Maruseru/ Submarine Against Hoshi Keima Enclosure

Sub-page of Maruseru

maruseru: The content of this page has been generated from an SGF file by sgf2dg using the Games::Go::Dg2SL converter. You can edit it and I might "master edit" the SGF file and then regenerate this page. After regeneration, all discussion will have been lost. This is considered a feature, not a bug. :)

The submarine is one of the moves possible against the black formation. It is a probing move.

[Diagram]
Initial setup  
[Diagram]
Diagram 1: 1-10  

W1: This is called the "submarine". Black has several responses.

[Diagram]
Variation 1 at move 2 in Diagram 1: 1-10  

W10: White lives.

[Diagram]
Variation 1.1 (continued)  
[Diagram]
Variation 2 at move 2 in Diagram 1: 1-4  

W2: Again, Black has a choice of which direction to block.

[Diagram]
Variation 3 at move 3 in Variation 2: 1-2  

W2: This is the key move to live.

[Diagram]
Diagram 2: 11-17  

Maruseru/ Submarine Against Hoshi Keima Enclosure last edited by emeraldemon on August 22, 2007 - 17:32
RecentChanges · StartingPoints · About
Edit page ·Search · Related · Page info · Latest diff
[Welcome to Sensei's Library!]
RecentChanges
StartingPoints
About
RandomPage
Search position
Page history
Latest page diff
Partner sites:
Go Teaching Ladder
Goproblems.com
Login / Prefs
Tools
Sensei's Library