InsideOpponentsTerritoryProblem2/Solution

[Diagram]
Black to play  

Imagist: The "obvious" move lives in sente, but black can do better.

[Diagram]
Black to play  

Imagist: As in the previous problem, black can sacrifice two stones, but black can still do better.

[Diagram]
Black to play  

Imagist: B3 at black+circle. Black allows white a one point sente capture of two stones, but then white is stopped cold.


InsideOpponentsTerritoryProblem2/Solution last edited by 24.127.159.161 on June 16, 2008 - 02:46
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