Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2017-05-24

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6278: Nihon Ki-in
4227: Sente
3748: [Path] Beginner Exercises
3464: Problems and Exercises
3258: Go Books
2912: Japanese Go Terms
2741: Dan
2621: Robert Jasiek / Score Parity Prize
2588: David Carlton
2574: Ko
2418: Atari
2348: KGS Go Server
2310: Miai
2093: Ko Threat
2059: Seki
2057: Stub
2004: World Amateur Go Championship
1992: Eye
1961: Joseki
1950: [Path] Life and Death
1939: Capturing race
1874: Liberty
1830: Tenuki
1766: Mutual Damage
1749: [Path] Tesuji
1636: Gote
1450: [Path] Honinbo
1444: [Path] Shape
1434: Kansai Ki-in
1406: Tsumego
1379: Territory
1357: Hane
1317: Miai counting
1298: Shortage of Liberties
1275: Go Seigen
1275: Ladder
1255: Aji
1201: Languages
1189: [Path] Endgame
1187: Framework
1099: Connection
1099: Meijin
1095: Go Board
1085: Komi
1077: Pinyin
1074: Go
1073: Hikaru No Go
1062: Cho Chikun
1047: Alive
1044: Oiotoshi
1043: Professional
1019: Vital point
1018: Fuseki
1003: Capture
991: Eyespace
968: Influence
916: Dragon Go Server
907: Wiki Master Edit
899: Go Servers
897: List of Korean names
895: Two Eyes
882: Takemiya Masaki
880: [Path] Go Proverbs
879: Dame
859: Kikashi
844: [Path] Handicap
840: Insei
827: American Go Association
826: Yi Ch'ang-ho
803: Thickness
799: Smart Game Format
790: Reverse Sente
786: Superko
781: Sakata Eio
778: Cut
776: Sensei's Library
771: Approach Ko
768: Snapback
764: Throw-in
757: False Eye
750: Sente Sente
744: Kitani Minoru
722: Enclosure
717: Eye Shape
717: Go World
714: Combinatorial Game Theory
712: One-point jump
708: Yose
705: Rules of Go
698: Invasion
692: Yi Se-tol
682: Chain
674: Shusaku
670: Fujisawa Hideyuki
665: Big Point
663: Dead
662: McMahon Pairing
662: Nihon Ki-in Professional Examination
655: IGS
653: Kobayashi Koichi
652: Auto-atari
652: Ko fight
649: Outside Liberties
647: Kato Masao
646: Hankuk Kiwon
644: [Path] Rank
642: Weak Group
632: Liberty - introductory
629: Extension
629: Urgent Point
620: Bent four in the corner
620: Judan
619: [Path] Inoue
619: Keima
619: Otake Hideo
615: [Path] Opening
608: Nihon Ki-in new promotion system
605: [Path] Eyes Collection
602: 33 Point Invasion
601: Aji keshi
600: rec.games.go
593: Pieter Mioch
592: [Path] Net
591: Tengen
589: Slate and Shell
588: Ambiguous Position
588: Kisei
585: Hashimoto Utaro
584: Bulky Five
583: Hoensha
582: Miai in the End Position
579: Base
578: Deiri Counting
573: Cutting Point
572: Overconcentrated shape
571: GoBase
569: [Path] Gokyo Shumyo Tsumego Series
565: Approach Move
561: Ishida Yoshio
559: Group
558: Japanese Rules
557: [Path] How To Use Wiki
551: Rin Kaiho
545: Contact play
537: Sente gains nothing
529: GoGoD CD
523: RGG FAQ on SL
521: Tedomari
518: Multi-stage ko
518: Nobi
517: Oza
513: Go Game Guru
513: Jubango
513: Takagawa Kaku
512: Cho Hun-hyeon
508: Professional Go Associations
507: Zhongguo Qiyuan
503: Go Programs
497: Temperature
494: Kosumi
494: Shusai
491: 4-4 Point
490: Kiseido
484: Area Scoring
483: Oteai
479: Heavy
477: Sacrifice
473: 3-3 point
472: International Go Federation
467: Scoring
466: Dots Go
466: Gosei
463: American Go Foundation
462: Reduction
460: Kyu
455: Inside liberties
454: Elwyn Berlekamp
453: Fujitsu Cup
453: GNU Go
452: Light
449: Yoda Norimoto
446: Jigo
443: [Path] Yasui
442: Kuroki Goishi Ten
441: Suicide
441: Territory Scoring
440: Point
437: Richard Bozulich
436: Eternal Life
435: Chess
434: Segoe Kensaku
432: [Path] RGG FAQ
432: Unsolved Problems
429: Two-eye-formation
428: Squeeze tesuji
426: 3-4 point
426: Cho U
423: Solid connection
422: Takagi Shoichi
420: Double-purpose plays
419: Star Point
417: Two-Headed Dragon
415: Atari Go
412: Cycle
410: Peep
409: Yang Yilun
407: European Go Congress
407: Yutopian
406: Takao Shinji
406: Tewari
405: Chinese Rules
404: Ko master
400: Mathematical Go
399: Wade-Giles
398: Byo-Yomi
397: AGA Rules
395: Corner approach
395: Sabaki
395: Ten Thousand Year Ko
394: Thin
392: O Rissei
391: Nakade
389: Ing Rules
389: Life in 19x19
388: goproblems.com
388: Ishi Press
387: Middle Game
382: Cutting stones
381: Atari/hatari
381: Dosaku
381: L-group
381: Wedge
380: Rui Naiwei
380: Yamashita Keigo
379: Rules of Go - introductory
379: Tsumego Conventions
378: Ponnuki
376: Guo Juan
373: Empty point
369: Japanese
368: 9x9 board
367: Dango
367: Korean Baduk League
365: Double Atari
365: James Davies
364: Double Sente is Relative
363: Crane's Nest Tesuji
363: GoDiscussions.com
359: Cross-Cut
359: Shuwa

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

12043: [Path] Gokyo Shumyo Tsumego Series
11684: Problems and Exercises
9730: [Path] Big Question Mark
9298: Discussion pages
5367: Starting Points
5206: [Forum] Meta Discussion
5134: SL Statistics
4845: Article of the Week / Archive
4681: Reference Section
4122: Wiki Etiquette
4046: SL as an ageing Wiki
3790: [Path] Beginner Exercises
3700: [Path] Life and Death
3093: Guided Tours
3063: [Path] Xuanxuan Qijing Problems
2759: Go News
2543: ArticleOfTheWeek/Archive 2009
2530: Xuanxuan Qijing Problems / Thumbnails 200-250
2447: Xuanxuan Qijing Problems / Thumbnails 1-50
2389: Xuanxuan Qijing Problems / Thumbnails 300-347+
2382: Xuanxuan Qijing Problems / Thumbnails 250-300
2342: Xuanxuan Qijing Problems / Thumbnails 51-100
2333: Xuanxuan Qijing Problems / Thumbnails 151-200
2317: Xuanxuan Qijing Problems / Thumbnails 101-150
2180: Coffee Machine
2132: Go Books
2094: Future Use of SL
2010: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1975: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1974: Classical life-and-death problems
1966: [Path] Endgame Problems
1960: Latest Promotions
1947: KGS Go Server
1934: [Path] Shikatsu Myoki Tsumego Series
1901: Dan Exercises
1881: Variants
1854: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1839: Classical Go Problem books
1819: HermanHiddema/Joseki Table
1762: Shikatsu Myoki Tsumego Series / Thumbnails 150
1748: [Path] Teaching Methods
1724: Velobici / Japanese Player Names
1697: [Path] Kyu Exercises
1652: tapir / Seki
1617: Problems on the Internet
1606: [Path] Random Tsumego
1581: Message Board
1570: List of Japanese names
1541: ArticleOfTheWeek/Archive 2010
1506: GoGoD CD
1503: Axd/CandidateSLPages
1449: Tapir / Pages That Need Regular Update
1422: Sensei's Wishlist
1384: Axd/Rules
1368: Wiki Orphans
1367: Kyu Exercises / Thumbnails 1 - 50
1321: [Path] Igo Hatsuyo-ron Problems
1310: ArticleOfTheWeek/Archive 2011
1299: Beginner Exercises / Thumbnails 201 - 250
1291: Wiki News
1278: Go News / Year 2013
1274: Beginner Exercises / Thumbnails 101 - 150
1260: [Path] Isolated problems
1228: 34 Point Josekis / Original
1218: Beginner Exercises / Thumbnails 151 - 200
1205: Hikaru No Go
1190: Axd / Books
1189: Names in Go
1188: Beginner Exercises / Thumbnails 51 - 100
1185: Wiki Orphans / Aliases To Keep
1181: [Path] Tsumego From Games
1166: [Path] Commented games
1154: [Path] Gokyo Seimyo Tsumego Series
1125: Beginner Exercises / Thumbnails 1 - 50
1124: Tderz/Books
1119: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1114: List of Korean names
1111: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
1099: [Path] Go History
1074: Tour Bus Stop
1068: Beginner Exercises / Thumbnails 251 - 300
1066: Professional tournaments
1046: Link Collection
1040: Sensei's Library
1038: Joseki pages
1037: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1032: Xuanxuan Qijing
1026: [Path] SL Journal
1025: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1019: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1019: MAsterdam / Playing Guide
1007: Article of the Week / Nominations
999: Library Work
995: Ian Davis / Useful
988: mAsterdam/journal
978: Byorgey/StudyList
974: Imagist/Study Blog
973: Starting Points/ Discussion
969: Kyu Exercises / Thumbnails 101 - 150
963: List of Chinese names
957: Sh/Improvements
950: Teach Yourself Go
946: Go Terms
943: The Many Faces of Go
940: BeginnerExercises/Thumbnails 301 - 350
918: [Path] Endgame
916: KyuExercises/Thumbnails 151 - 200
912: Tsumego From Games 29
905: KyuExercises/Thumbnails 201 - 250
903: Front Page
900: Buitenland/Hoshi Joseki
900: SL is not Wikipedia
897: DieterVerhofstadt/History of approaches to the game
895: Fuseki pages
893: Systematic Joseki / Discussion
885: Dont Follow Proverbs Blindly/ Discussion
884: [Path] How Paths Work
878: [Path] RGG FAQ
876: Ongoing Game
866: Taxonomy of Joseki
862: Joseki Discussions
851: KGS forum at SL discussion
849: Editing Guidelines
846: Go Problems on the Internet
844: [Path] Go Humour
838: TheArtOf9x9Go/Accompanying materials
829: Kyu Exercises / Thumbnails 51 - 100
827: Breaking Bad Habits
825: Velobici/Quasi-Blog
823: [Path] Go Proverbs
817: Latest Promotions / Year 2011
814: [Path] Japanese Big Question Mark
810: Doug's Go Blog
804: Systematic Joseki / Why, Why not
787: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
787: KennKnowles/ Questions
776: Tapir/Talk
768: [Path] Practical Endgame Tests
766: What to expect from joseki pages at SL
760: [Path] Tesuji
748: Joseki
744: Chinese Go Terms
740: Top Amateur Players By Country
738: Computer Go Programming
723: DieterVerhofstadt/Ko
723: Riff Raff/ Go Software Reviews
722: Go Places in the USA
716: Japanese Go Terms
715: Shape Problem 4
708: Tsumego Lounge
704: [Path] How To Use Wiki
696: Pages for Beginners
695: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
693: Game I Want Back
691: [Path] Capturing Race Exercises
683: Japanese Go Books
673: Professional
671: Velobici/Archive
670: Problem collections and copyright discussion
662: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
659: [Path] Xian Ji Wu Ku Problems
645: Fujitsu 17 Yi Wang/ Discussion
643: Playing a game backwards
641: BQM 218
641: Commented Professional Games
638: General Discussion Pages
634: Whither Joseki ...
624: Understanding Wiki Pages
607: If it has a name, know it
605: Side patterns
604: Ambiguous names
600: BQM 293
599: Hal9666/BooksIPlanToBuy
593: 3-4 point high approach, inside contact, hanging connection
592: Deutschsprachiges Material
592: Go Places
588: Economy Pages
588: RecentChanges Junkie's Nightmare
586: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
583: [Path] Bad Habits
581: Discrimination in Go
578: [Path] Worst Move Problems
576: Advertising On SL / Discussion
576: Tsumego From Games 29 / Attempts
566: Axd/Teaching
566: Get Strong at Go Parodies
563: Xian Ji Wu Ku
559: Florida
557: Beginner Exercises / Consolidated 26 - 50
553: Go-Playing Programs
538: Reference games
538: Tamsin/Archive 2008
532: Go Blogs
530: KGSWishlist/OldDiscussion
530: Nachtrabe/ Old Baduk Blog
527: [Path] Shape Collection
524: Beginner Exercises / Consolidated 1 - 25
524: Nihon Ki-in
523: Old Mottos
521: Why Mirroring Is Bad
519: Japanese Go Terms / Discussion
517: Go Servers
514: [Path] Hikaru No Go Path
512: Text Formatting Rules
509: tapir/45 JosekiWME
505: Go Places in Europe
505: SL Copyright / Discussion
504: SL - The Original Pages
500: Wiki Master Edit/ Discussion
493: Page difficulty discussion
492: DieterVerhofstadt/FullTrainingProgram
491: Axd/Zen
490: DieterVerhofstadt/Deliberate practice
490: [Path] Handicap
490: [Path] Speculation
490: The Way of Go
489: Taxonomy of techniques
489: Vote Discussion Pages / Discussion
487: SL - Forum Policy
485: Chinese Pro Ratings
485: Library Work/Book pages not using book template
481: Oddities
480: Go
477: buitenland/books
476: Symmetric Problems
475: Shikatsu Myoki
473: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
472: Emeraldemon/NotchersRewrite
472: Go Review/Famous Games Ancient And Modern
470: Capturing race
469: 3-3 Point Invasion/Original
469: Latest Promotions / Year 2010
469: Mapping Sensei's Library
467: [Path] References to Go
467: Youth Go
465: SL Conventions / Usefulness Discussion
463: Journal of an American Go Player
461: Article of the Week
460: Meta Discussion / SL II
459: Strange Openings
457: [Path] Tesuji From Games
456: Riff Raff / Go Library
455: Xuanxuan Qijing Problem 91 / Solution
453: Taxonomy
453: Xuanxuan Qijing Problem 91
447: Professional promotion tournaments
446: [Path] Shape
445: Teaching Methods/ Discussion
445: TsumegoFromGames134/Solution
444: Axd/Bookmarks

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tipps Fuer Amateure 3
1: 100 Tips for Amateur Players
1: 115NNNotcher
1: 115NSNotcher
1: 115 WSNotcher
1: 116WNNotcher
1: 116WW notcher
1: 11thNongshimCup/Stage 1 Game 1
1: 11thNongshimCup/Stage 1 Game 3
1: 11thNongshimCup/Stage 1 Game 4
1: 11thNongshimCup/Stage 2 Game 5
1: 11thNongshimCup/Stage 3 Game 3
1: 123NSNotcher
1: 2005 Revenge Of The Rengo
1: 2013 Tianxin Pharmaceutical Cup
1: 214NN notcher
1: 214NWNotcher
1: 30th LOGC
1: 311NS notcher
1: 3-3 point invasion query 3
1: 3-3 point invasion query 9
1: 3-3 Point Invasion which peeps at the tiger's mouth
1: 3-4 point, 5-4 approach, one-space low pincer, moving out
1: 34 Point High Approach Inside Contact/aLegendWai Q
1: 3-4 point high approach, inside contact, hanging connection, pincer fight
1: 3-4 point high approach, keima, tenuki
1: 3-4 point high approach large low extension
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach outside contact, tsukenobi main line
1: 3-4 point high approach, two-space high pincer, one-point jump
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 34PointLowApproachDiagonalWholeBoardAnalysis/Statistics
1: 3-4 point low approach one-space high pincer knight's move
1: 3-4 point low approach, one-space high pincer, knight's move, kosumi
1: 3-4 point low approach shoulder hit
1: 3-4 point very distant high approach from the wrong direction
1: 3-4 point with parallel 3-3 point
1: 3593 enclosure
1: 35PointLowApproachOneSpaceLowPincerAttachOnPincer
1: 35PointLowApproachOneSpaceLowPincerKosumiKeimaInvasion
1: 35PointLowApproachOneSpaceLowPincerKosumiNobiInvasion
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4, double low approach, attach-extend, 3-3 invasion
1: 4-4 point 3-3 invasion joseki, hane and inside hane
1: 4-4 point diagonal attachment joseki, 3-3 invasion
1: 4-4 point diagonal attachment, one-space jump (without pincer)
1: 4-4 point, double low approach, inside diagonal
1: 4-4 point enclosure versus 3-4 point enclosure
1: 4-4 point low approach high extension, slide, pincer
1: 4-4 point low approach large low extension
1: 4-4 point, low approach, tenuki
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach tsukenobi, degiri
1: 4-4 point low approach two-space high pincer
1: 66 Point
1: A 4-4 and 3-5 strategy
1: Absolute Handicap
1: Acornsoft Go
1: Adachi Toshimasa
1: Ang and Yue Go School
1: An Outline of Japanese Go
1: An Outline of Modern Go
1: Approaching a life and death problem the right way
1: ARGRules
1: Arno Hollosi / Thoughts about SL
1: ArticleOfTheWeek/Archive 2011
1: Assassination at Honnoji Temple
1: Attack while dozens of points ahead
1: A Valid Reason For Move 136
1: Axd/CandidateSLPages
1: axd/Hypertagging
1: Aya Bot
1: Banno Kigen
1: Basic strategies list
1: BasiliskGoServer/Planck
1: Beat the Grass to Startle the Snake
1: Beauty trap
1: Beginner Exercise 229 / Attempts
1: Beginner Exercise 29 / Solution
1: BeginnerExercise88/Attempts
1: Beginner Game Sample 2 / Part 1
1: BeginnerGameSample3Part1
1: [Path] Beginner Game Sample 5
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 11
1: Beginners Endgame Exercise 5
1: BeginnersEndgameExercise6/Solution
1: Beginners Endgame Exercise 8
1: Beginners Endgame Exercise 9
1: BenjaminTeuber/DiaryInJapan
1: BenjaminTeuber/InseiGame1
1: Bernard Helmstetter
1: BesiegeWeiToRescueZhao
1: Best Practice - Joseki
1: Big Brother Go
1: Big Bulge / Discussion
1: Big P
1: BigQuestionMark/Thumbnail Index 1-20
1: Bildstein/Positions Of Note
1: Bilim ve Gelecek
1: BillSpight/Basic Close Patterns
1: BillSpight/Tap
1: BillSpight/Touch
1: Black 3 is an enclosure
1: Black Sheep Rengo 2003 / B51 Discussion
1: BlackSheepRengo2003/W58 Discussion
1: Books / DBRef Template
1: Boredom Tesuji
1: BQM105
1: BQM110
1: BQM111
1: BQM112
1: BQM114
1: BQM115
1: BQM 12
1: BQM123
1: BQM124
1: BQM125
1: BQM 127
1: BQM130
1: BQM135
1: BQM138
1: BQM139
1: BQM 141
1: BQM144
1: BQM145
1: BQM147
1: BQM 149
1: BQM 150
1: BQM 152
1: BQM 153
1: BQM154
1: BQM 158
1: BQM 163
1: BQM 170
1: BQM175
1: BQM178
1: BQM 179
1: BQM 183/ Attempts
1: BQM184
1: BQM 185
1: BQM 189
1: BQM 19
1: BQM192
1: BQM 194
1: BQM195
1: BQM196
1: BQM197
1: BQM198
1: BQM 199
1: BQM 201
1: BQM 210
1: BQM 213
1: BQM 214
1: BQM 215
1: BQM 217
1: BQM 219
1: BQM 222
1: BQM 228
1: BQM 229
1: BQM 23 / Just Kidding
1: BQM 230
1: BQM 236
1: BQM 236/ Discussion
1: BQM 240
1: BQM 248
1: BQM 255
1: BQM 259
1: BQM 260
1: BQM 262
1: BQM 268
1: BQM 27
1: BQM 270
1: BQM 275
1: BQM 281
1: BQM 282
1: BQM 285
1: BQM 286
1: BQM 292
1: BQM 297
1: BQM 299
1: BQM3
1: BQM 301
1: BQM 302
1: BQM 303
1: BQM 310
1: BQM 316
1: BQM 318
1: BQM 329
1: BQM 333
1: BQM 339
1: BQM345/Earlier play
1: BQM 346
1: BQM 347
1: BQM 348
1: BQM 350
1: BQM 351
1: BQM 352
1: BQM 353
1: BQM 358
1: BQM 359
1: BQM 360
1: BQM 367
1: BQM 369
1: BQM372
1: BQM 374
1: BQM 375
1: BQM 380
1: BQM 390
1: BQM 398
1: BQM4
1: BQM 401
1: BQM 402
1: BQM 418
1: BQM 419
1: BQM42
1: BQM 424
1: BQM 427
1: BQM 428
1: BQM 429
1: BQM43
1: BQM 433
1: BQM 435
1: BQM 440
1: BQM 444
1: BQM 447
1: BQM 448
1: BQM 449
1: BQM45
1: BQM 452
1: BQM456
1: BQM 462
1: BQM 465
1: BQM 468
1: BQM 472
1: BQM 474
1: BQM 477
1: BQM 481
1: BQM 490
1: BQM 493
1: BQM 495
1: BQM 497
1: BQM 498
1: BQM502
1: BQM 510
1: BQM 516
1: BQM 526
1: BQM 531
1: BQM 535
1: BQM 543

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 115NNNotcher
1: 11thNongshimCup/Stage 1 Game 3
1: 11thNongshimCup/Stage 2 Game 6
1: 11thNongshimCup/Stage 3 Game 2
1: 11thNongshimCup/Stage 3 Game 4
1: 123NSNotcher
1: 2005 Revenge Of The Rengo/ Discussion
1: 214NWNotcher
1: 215SW Notcher
1: 2nd Goban Tesuji
1: 33 Point Invasion Query 8
1: 3-3 Probe against a high corner enclosure
1: 3437 enclosure
1: 3454Enclosure/Technique 1
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, wall
1: 3-4 point high approach large low extension
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point high approach two-space high pincer, ogeima, tenuki
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3-4 point low approach three-space high pincer, two-point jump, tenuki
1: 3-4 point low approach three-space low pincer taisha
1: 3-4 point low approach two-space high pincer press extend
1: 3-4 point very distant high approach from the wrong direction
1: 3-5 point low approach one-space low pincer, kosumi, keima
1: 35PointLowApproachOneSpaceLowPincerKosumiKeimaInvasion
1: 3-5 point low approach one-space low pincer, kosumi, nobi
1: 364473 Enclosure
1: 4474 Enclosure
1: 4-4 point 3-3 invasion, jumping away
1: 4-4 point distant high approach two space low pincer
1: 4-4 point low approach three-space low pincer double approach
1: 44 Point One Space Low Pincer Invasion Interception/ Discussion
1: 60th Honinbo Title Match 1st Game Move 43
1: A 4-4 and 3-5 strategy, example 1
1: Active
1: Active Superko/discussion
1: Adjacent
1: Adjacent One and Two space Jump
1: Adum
1: AGA Rules / Discussion
1: Akagi Kazuo
1: Akira's Opening 48
1: Akira's Top Right 48
1: All About Ko / Errata
1: Allotting extra time
1: AlphaGoJoseki/EarlySanSan
1: Ambiguous Ko
1: An Cho-yeong
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Anton Rumjantsev
1: A pathological seki
1: Archaic/CreatingPotentialByAddingStonesToAnArea
1: Archaic/Discussion
1: ARGRules
1: Arimasen
1: Asano Yasuko
1: Ashida Isoko
1: Atari Go/ Discussion
1: Attach To The Stronger Stone In A Pincer
1: Basic tenuki joseki
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 121 / Attempts
1: BeginnerExercise171/Hint
1: BeginnerExercise222/Discussion
1: Beginner Exercise 244 / Attempts
1: BeginnerExercise270/Attempt
1: Beginner Exercise 29 / Discussion
1: Beginner Exercise 8 / Attempts
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 5 / Part 4
1: Beginner Move Function Problem 3 / Solution
1: BeginnersEndgameExercise10/Attempts
1: BeginnersEndgameExercise2/Solution
1: BeginnersEndgameExercise3/Solution
1: Bent four in the corner exercises / Solution 1
1: Bent three
1: Bermuda Triangle Handicap Fuseki
1: Beyond Forcing Moves / Errata
1: Big Doug
1: Big Eye liberties example 1
1: BlackSheepRengo 2003/W94 discussion
1: Bloody L
1: Book Buying Disease
1: BQM 12
1: BQM156
1: BQM182
1: BQM 183/ Attempts
1: BQM188
1: BQM191
1: BQM 199
1: BQM 2 / Solution
1: BQM 21 / BottomSide
1: BQM 210
1: BQM 214
1: BQM225/lower right
1: BQM 239
1: BQM 252
1: BQM 254
1: BQM 273
1: BQM 285
1: BQM 317
1: BQM 353
1: BQM 355
1: BQM 362
1: BQM372
1: BQM 384
1: BQM4
1: BQM 407
1: BQM 410
1: BQM 413
1: BQM 414
1: BQM 432
1: BQM 436
1: BQM 437
1: BQM 439
1: BQM 446
1: BQM 448
1: BQM 454
1: BQM 466
1: BQM 481
1: BQM 505
1: BQM 517
1: BQM 523
1: BQM 531
1: BQM 542
1: BQM 545
1: BQM 562
1: BQM 571
1: BQM 584
1: BQM 586
1: BQM59
1: BQM 594
1: BQM79
1: BQM 91 / Attempt 0
1: BQM 91 / Attempt 2 by Charles
1: BQM96
1: British Go League / Northern Go League
1: Bronstein Timing / Discussion
1: Brunei Igo Society
1: BSR2003 Move12
1: BSR 2003 W66 Discussion
1: Bulky Five
1: Buying Equipment / in Japan
1: Byoyomi on Go Servers
1: Capping play - tenuki
1: Capture two, recapture one / Discussion
1: Capturing Race Exercise 11
1: Capturing Race Exercise 12
1: Capturing Race Exercise 14 / Attempts
1: Capturing Race Exercise 16
1: Capturing Race Exercise 17
1: CapturingRaceExercise18/Solution
1: Capturing Race Exercise 23
1: Capturing Race Exercise 24
1: ChadMiller/Votes
1: Ch'a Min-su
1: Cheating on Go servers
1: Chen Feng
1: Cheng Lanru
1: Chen Guanwei
1: Chen Yida
1: Chen Zhengxun
1: Chinese Go Terms / Translation Requests
1: Ch'oe Myeong-hun
1: Chris's Go Pages / Thickness
1: Chung Kuo
1: Chuo Ki-in
1: ColorblindSuperko/solution
1: Complexity Of Go / Discussion
1: ConstructionProblem6
1: Contact Play For Sabaki / Discussion
1: ContemporaryGoTerms/Questions
1: Cornel Burzo
1: Corner is gold, Edge is silver, center is grass
1: Cost Benefit Analysis
1: Counting A Three Stage Ko
1: Cubic Seki
1: Cui Can
1: Cyclic positions taxonomy
1: David Wolfe
1: Den Isei
1: Detect faulty tsumego
1: DGS-Shogun
1: Dictionary of Basic Fuseki, Vol. 1 / Errata
1: Doi Makoto
1: Don't defend what is not yours
1: Don't help your opponent exercise 1
1: Don't touch weak stones
1: Don't Trade a Dollar for a Penny
1: Door group exercise 2
1: Door Group Exercise 2 / Solution
1: Dosa
1: Dots Go Ongoing Game/ Move 93 discussion
1: Dots Go Ongoing Game/Move 94 Net Variation
1: Double hane example 3
1: Doublehane on the first line
1: Double Snapback / Attempts 6
1: DoubleSnapback/ Solution 4
1: Douglas Hofstadter
1: Draw
1: DsGoClock
1: Ear Point/ Discussion
1: Edge of the board
1: elbow
1: Elbow Lock
1: Empty City Ploy
1: Empty corner
1: Enda Hideki
1: Endgame from real games - 2002 Meijin
1: Endgame Problem 1 / Solution
1: Endgame Problem 27 / Solution
1: Endgame Problem 31 / Attempts
1: EndgameProblem34/Attempts
1: Endgame Problem 39 / Solution
1: Endgame Problem 8 / Solution
1: EndgameTesuji2/Why is the marked stone necessary
1: Endgame Tesuji4
1: Endgame Tesuji 9
1: Epic Go Club
1: Erica
1: Errata In Books
1: Extending
1: Fang Tianfeng
1: Favorite Moment 1
1: Fighting Fundamentals / Review by Ruben Berenguel
1: Filling Dame Example / Solution
1: Find Position Page
1: Finger
1: First line connection
1: Five liberties for tactical stability
1: Fix the weakest link
1: Fleet-footed
1: Framework example 1
1: Fujii Junichi
1: Fujita Sumiko
1: Fujita Toyojiro
1: Furusho Katsuko
1: Furuta Naoyoshi
1: Futsuu
1: Games Against Computers - 1
1: Games of No Chance
1: GangMalkovich1/archive2
1: Gangster Go
1: Gekkan Gogaku
1: Get Strong At Computer Go
1: Get Strong At Joseki / Errata
1: Get strong at Zen
1: GNU Go Development

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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