Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2017-07-26

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6528: Nihon Ki-in
4407: Sente
3896: [Path] Beginner Exercises
3557: Problems and Exercises
3232: Go Books
2885: Japanese Go Terms
2651: Dan
2625: David Carlton
2590: Ko
2545: Robert Jasiek / Score Parity Prize
2468: Atari
2328: Miai
2273: KGS Go Server
2085: Eye
2077: Seki
2062: Joseki
2049: Stub
2012: Ko Threat
1982: Capturing race
1880: [Path] Life and Death
1855: World Amateur Go Championship
1815: [Path] Tesuji
1809: Liberty
1797: Tenuki
1763: Mutual Damage
1661: Gote
1424: [Path] Shape
1390: Kansai Ki-in
1388: [Path] Honinbo
1383: Tsumego
1379: Hane
1340: Aji
1338: Territory
1322: Go Seigen
1318: Miai counting
1317: Ladder
1299: Shortage of Liberties
1261: Framework
1229: [Path] Endgame
1179: Languages
1163: Hikaru No Go
1162: Pinyin
1153: Meijin
1130: Go Board
1098: Fuseki
1095: Connection
1057: Go
1038: Eyespace
1034: Professional
1024: Alive
1014: Capture
996: Komi
985: Oiotoshi
978: Wiki Master Edit
968: Cho Chikun
968: Influence
968: Vital point
955: [Path] Handicap
932: Go Servers
928: Dragon Go Server
920: Kikashi
914: Two Eyes
910: List of Korean names
860: Takemiya Masaki
844: Sakata Eio
843: [Path] Go Proverbs
841: Sente Sente
834: American Go Association
832: Insei
828: Dame
821: Superko
816: Sensei's Library
796: Reverse Sente
792: Smart Game Format
792: Yi Ch'ang-ho
782: Thickness
778: False Eye
778: Snapback
759: Approach Ko
750: Cut
746: Eye Shape
735: One-point jump
722: Combinatorial Game Theory
716: Invasion
713: Dead
712: Yose
711: Rules of Go
710: Auto-atari
706: Throw-in
703: Yi Se-tol
699: Liberty - introductory
696: Kitani Minoru
694: Outside Liberties
688: Go World
677: Chain
674: Big Point
673: Hankuk Kiwon
659: [Path] Opening
652: Urgent Point
645: [Path] Rank
644: IGS
643: Weak Group
642: Kato Masao
639: Extension
639: Shusaku
635: Nihon Ki-in Professional Examination
632: Fujisawa Hideyuki
623: Bent four in the corner
622: Enclosure
621: McMahon Pairing
616: Kobayashi Koichi
614: [Path] Eyes Collection
613: Keima
613: Nihon Ki-in new promotion system
612: [Path] Inoue
610: rec.games.go
608: Ko fight
605: [Path] Net
603: Judan
603: Otake Hideo
602: Rin Kaiho
599: Pieter Mioch
589: Slate and Shell
587: Base
583: Approach Move
582: Cutting Point
581: Hashimoto Utaro
575: Japanese Rules
575: Miai in the End Position
574: Ambiguous Position
572: Aji keshi
572: Hoensha
570: Kisei
567: [Path] Gokyo Shumyo Tsumego Series
565: 33 Point Invasion
561: Ishida Yoshio
557: GoGoD CD
553: Tengen
549: [Path] How To Use Wiki
548: Group
548: Tedomari
547: Oza
542: Overconcentrated shape
533: Multi-stage ko
532: GoBase
531: Go Game Guru
530: Bulky Five
524: 3-3 point
518: Nobi
515: Sente gains nothing
511: Contact play
510: Go Programs
504: Temperature
498: Deiri Counting
497: Heavy
496: 4-4 Point
495: Cho Hun-hyeon
495: Kiseido
495: Zhongguo Qiyuan
493: Kosumi
489: Sacrifice
484: Jigo
482: Shusai
480: Oteai
479: Takagawa Kaku
478: [Path] Yasui
477: Yoda Norimoto
474: Chess
474: Light
473: Kuroki Goishi Ten
473: RGG FAQ on SL
470: Territory Scoring
466: Gosei
465: Wade-Giles
461: Area Scoring
459: Fujitsu Cup
456: Kyu
456: Two-eye-formation
454: Squeeze tesuji
451: Jubango
450: GNU Go
449: Cycle
445: Inside liberties
442: Suicide
438: Atari Go
438: International Go Federation
437: Richard Bozulich
433: Scoring
431: Wedge
430: 3-4 point
430: Middle Game
430: Reduction
429: Star Point
427: American Go Foundation
424: Life in 19x19
424: Professional Go Associations
421: AGA Rules
419: GoDiscussions.com
418: Ladder-breaker
417: Dots Go
417: Two-Headed Dragon
415: Rules of Go - introductory
413: Mathematical Go
412: Ishi Press
412: Yang Yilun
411: Unsolved Problems
410: Segoe Kensaku
408: Elwyn Berlekamp
408: Takao Shinji
407: Eternal Life
407: Point
404: Cross-Cut
402: Crane's Nest Tesuji
402: Double-purpose plays
402: European Go Congress
402: Ponnuki
402: Tsumego Conventions
400: Cho U
400: Dosaku
400: JosekiVolume2Strategy
400: Solid connection
400: Ten Thousand Year Ko
397: Byo-Yomi
397: Double Atari
395: Peep
394: Ko master
391: Double Ko
391: Sabaki
389: Chinese Rules
389: Honte
386: Takagi Shoichi
383: L-group
382: Probe
382: Yutopian
380: Ing Rules
376: Guo Juan
374: [Path] KGS Wishlist
374: O Rissei
373: Nakade
370: Japanese
370: [Path] RGG FAQ
369: Thick
368: Play urgent moves before big moves
368: Yamashita Keigo
366: Atari/hatari
364: Samsung Cup
364: Thin
363: Yu Ch'ang-hyeok
362: Empty point
360: go4go

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

12053: [Path] Gokyo Shumyo Tsumego Series
11673: Problems and Exercises
9910: [Path] Big Question Mark
9396: Discussion pages
5443: Starting Points
5149: SL Statistics
5014: [Forum] Meta Discussion
4922: Article of the Week / Archive
4780: Reference Section
4053: SL as an ageing Wiki
3851: [Path] Beginner Exercises
3828: Wiki Etiquette
3712: [Path] Life and Death
3151: Guided Tours
3089: [Path] Xuanxuan Qijing Problems
2785: Go News
2518: Xuanxuan Qijing Problems / Thumbnails 200-250
2497: ArticleOfTheWeek/Archive 2009
2415: Xuanxuan Qijing Problems / Thumbnails 51-100
2403: Xuanxuan Qijing Problems / Thumbnails 1-50
2381: Xuanxuan Qijing Problems / Thumbnails 250-300
2337: Xuanxuan Qijing Problems / Thumbnails 101-150
2321: Xuanxuan Qijing Problems / Thumbnails 151-200
2300: Xuanxuan Qijing Problems / Thumbnails 300-347+
2114: Coffee Machine
2068: [Path] Shikatsu Myoki Tsumego Series
2059: Go Books
2024: KGS Go Server
1996: Classical life-and-death problems
1996: Future Use of SL
1984: Dan Exercises
1972: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1950: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1948: Classical Go Problem books
1939: [Path] Endgame Problems
1889: Variants
1875: Latest Promotions
1874: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1824: [Path] Teaching Methods
1793: Shikatsu Myoki Tsumego Series / Thumbnails 150
1742: HermanHiddema/Joseki Table
1691: [Path] Kyu Exercises
1688: Problems on the Internet
1667: Velobici / Japanese Player Names
1666: ArticleOfTheWeek/Archive 2010
1651: tapir / Seki
1551: Axd/CandidateSLPages
1543: List of Japanese names
1541: GoGoD CD
1528: Message Board
1490: [Path] Random Tsumego
1457: Axd/Rules
1441: Wiki News
1401: Tapir / Pages That Need Regular Update
1351: Sensei's Wishlist
1342: Kyu Exercises / Thumbnails 1 - 50
1325: [Path] Igo Hatsuyo-ron Problems
1307: Wiki Orphans
1298: [Path] Isolated problems
1273: Beginner Exercises / Thumbnails 101 - 150
1263: Beginner Exercises / Thumbnails 201 - 250
1244: Go News / Year 2013
1228: Axd / Books
1211: Names in Go
1210: ArticleOfTheWeek/Archive 2011
1197: Beginner Exercises / Thumbnails 151 - 200
1171: Beginner Exercises / Thumbnails 51 - 100
1164: [Path] Tsumego From Games
1161: Tour Bus Stop
1160: [Path] Commented games
1158: Hikaru No Go
1151: [Path] Gokyo Seimyo Tsumego Series
1141: Xuanxuan Qijing
1140: Beginner Exercises / Thumbnails 251 - 300
1132: List of Korean names
1126: 34 Point Josekis / Original
1111: Beginner Exercises / Thumbnails 1 - 50
1094: Tderz/Books
1087: Article of the Week / Nominations
1086: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
1083: [Path] Go History
1080: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1066: Wiki Orphans / Aliases To Keep
1056: MAsterdam / Playing Guide
1043: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1034: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1033: BeginnerExercises/Thumbnails 301 - 350
1028: Starting Points/ Discussion
1027: Sensei's Library
1024: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1023: Link Collection
1013: Ian Davis / Useful
1010: Professional tournaments
1007: mAsterdam/journal
1006: Joseki pages
991: [Path] SL Journal
987: Library Work
969: Teach Yourself Go
965: The Many Faces of Go
964: Byorgey/StudyList
962: KyuExercises/Thumbnails 151 - 200
955: Kyu Exercises / Thumbnails 101 - 150
955: Sh/Improvements
944: List of Chinese names
942: Imagist/Study Blog
936: Buitenland/Hoshi Joseki
906: [Path] Endgame
904: Go Terms
904: SL is not Wikipedia
898: Front Page
895: [Path] RGG FAQ
883: Tsumego From Games 29
873: [Path] Go Proverbs
871: Systematic Joseki / Why, Why not
870: Systematic Joseki / Discussion
867: Dont Follow Proverbs Blindly/ Discussion
865: Fuseki pages
858: Editing Guidelines
858: KyuExercises/Thumbnails 201 - 250
856: KGS forum at SL discussion
851: DieterVerhofstadt/History of approaches to the game
843: [Path] Go Humour
835: Joseki Discussions
826: Go Problems on the Internet
826: [Path] Practical Endgame Tests
820: Taxonomy of Joseki
817: TheArtOf9x9Go/Accompanying materials
816: Latest Promotions / Year 2011
811: [Path] How Paths Work
804: Kyu Exercises / Thumbnails 51 - 100
803: Ongoing Game
796: [Path] Tesuji
790: Breaking Bad Habits
788: KennKnowles/ Questions
773: Joseki
772: Velobici/Quasi-Blog
772: What to expect from joseki pages at SL
770: Doug's Go Blog
770: [Path] Xian Ji Wu Ku Problems
765: [Path] How To Use Wiki
764: Game I Want Back
764: [Path] Japanese Big Question Mark
758: Top Amateur Players By Country
756: Chinese Go Terms
753: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
748: Japanese Go Terms
745: Go Places in the USA
741: Computer Go Programming
741: Tapir/Talk
736: Tsumego Lounge
726: Pages for Beginners
718: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
705: DieterVerhofstadt/Ko
689: [Path] Capturing Race Exercises
678: Commented Professional Games
672: Problem collections and copyright discussion
670: Professional
670: Shape Problem 4
668: Riff Raff/ Go Software Reviews
658: Japanese Go Books
658: Understanding Wiki Pages
648: Advertising On SL / Discussion
638: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
637: Whither Joseki ...
632: RecentChanges Junkie's Nightmare
629: Velobici/Archive
626: If it has a name, know it
623: Playing a game backwards
621: BQM 218
615: Economy Pages
608: [Path] Bad Habits
606: Beginner Exercises / Consolidated 26 - 50
600: General Discussion Pages
593: BQM 293
591: Deutschsprachiges Material
584: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
584: Tsumego From Games 29 / Attempts
583: Florida
582: Ambiguous names
579: Axd/Teaching
577: 3-4 point high approach, inside contact, hanging connection
576: [Path] Hikaru No Go Path
574: Fujitsu 17 Yi Wang/ Discussion
567: Side patterns
567: Why Mirroring Is Bad
565: Nihon Ki-in
564: Go-Playing Programs
559: Go Places in Europe
558: Go Places
555: Go Blogs
555: [Path] Shape Collection
554: Hal9666/BooksIPlanToBuy
547: KGSWishlist/OldDiscussion
543: Reference games
538: [Path] Worst Move Problems
536: Xian Ji Wu Ku
533: Beginner Exercises / Consolidated 1 - 25
530: Japanese Go Terms / Discussion
530: Vote Discussion Pages / Discussion
526: SL Copyright / Discussion
523: Discrimination in Go
522: Meta Discussion / SL II
522: Page difficulty discussion
520: Go
520: The Way of Go
519: Go Servers
509: Oddities
507: SL - Forum Policy
506: Text Formatting Rules
505: Nachtrabe/ Old Baduk Blog
502: DieterVerhofstadt/FullTrainingProgram
497: TsumegoFromGames134/Solution
494: Riff Raff / Go Library
490: How Forums Work
488: tapir/45 JosekiWME
486: Youth Go
480: [Path] Handicap
480: Taxonomy of techniques
478: Symmetric Problems
477: [Path] References to Go
475: Go Review/Famous Games Ancient And Modern
475: Xuanxuan Qijing Problem 91
474: [Path] Shape
473: Celebrity Go Players
473: Emeraldemon/NotchersRewrite
472: How To Use Wiki / Editing Freedom
469: Journal of an American Go Player
466: buitenland/books
466: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
464: [Path] Ko Pages - Taxonomy
464: Wiki Master Edit/ Discussion
463: 3-3 Point Invasion/Original
463: Xuanxuan Qijing Problem 91 / Solution
462: Latest Promotions / Year 2010
460: Advanced Find Page
459: Article of the Week
457: Axd/Zen
457: Get Strong at Go Parodies
457: Linguistics Japanese / Discussion
456: Chinese Pro Ratings
456: Mapping Sensei's Library
455: 4-4 point low approach
455: Capturing race
455: Old Mottos
455: Professional promotion tournaments
451: Teaching Methods/ Discussion
450: DieterVerhofstadt/IdeasOnGoTheory
447: SL - The Original Pages
446: DieterVerhofstadt/Deliberate practice
446: Hikaru No Go/Games

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tips for Amateur Players I
1: 115NSNotcher
1: 116WNNotcher
1: 116WW notcher
1: 11thNongshimCup/Stage 1 Game 3
1: 11thNongshimCup/Stage 2 Game 2
1: 11thNongshimCup/Stage 2 Game 4
1: 11thNongshimCup/Stage 2 Game 5
1: 11thNongshimCup/Stage 3 Game 4
1: 122WS notcher
1: 123NSNotcher
1: 133 NN Notcher
1: 133SSNotcher
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 2005 Revenge Of The Rengo/ Discussion
1: 215 NWNotcher
1: 215WWNotcher
1: 24 Basic Joseki
1: 312SS Notcher
1: 312WS Notcher
1: 3-3 point invasion query 3
1: 3-3 point invasion query 6
1: 3-3 point shoulderhit - which way to push
1: 3-3 Point with 4-4 Point
1: 3-4 point, 5-4 approach, one-space low pincer, thrust
1: 3-4 point high approach, double contact, push inside
1: 34 Point High Approach Inside Contact/aLegendWai Q
1: 34PointHighApproachInsideContactHangingConnection/Discussion
1: 3-4 point high approach, keima, attachment, cut
1: 3-4 point high approach one-space low pincer attachment noseki
1: 3-4 point high approach outside contact, tsukenobi main line
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point high approach, two-space high pincer, inside attachment
1: 3-4 point high approach, two-space high pincer, keima
1: 3-4 point high approach two-space high pincer ogeima bump
1: 3-4 point high approach, two-space high pincer, ogeima, Cho's variation
1: 34PointLowApproachDiagonalWholeBoardAnalysis/Statistics
1: 3-4 point low approach three-space low pincer tenuki
1: 3583 enclosure
1: 3593 enclosure
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 364464 enclosure 3-3 invasion
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4, double low approach, attach-extend, 3-3 invasion
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point diagonal attachment, one-space jump (without pincer)
1: 4-4 point distant high approach one space high extension
1: 4-4 point, double low approach, tenuki
1: 4-4 point low approach attach hane
1: 4-4 point low approach high extension, slide, pincer
1: 4-4 point low approach large high extension
1: 4-4 point low approach large low extension
1: 4-4 point low approach low extension, standard joseki, pushing in the centre
1: 4-4 point low approach one-space low pincer, low double approach
1: 4-4 point low approach statistics
1: 4-4 point, low approach, tenuki
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach two-space high pincer
1: 464464 enclosure
1: Absolute Handicap
1: active defense
1: Adachi Toshimasa
1: Advanced Study Section
1: Advance to Chencang by a hidden path
1: Albert Einstein
1: All About Ko / Errata
1: Amateur Fuseki 13
1: Ando Akio
1: An Outline of Modern Go
1: Araki Chikayoshi
1: ARGRules
1: Arimura Hiroshi
1: Arno Hollosi / Thoughts about SL
1: ArticleOfTheWeek/Archive 2009
1: Asking opponent if the game is finished before the dame are filled
1: Ask the Stronger Player for a Game
1: Attempts
1: A Valid Reason For Move 136
1: Axd/Teaching
1: A Zen Way To Joseki / Discussion
1: Bad Teaching Habits
1: Baduk Children's Practice Book
1: Baduk.pro
1: Basics, fundamentals, and beginner knowledge
1: Basic strategies list
1: BasiliskGoServer/Planck
1: Bass's Over-Simplified Endgame
1: Befriend a distant state while attacking a neighbour
1: Beginner Exercise 104 / Solution
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 166 / Solution
1: Beginner Exercise 29 / Solution
1: Beginner Exercise 42 / Solution
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 4
1: [Path] Beginner Game Sample 5
1: Beginner Move Function Problem 3 / Solution
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 10
1: Beginners Endgame Exercise 11
1: Beginners Endgame Exercise 3
1: Beginners Endgame Exercise 4 / Discussion
1: Beginners Endgame Exercise 5
1: Beginners Endgame Exercise 6
1: Beginners Endgame Exercise 7
1: Bending back
1: BenjaminTeuber/Thoughts about Go Programming
1: Benson's Definition of Unconditional Life / Version 20100208
1: Bildstein/Positions Of Note
1: Bilim ve Gelecek
1: BillSpight/Touch
1: bite off
1: BQM106
1: BQM110
1: BQM111
1: BQM115
1: BQM117
1: BQM121
1: BQM123
1: BQM130
1: BQM131
1: BQM 134
1: BQM135
1: BQM136
1: BQM138
1: BQM139
1: BQM 14
1: BQM143
1: BQM144
1: BQM145
1: BQM151
1: BQM160
1: BQM162
1: BQM 163
1: BQM 17
1: BQM 170
1: BQM174
1: BQM 179
1: BQM 183/ Attempts
1: BQM188
1: BQM 19
1: BQM191
1: BQM197
1: BQM 201
1: BQM 202
1: BQM 208
1: BQM 21
1: BQM 21 / Upper Side
1: BQM 213
1: BQM 218
1: BQM 226
1: BQM 24
1: BQM 240
1: BQM 247
1: BQM 250/ Discussion
1: BQM 252
1: BQM 253
1: BQM 261
1: BQM 263
1: BQM 267
1: BQM 270
1: BQM 287
1: BQM 288
1: BQM 289
1: BQM 29
1: BQM 291
1: BQM 293
1: BQM 294
1: BQM 297
1: BQM3
1: BQM 301
1: BQM 302
1: BQM 304
1: BQM 305
1: BQM 320
1: BQM 321
1: BQM 322
1: BQM33
1: BQM 330
1: BQM 331
1: BQM 335
1: BQM 342
1: BQM 356
1: BQM 358
1: BQM36
1: BQM 362
1: BQM 365
1: BQM 367
1: BQM 370
1: BQM 374
1: BQM 375
1: BQM38
1: BQM 384
1: BQM 390
1: BQM 394
1: BQM 395
1: BQM 400
1: BQM 402
1: BQM 409
1: BQM 413
1: BQM 414
1: BQM 417
1: BQM 418
1: BQM 419
1: BQM 423
1: BQM426
1: BQM 434
1: BQM 437
1: BQM44
1: BQM 441
1: BQM 448
1: BQM45
1: BQM 454
1: BQM 455
1: BQM456
1: BQM 462
1: BQM 463
1: BQM 478
1: BQM 481
1: BQM 487
1: BQM49
1: BQM 496
1: BQM 498
1: BQM 500
1: BQM 507
1: BQM508
1: BQM 511
1: BQM 512
1: BQM 514
1: BQM 515
1: BQM 516
1: BQM 519
1: BQM 525
1: BQM 526
1: BQM 528
1: BQM 531
1: BQM 532
1: BQM 541
1: BQM 548
1: BQM 549
1: BQM 550
1: BQM 551
1: BQM 553
1: BQM 555
1: BQM 559
1: BQM 570
1: BQM 578
1: BQM 579
1: BQM 589
1: BQM65

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 10x10 corner game1
1: 112 NSNotcher
1: 115NNNotcher
1: 115NSNotcher
1: 125WNNotcher
1: 214NWNotcher
1: 215SW Notcher
1: 3363 enclosure
1: 3-3 point distant low approach
1: 3-3 point invasion query 6
1: 3-3 point invasion query 9
1: 3437 enclosure
1: 3-4 point distant low approach - Exercise
1: 3-4 point distant low approach, one-space low pincer, tenuki
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, push, extension
1: 3-4 point high approach, double contact, wall
1: 34PointHighApproachOutsideContact/BlackContinuations
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point low approach one-space high pincer one space jump
1: 3-4 point very distant high approach from the wrong direction
1: 3-5 point low approach one-space low pincer, kosumi, keima
1: 35 point low approach two-space low pincer tenuki
1: 361 Points
1: 364463 Enclosure/ Discussion
1: 364464 enclosure 3-3 invasion
1: 3-D on 2-D Goban
1: 4474 Enclosure
1: 4-4 point low approach high extension, slide diagonal three-space extension
1: 4-4 point low approach tsukenobi, hamete
1: 44 Point One Space High Pincer Invasion Interception
1: 60th Honinbo Title Match 1st Game Move 43
1: Adding Pages
1: Adum
1: Advance to Chencang by a hidden path
1: Akira's Opening 48
1: Akira's Top Right 48
1: All About Ko / Errata
1: Allotting extra time
1: Amateur Fuseki 10
1: Analects
1: Ancient Chinese Rules And Philosophy/ Discussion
1: Ando Akio
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Answer the capping play with a knight's move/Exception
1: Aragaki Shun
1: Arimasen
1: Arimura Hiroshi
1: Asano Tokihide
1: Asano Yasuko
1: AsusEeePC
1: A Valid Reason For Move 136
1: axd/Hypertagging
1: Beginner Exercise 121 / Attempts
1: BeginnerExercise135/Hint
1: BeginnerExercise171/Hint
1: BeginnerExercise201/Attempts
1: Beginner Exercise 225 / Attempts
1: BeginnerExercise226/Discussion
1: Beginner Exercise 244 / Attempts
1: Beginner Exercise 247 / Comment
1: Beginner Exercise 252 / Attempts
1: Beginner Exercise 258 / Attempts
1: BeginnerExercise270/Attempt
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 3 Part 2
1: BeginnersEndgameExercise3/Solution
1: Bent four in the corner exercises / Solution 1
1: Bent four in the corner exercises / Solution 4
1: BesiegeWeiToRescueZhao
1: Big Brother Go
1: Big Eye liberties example 2
1: Bildstein/Votes
1: bite off
1: BlindSpot/Problem 4 Solution
1: BQM101
1: BQM106
1: BQM144
1: BQM 153
1: BQM 158
1: BQM 17 / First Try
1: BQM 173
1: BQM182
1: BQM 19
1: BQM 201
1: BQM 208
1: BQM 21 / BottomSide
1: BQM 214
1: BQM225/lower right
1: BQM 226
1: BQM 23 / Just Kidding
1: BQM 255
1: BQM 269
1: BQM 275
1: BQM 290
1: BQM 314
1: BQM 324
1: BQM 326
1: BQM 353
1: BQM 355
1: BQM 361
1: BQM 362
1: BQM 369
1: BQM 375
1: BQM 380
1: BQM 388
1: BQM 391
1: BQM 402
1: BQM 418
1: BQM 422
1: BQM 437
1: BQM 446
1: BQM 447
1: BQM 448
1: BQM 466
1: BQM 478
1: BQM 480
1: BQM 481
1: BQM 483
1: BQM 484
1: BQM5
1: BQM51
1: BQM 516
1: BQM 521
1: BQM 532
1: BQM 535
1: BQM 536
1: BQM 540
1: BQM 556
1: BQM 565
1: BQM 568
1: BQM 571
1: BQM 591
1: BQM 594
1: BQM 61
1: BQM62
1: BQM63
1: BQM 86
1: BQM 91 / Attempt 0
1: Breaking Bad Habits/ Discussion
1: Brunei Igo Society
1: BSR2003 Lower Left
1: BSR2003 Move12
1: Bughouse Go
1: Buying Equipment / in Japan
1: Byoyomi on Go Servers
1: Canadian Overtime/ Discussion
1: Cao Dayuan
1: Cap/discussion
1: Capping play - tenuki
1: Capturing Race Exercise 12
1: Capturing Race Exercise 15
1: CapturingRaceExercise18/Solution
1: CapturingRaceExercise23/Solution
1: Capturing Race Exercise 24 / Attempts
1: Capturing Race Exercise 3
1: Capturing Race Exercise 4
1: Capturing Race Exercise 6
1: Capturing Race Exercise 6 / Solution
1: Cash
1: CatenaccioJoseki/VariantLifeAndDeath
1: ChadMiller/Votes
1: Cheating Go
1: Chen Guanwei
1: Chen Shi
1: Chen Yiming
1: Chess Reading Applied to Go
1: Chihaku
1: Ch'oe Myeong-hun
1: Choose the firmer capture
1: Chris's Go Pages / Thickness
1: Chuto Hanpa
1: Conceal a dagger in a smile
1: ConstructionProblem6
1: Contact play for sabaki
1: Corner is gold, Edge is silver, center is grass
1: Corner Search Algorithms
1: Counting Game
1: Counting Liberties/ Discussion
1: Create something out of nothing
1: Crossed Five
1: Cutting the trapezium
1: Cycle Law
1: Dae Hyuk Ko
1: Dai Jiashen
1: Dame is overloaded
1: Dame Ko Threats
1: Dan Ko
1: David Wolfe
1: Dead - Introductory
1: Dead Stones
1: Descent example 1
1: Deviating from Joseki in Games
1: dezomb
1: DGS-Shogun
1: Don't go fishing while your house is on fire
1: Door Group Exercise 1 / Solution
1: DotsGoOngoingGame/Game losing move
1: Double Gote
1: Double hane example 1
1: Double hane example 3
1: Double Snapback / Solution 5
1: DragonGoServer/UserScripts
1: DragonTourney2005/Game Commentaries
1: Dreyfus Model
1: Driving Tesuji Problem 2 / Attempts
1: Dynamic/Discussion
1: Egeta
1: Eidogo / Collab
1: Ekisei Tsubiho
1: Empty corner
1: Empty triangle against first line hane
1: Enclosed Territory Invasions
1: Endgame from real games - 2002 Meijin
1: Endgame Problem 1 / Solution
1: Endgame Problem 11 / Solution
1: Endgame Problem 2
1: Endgame Problem 27 / Attempts
1: EndgameProblem34/Attempts
1: Endo Yoshifumi
1: Enterprise The Television Show/ Discussion
1: Erasure Or Invasion/Discuss Example 1
1: ErasureOrInvasion/Pro play 2
1: Erica
1: EuropeanProQualification2016
1: Exclusive liberties
1: Ezaki Masanori
1: Ezura Yuichi
1: False Eye/ Discussion
1: Favorite Moment 2
1: Feng-Hsiung Hsu
1: Find Position Page
1: Fix the weakest link
1: Floating stones
1: Forbidden high approach
1: Framework example 1
1: French language pages
1: Fujiki Hitomi
1: Fujimura Yoshikatsu
1: Fu Li
1: Full Board Search Algorithms
1: Furusho Katsuko
1: Furuta Naoyoshi
1: Fuseki Problem 2
1: Fu ZZ/ Gobans
1: Fwiffo/votes
1: GetStrongAtKibitz/Extracts
1: Getting ahead, backed up by a hanging connection
1: Ginpo Club

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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