichi
1: A pathological seki
1: approach liberty
1: Aragaki Shun
1: Araki Chikayoshi
1: Archaic/Positional Game
1: ARGRules
1: Arimura Hiroshi
1: Asahi Shinbun
1: Asano Hideaki
1: Assassination at Honnoji Temple
1: Attach To The Stronger Stone In A Pincer
1: AutoReviewUsingGnugo
1: BadukMovies
1: Beginner Exercise 121 / Attempts
1: Beginner Exercise 128 / Attempts
1: Beginner Exercise 133 / Attempts
1: Beginner Exercise 225 / Attempts
1: Beginner Exercise 244 / Attempts
1: BeginnerExercise270/Attempt
1: Beginner Move Function Problem 3
1: Beginner Move Function Problem 3 / Solution
1: Beginners Endgame Exercise 10
1: BeginnersEndgameExercise11/Attempts
1: BeginnersEndgameExercise3/Solution
1: BeginnersEndgameExercise5/Attempts
1: Beyond Forcing Moves / Errata
1: biased framework
1: Bildstein/Votes
1: Bill Taylor
1: BlindSpot/Problem 4 Solution
1: BQM 1
1: BQM129
1: BQM168
1: BQM 17 / First Try
1: BQM 173
1: BQM 179
1: BQM184
1: BQM188
1: BQM 19
1: BQM 200
1: BQM 21 / Lower Right
1: BQM 21 / Upper Right
1: BQM 214
1: BQM 216
1: BQM 217
1: BQM 225/Honte
1: BQM 23 / Just Kidding
1: BQM 270
1: BQM 275
1: BQM 304
1: BQM 312
1: BQM 317
1: BQM 324
1: BQM 336
1: BQM 361
1: BQM 362
1: BQM372
1: BQM 377
1: BQM 380
1: BQM 400
1: BQM 406
1: BQM 407
1: BQM 410
1: BQM 414
1: BQM 439
1: BQM 460
1: BQM 466
1: BQM 478
1: BQM 480
1: BQM502
1: BQM 510
1: BQM 511
1: BQM 516
1: BQM 517
1: BQM 523
1: BQM 526
1: BQM 531
1: BQM 532
1: BQM 548
1: BQM 564
1: BQM 565
1: BQM 568
1: BQM 571
1: BQM 572
1: BQM 584
1: BQM 591
1: BQM63
1: BQM 91 / Attempt 2 by Charles
1: BQM 98
1: Brunei Igo Society
1: BSR 2003 W108 discussion
1: BSR 2003 W112 discussion
1: Bulge/ Discussion
1: Buying Equipment / in Japan
1: Cai Jing
1: Canadian Overtime/ Discussion
1: Can White Win At 136
1: Cao Dayuan
1: Cao Youyin
1: Capture Once To Use Up AThreat/ Discussion
1: Capturing Race Exercise 12
1: Capturing Race Exercise 16
1: CapturingRaceExercise18/Solution
1: Capturing Race Exercise 23
1: Capturing Race Exercise 4 / Solution
1: ChadMiller/Votes
1: Ch'a Min-su
1: Cheating Go
1: Chen Feng
1: Chen Xi
1: Chen Xian
1: Chen Xiaonan
1: Choose the firmer capture
1: Chris's Go Pages / Thickness
1: Chung Kuo
1: Compromised diagonals and joseki 2
1: Compromised diagonals and joseki 4
1: Conceal a dagger in a smile
1: ConstructionProblem6
1: Contact Play/ Discussion
1: Corner is gold, Edge is silver, center is grass
1: Corner Search Algorithms
1: Counting Liberties And Winning Capturing Races/ Discussion
1: Cubic Seki
1: Cui Can
1: cut to gain a liberty
1: Dame Ko Threats
1: David Fotland
1: De
1: descent/Discussion
1: Different Attitude To Serious And Learning Games
1: Doi Makoto
1: Don't Trade a Dollar for a Penny
1: Door group exercise 2
1: Door group exercises
1: Double hane example 3
1: Double hane example 5
1: Double Ko Seki/ Discussion
1: DragonGoServer/UserScripts
1: Dropping back with a diagonal play
1: Dropping Back With ADiagonal Play/ Discussion
1: Eastern Airlines Cup
1: Egeta
1: Eidogo / Collab
1: El Go
1: Elwyn Berlekamp
1: Empty corner
1: Endgame Coupling
1: Endgame from real games - 2002 Meijin
1: Endgame Problem 11 / Solution
1: Endgame Problem 30 / Attempts
1: Endgame Problem 34
1: Endgame Problem 40 / Attempts
1: Endgame Problem 8
1: Endgame Problem 8 / Solution
1: Endgame Tesuji 1
1: EndgameTesuji2/Why is the marked stone necessary
1: Endgame Tesuji 9
1: Endo Yoshifumi
1: ErasureOrInvasion/Discuss Example 2
1: ErasureOrInvasion/Pro play 1
1: Exclusive liberties
1: False Eye Life
1: Feng-Hsiung Hsu
1: Fighting Fundamentals / Review by Ruben Berenguel
1: Filling Dame Example amended
1: First line connection
1: First Line Ogeima Connection/ Solution 1
1: Five-space extension
1: Floating stones
1: Flow of the Stones
1: Fluid Concepts and Creative Analogies
1: Forbidden high approach
1: Force on the side you won't reinforce
1: Four Die But Six Live / Analysis
1: Fujii Shuya
1: Fujita Goro
1: Fujita Toyojiro
1: Fujiwara Shichishi
1: Furusawa Dosan
1: FusekiLibrary
1: Fwiffo/votes
1: Gabriel Benmergui
1: Games Against Computers - 1
1: Gekkan Gogaku
1: Genma
1: Get Angry
1: Get Strong At Go Parodies / Discussion
1: Get Strong At Joseki / Errata
1: GetStrongAtKibitz/Extracts
1: GoBack1
1: Go Club Schleswig
1: Go in Ukraine
1: Gokyo Seimyo Volume 3 Problem 102
1: Gokyo Seimyo Volume 3 Problem 60
1: Gokyo Seimyo Volume 3 Problem 63
1: Gokyo Seimyo Volume 3 Problem 66
1: Gokyo Seimyo Volume 3 Problem 69
1: Gokyo Shumyo, Section 1, Problem 79 / Solution
1: Gokyo Shumyo, Section 1, Problem 80 / Attempts
1: Gokyo Shumyo, Section 1, Problem 81 / Attempts
1: Gokyo Shumyo, Section 1, Problem 82
1: Gokyo Shumyo, Section 1, Problem 86 / Solution
1: Gokyo Shumyo, Section 1, Problem 87 / Solution
1: Gokyo Shumyo, Section 1, Problem 88 / Attempts
1: Gokyo Shumyo, Section 1, Problem 91 / Attempts
1: Gokyo Shumyo, Section 1, Problem 93 / Attempts
1: Gokyo Shumyo, Section 2, Problem 1 / Comments
1: Gokyo Shumyo, Section 2, Problem 35 /Attempts
1: Gokyo Shumyo Section 2 Problem 40 / Solution

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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