Bouzy Map
Keywords: Theory
An algorithm consisting of repeated "dilations" followed by repeated "erosions." For mid-game positions it produces maps that correspond quite well to players' concepts of territory and influence.
Also see WaveFrontAnalysis and Algorithm details or Paper in French
I think I got the algorithm right...
* (print-bouzy-map-for-sl (game-board (getn *g* 46)) 5 21)