NYR 2002 - W84 variation

    Keywords: Ongoing game

W84 Variation

[Diagram]
Emphasizing the center  

Lucky When Black plays the marked stone White must connect in the center to be consistent with her strategy so far.

Black 2 is a smaller move than White 3: the marked white stone still has aji.

The upper right white group is alive as it stands so it is very likely Black will not play Black 2 right now.


Arno 1d: I can find some very threatening moves for Black here, if White plays 3. After some hard thought I agree that White is alive here, but she has to watch her step very carefully. For example, Black 1 below is a good attacking move.

[Diagram]
White cannot play 2  

White cannot play 2. If she does, she has to continue with 4 and 6 otherwise she should not play 2 in the first place. But after Black 7, a and b are miai and White is cut into two.

[Diagram]
Potential eyes for White  

What comes to White's rescue are several different plays: if she starts her defense at a the sequence b-f is forced. Note however that White damages her lower group in the process.

Then there is the move at g which threatens to link up to the marked stone and create some eyes along the side. If Black answers g by playing at h, then White makes an eye to the right of g.

And then there is the potential eye at j by playing at k. Of course, White is not likely to get this one, because a play at k by Black threatens to cut her apart.

All in all, the situation is not hopeless, but one wrong step and White is doomed.


NYR 2002 - W84 variation last edited by CharlesMatthews on November 20, 2002 - 17:48
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