3-4 point Josekis
This page is the start page for many 3-4 point joseki. For many centuries, the 3-4 point has been the most common way to start a game. Over the ages, many joseki have appeared for approaching the lone stone.
The 3-4 point aims at balancing territory and influence. It looks forward to local development to form a corner enclosure. See 3-4 approach, high or low for discussion regarding how to choose an approach move. The most common approach moves for White are:
- a The Low approach
- b The high approach
- c The distant Low approach
- d The distant high approach
Less common are e, f, g, and h. The approaches at x and y are commonly regarded as mistakes.
If Black has the next move in this corner, then Black can make a 3-4 point enclosure.
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Approach moves (73%)
Low approach (36%)
Before about 1970, the knight's move shown here was the standard way to approach a 3-4 point. White aims to challenge black's claim to the corner territory. The most common replies are pincers, often leading to complicated joseki. (See high vs low pincer for discussion on choosing which pincer to play.)
For an overview of variations, see 3-4 point low approach. For more detail on a specific move, click on the letter in the diagram.
position search![[Diagram]](diagrams/20/82468bcdc123eceae81662e2efcc14c7.png)
![[Diagram]](diagrams/25/9a8e0d9120aee9396398f27160621551.png)